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OBJ is just a really long list - Geometry Nodes

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3,332 views320likes13:41CGMatterOriginal Release: 2026-06-20

This tutorial demonstrates how to create a custom OBJ parser in Blender's Geometry Nodes by parsing OBJ file data stored as strings, splitting the data into vertex and face lists, converting string coordinates to vectors, and assembling triangles from vertex indices to reconstruct 3D models like Suzanne, Stanford bunny, and Stanford dragon directly within the node system.

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