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my first 3d game written in C
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192 回視聴18高評価8:08FreyScale元のリリース: 2026-05-21

This video demonstrates a beginner's first 3D game developed in C using SDL for window management and OpenGL for 3D rendering, showcasing fundamental game engine architecture including window creation, input handling, and frame processing systems, with the developer achieving efficient performance metrics of approximately 1.1% memory usage and 40.1% CPU utilization.

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