Nurgle, the Chaos God of disease, despair, and decay in Warhammer 40K, represents a powerful metaphor for understanding real-world phenomena like apathy, doomerism, and nihilism. Nurgle's followers willingly embrace suffering because they have stopped expecting anything better, finding satisfaction in their emotional and physical states of depression. This mirrors how people in the real world often accept systemic suffering as 'natural' or 'inevitable' rather than challenging it. The key insight is that Nurgle's power grows when people accept suffering as inevitable and stop believing change is possible, while he weakens when people organize and refuse to call decay 'natural.' This demonstrates that accepting suffering as the natural state of things is not a neutral position—it always serves those who benefit from the existing system, making it crucial to recognize when suffering is a choice rather than an inevitability.
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Nurgle in the Real World: Despair, Decay and Doomerism本站添加:
Why would anyone willingly give over their bodies and immortal souls to a god of disease, despair, and decay?
What could possibly push people so far that they believe this is their only option? Is this really an option? And do people do anything like this in the real world?
The chaos god Nurgle is also known as the Lord of Flies, the Great Corrupter, the Plague Father, the Master of Pestilence, and has many other titles besides. In this video, we are going to explore some of the lore behind the societies and cultures that follow this deity. We will talk about some of the background information on the faction and give some examples about how these societies function, at least to the extent that they do.
Also, with this being Lore to Life, we will, of course, go into some detail about real-world political, economic, and philosophical theories and examples that might help us understand more about both the lore and, hopefully, the real world, too. There are some timestamps below to help you navigate the video.
Please make sure to use them if there are some parts of this topic that you think you'll find more interesting than others. This video will be available to patrons and channel members for the first month or so. This topic was requested by Dr. Andreas Breitbarth over on Patreon. Thank you, doctor. I want to move that exclusive content more to a Q&A style of video. So, if you have any more suggestions or questions that you'd like answered, please let me know over on Patreon or the Discord for the next month's video. Other than that, please make sure to grab some refreshments, maybe a snack, relax, and enjoy. To understand Nurgle and those who worship him {slash} it, we first need to mention the warp. This is the hellish dimension parallel to our own.
The thoughts, dreams, and emotions of thinking beings coalesce in this realm and create things that feed on the souls of those in real space.
Just as a quick aside here, I want to make sure that people who have no experience of the lower understand this.
And also, people in 40K have proof that their souls exist and can suffer after death. This fact really does influence many of the actions for the characters that we encounter.
Accessing the warp is vital to many of the interstellar empires of the galaxy.
Without it, polities like the Imperium of Man would have no ability to travel faster than the speed of light. The warp is also the source of psychic powers for many races, including humanity. Though the warp exists apart from time and space as we would understand it, it is a vitally important part of the setting and plenty of the stories and the drama that we encounter in 40K has its origins in or relation to it. The creatures of the warp, created by the thoughts of thinking beings in our own galaxy, go by many different names. The neverborn and demons are two of the more common.
While no two are alike, many are similar enough to each other. And most of the ones that we see are aligned to at least one of the great four. If there are demons, then of course, there must be gods. Nurgle is the chaos god of disease, despair, and decay. Among the great four, he is said to be the most involved in the affairs of mortals in the real world. Plenty of those who suffer from his contagions will turn to worshipping him to get some sort of relief.
He is regarded as the lord of all by some.
The 1990 book Realms of Chaos Lost and the Damned by Rick Priestley and Brian Ansell has the following quote.
Indeed, the very process of construction and creation foreshadows destruction and decay.
The palace of today is tomorrow's ruin.
The maiden of the morning is the crone of the night. And the hope of the moment is but the foundation stone of everlasting regret.
End quote.
The emotions that fuel Nurgle include insecurity, denial, and the fear of disease and death that are all inevitable in the living. He is described as a huge corpulent figure bloated with leathery green and necrotic skin oozing with blisters, pustules, and foul sickly fluids. Nurgle coaxes mortals into his worship by stripping them away of any other options. It is said that all diseases are ultimately his creation. Regardless of that, potential devotees are never healed.
Instead, they are given the ability to endure the pain and suffering and more besides.
Their perception of reality itself becomes twisted and they find a sense of satisfaction in their emotional and physical states of depression. Of all the mortal followers of Nurgle though, none are more important and feared as the Death Guard. The 14th Legion of Space Marines were part of the original founding by the Emperor himself in the days of unity before the Great Crusade.
