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Sony Lost Money After Marathon Failure
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687 vues38J'aime13:39kiltedcajun5331Version originale : 2026-05-11

Game development companies face significant financial risks when launching new titles, as demonstrated by Sony's $765 million impairment loss on Bungie's Marathon game, which despite having a strong player reception (82 Metacritic score, 90% positive Steam reviews) and steady daily player count of 13,000-15,000, failed to meet financial expectations and resulted in substantial losses for the parent company.

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