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Thinking out of the box, literally with window nodes – Nicolas Perez – GodotCon 2026

Added:
160 views15likes10:40GodotEngineOfficialOriginal Release: 2026-06-20

Window nodes in Godot Engine allow developers to create interactive windows on the player's desktop that behave like normal OS windows, enabling games to extend beyond the main game window and interact with the desktop environment; key implementation details include configuring project settings (embed subwindows off, per pixel transparency allowed), using DisplayServer for global mouse position and screen size, and implementing collision detection through a 'secret window' technique where game logic runs in an invisible window while the visible window serves as a projection, with important considerations for scaling to screen fractions and handling window focus behavior.

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