Back then, they were known as the Dusk Raiders. They took the name the Death Guard after reuniting with their Primarch. To themselves, they are known as the unbroken and even though they fought on the losing traitor side of the Horus Heresy, they are still remarkably intact as a fighting force in the current time of the setting 10 millennia later with few splinter warbands. Aside from these new recruits and defectors, many in their ranks come from the original legionary super trade the Emperor at the end of the Great Crusade.
They prefer to fight as slow-moving heavy infantry capable of withstanding some of the most hostile and toxic environments. They also have access to some heavy vehicles and tanks and a few flyers like blight drones.
As they march, swarms of demons like plague bearers and nurglings, would advance before them. These are just some of the many vectors of disease that they use to their advantage and, of course, their enemies' horror.
Of course, they are immune to suffering from these diseases. Not only that, the gifts from grandfather Nurgle actually strengthen them. The corruptive influence of their warp patron has given them superior endurance to that which they already had.
They also rely on the guidance and leadership of their primarch, Mortarion.
Mortarion was one of the traitor primarchs during the Horus Heresy and, for most of that conflict and the preceding Great Crusade, he was, ironically, one of the strongest opponents in the Imperium of using things like the warp and psykers. After the scattering of the primarchs, he emerged on the planet Barbarus. It was covered in dense, toxic fumes and the human population was terrorized by warlords who lived on the highest peaks.
Eventually, these warlords were defeated and Mortarion came into the service of the Emperor. He was influenced to the side of Horus when he claimed that the Emperor had been corrupted with power.
Mortarion already hated at the fact that he was tainted by the warp.
This, combined with events like the trial of Magnus the Red at Nikaea, made the eventual fall of Mortarion and his legion to chaos all the more shocking.
On their way to Terra to take part in the final battle of the war, they were becalmed in the warp. One of Mortarion's sons, the space marine Typhon, later Typhus, was a powerful psyker who hid their abilities. But, he had already started to worship Nurgle. It was here that they were afflicted by the Destroyer Hive. Unless he submitted to worshipping Nurgle, his legion would be fated to an eternity of suffering, never able to finally die. With a pledge of allegiance, the suffering immediately stopped and the Death Guard were granted all sorts of new boons from their new benefactor. In the time of the current setting, after 10 millennia of Nurgle worship, the Death Guard are primarily based on the plague planet Munificence, in the permanent warp storm known as the Eye of Terror. In a tragic irony, this world was made to resemble the destroyed Barbarus, but now Mortarion and his sons are the warlords that sit atop the highest peaks in their fortresses, and they terrorize the populations below.
Most of the human population of the world live in tiny villages and pray to Nurgle for some relief from their suffering. Everyone who lives there has been blessed with countless contagions and ailments. Many of these inhabitants will take pride in the number and severity of their conditions. It is from among these numbers that the Death Guard get their new recruits. Many will risk their lives in fighting pits to secure honor and become a champion to their deity. As seven is Nurgle's sacred number, the legion is divided into seven plague companies, each with thousands of marines. Their gene-seed has been corrupted beyond any way of truly sustaining their numbers, so their plague surgeons will often use stocks captured from other forces to help replenish their ranks. But now that we have a basic understanding of Nurgle and some of his most prominent forces and supporters, let's take a closer look at how they structure themselves, both for war and otherwise.
Like all forces of Chaos, especially those who are more closely aligned with the Great Four, there are plenty of demons that fill the ranks of the forces of Nurgle.
Some of these will be the diminutive Nurgling, who resemble tiny versions of their patron god. They are mischievous demons who desire to spread joy and plague in equal measure. Moving up the chain are the plague bearers. These are more humanoid figures with a horn on their head and a single grotesque eye.
Once they were mortals who were infected by a powerful chaos contagion. This then turned them into some of the most common demonic foot soldiers to be found in the warp. There are also greater demons or great unclean ones like Kugath, who act as generals for Nurgle's forces. In addition, I'm just going to quickly mention here that the forces of Nurgle also have access to a large variety of demon engines. These are weapons and vehicles of war that have been possessed by demons, the aforementioned blight drones being one of their more common.
There are plenty of mortal followers of Nurgle that we meet throughout the lore.
In the Plague Wars series by Guy Haley, we also get more of an insight into the forces of Nurgle from their own perspective. Many of their demonic forces are weaker in real space and rely on mortal followers for support.
This was especially seen during the invasion of Iax, where Nurgle aligned psykers were necessary to conduct the demon invasion. We also see a few mortals who live in an Nurgle aligned society. Some are children who are scavenging in the ruins of an Imperial shipyard long since corrupted by the chaotic powers of the warp. They react to finding a relatively uncorrupted shipment of steel in a container in the same way as someone today would react to winning the lottery. We also get a hilarious example of a curse in their culture. When one is annoyed of the other, they tell them to get well soon.
The descriptions of their lives are bleak, even compared to the lives of the Imperial characters that we often come across. While they do appear to be jovial and actually have some personality, they each have dozens of diseases and cancers. They seem to take pride in the fact that they know they are going to die young. All the better to worship their god. But these are people who are born into Nurgle worship.
What about others who choose to enter into it? In the Lords of Silence novel by Chris Wraight, we actually meet a couple of characters who are relatively new to Nurgle worship, including the mortal Dantioch. He was a former officer of the Imperial Guard and was described as something rare in the Imperium, a good man. When we meet him, he is helping organize the defense of an Imperial agri-world. Eventually, he is cornered in a structure by a horde of Nurglings and is captured. His heart is physically taken by the Death Guard Captain Vorx and his tallyman Thuleman, who strip him of his soul.
We can see his mind and body degrade and it seems like he becomes something close to a poxwalker or plague zombie, but he still seems to have some of his faculties intact. He rages against his situation and his captors, but he's unable to break free. During a later attack on an Imperial world where he tries initially to help the defenders, the Imperial forces just see him as another chaos cultist and fire upon him.
In frustration, he lashes out and falls further into Nurgle's service.
We can also see the experience of another convert in the space marine Dragon. In the novel Dragon, I think I'm pronouncing that correctly, is one of the most zealous of all the Death Guard that we meet. This is the zeal of a convert as Dragon was never a member of the original legion, nor did he fight in the Great Crusade or heresy. Instead, he was converted to the service of Nurgle about 2,000 years prior to the story. We learn of how the Dragon fell into this new role in the short story Unification, also by Chris Wraight. He helps defend an Imperial fortress from a Nurgle invasion, holding out far longer than anyone would have expected. Eventually though, he succumbs to his wounds and the chaotic forces and ultimately sacrifices his life and soul to Nurgle just in order to end this constant struggle that he found himself in.
By the time that we meet him, he has long since forgotten why he ever converted. Instead, he struggles to hold his own with the more established Death Guard and prove his devotion to this deity. He believes in their cause and philosophy far more than many of the others who were brought in millennia earlier. Dragon can't remember why he converted. And most of us, if we're honest, often can't remember why we believe the things that we believe, either.
So, let's look at how that sort of thing can work in our own world. Historically in Europe, one of the most pervasive philosophies that dominated society was the divine rule of kings. This was the notion that the king of whatever realm had the right to rule based on a mandate from God.
If you questioned the king, you also questioned God. To rebel was to commit heresy, something that definitely echoes in 40K. We can see this reflected in plenty of the arts and culture of the time. In Shakespeare's Macbeth, for example, when the rightful King Duncan is murdered by the titular character, the world and nature itself starts to act out against this action with things like unnatural storms and horses eating flesh. The political upheaval disrupted the natural order. From a Nurgle worshipper's perspective, we can see some similarities to this philosophy. If you accept that peasants suffering under feudalism is the natural state of things as ordained by God, then suffering itself becomes at least somewhat spiritual, rather than something to be challenged or overcome. If you can bear hardship in this life, you'll be rewarded in the next, which sounds awfully familiar. This medieval ideal eventually crumbles thanks to thinkers like John Locke and ultimately through the revolutions of the 1700s.
But it took centuries before people even thought it could be challenged. That delay is the point.
If the hierarchy convinces you it's natural, there's no point in fighting it. You just have to endure it. And eventually, you might even come to love it.
Social hierarchies didn't go away. In many parts of the world, they might be less than they once were, but there have been whole schools of academia, thought, and media devoted to maintaining the status quo. In 1776, the Scottish economist Adam Smith first published The Wealth of Nations. This is essentially the foundational text of modern capitalist economies. Smith has often been misquoted and could be more nuanced than he's remembered.
>> [music] >> He worried and warned against monopolies, about employers conspiring against workers, and about the moral consequences of the then burgeoning industrial labor. However nuanced his writings may have been, his work often got reduced to the concept of the invisible hand of the free market.
Stripped down, this says that individuals pursuing their own self-interest produce the best outcomes for society. Bakers don't produce out of a sense of charity, they do so to get paid. As a result, people get bread. A market like this can eventually be seen by many as a kind of natural law. If you encourage that view, any negatives like pollution, child labor, or wage theft become natural, not the result of decisions made by individual people.
This modern economic system isn't natural. It is a specific arrangement that emerged in the last couple of hundred years. It feels eternal not only because it has lasted longer than a human lifetime, but also we've just been told that it is. Some people who suffer as a result of this system have indeed also even come to love it.
Here I want to reference another cultural artifact again from this period of history, the works of Jane Austen.
The world depicted in her novels is one of the genteel English high society as they socialize and attend balls. All the while there are serious calculations going on in the background over marriage settlements and land monopolization. By the 1780s, about 95% of arable land in Britain was owned by about 5,000 families. This concentration happened gradually and was seen as natural by many. Indeed, even today we often glorify this part of history in various media. In Ireland, if you're waiting for the Irish reference, we're getting to it now, there was a similar phenomenon of land monopolization.
Unlike in Britain, however, the Industrial Revolution never really took hold here. This meant that many Irish families would live tenuous lives as tenant farmers. This kind of grinding generational acceptance, willingly or not, of suffering as the natural state of things is exactly the soil Nurgle worship thrives in in 40K. Ultimately, this economy led to the Great Hunger of the 1840s and 50s. If you want to learn more about that part of Irish history, I talk about it in great deal in my video on the Mechanicus, which should be linked below. While the subjects of Nurgle will likely need to suffer under their supposedly beneficent benefactor for all time, in the real world people have actually been able to break out of systems like this.
During the Great Famine, British government officials cited economists like Smith and Malthus as justifications for their actions. The death of possibly over a million Irish people to hunger and disease, all the while millions of tons of food was exported for the profit of landlords, wasn't evil. It was, to quote the British civil servant Charles Trevelyan, a punishment from God for an idle, ungrateful, and rebellious country, an indolent and unself-reliant people.
End quote.
It was also It was also, again to quote from this same person, a direct stroke of an all-wise and all-merciful providence which had laid bare the deep and inveterate root of social evil.
End quote.
The population of Ireland today is less than it was in 1840. The economic systems in place led to huge unnecessary suffering.
This was seen as natural by the government of the time, but not by the people. In the generation afterwards, the Irish organized themselves to ensure that this would never happen to them again. Most of you have probably never heard of the Land League, but it has definitely had an impact on your lives in some way. It was the largest agrarian movement in Europe in the 1800s. This campaign fought for the three F's: fair rent, fixity of tenure, and free sale.
Whenever a tenant was evicted from their land, the local community would refuse to buy or sell to any new arrivals or deal with the landlord that did the evicting. The most famous event of this campaign revolved around a land agent who was particularly notorious in the country. Hundreds of people, including Orangemen from Ulster and the British military, moved across the country to support him during the harvest and thus this economic [music] system. But there was such a force arrayed against him that it didn't work.
This land agent's name was Captain Boycott. As a result of this incident, the British government started to bring in loans into Ireland. So, these tenants could actually buy and own their land.
200 years ago, there were less than 10,000 landowners and farm estates in the country. Today, there are over 135,000.
This system, which seemed inevitable and everlasting and did indeed last for longer than anyone could remember, ultimately ended. The leaders of this campaign, like Parnell and Michael Davitt, were able to impact this system at the core of its power.
People were organized against the strengths of the system and it collapsed. This matters for understanding Nurgle. The Chaos Gods, including Nurgle, draw their strength directly from the emotions and conditions of mortals. Nurgle grows stronger when people suffer alone, when they accept that their suffering is inevitable, when they stop believing change is possible. He grows weaker when people organize, when they look at their decay, the rot, the despair, refuse to call it natural, and treat the disease directly and not just its symptoms. Now that I've given the Irish example, let's go over a few other real-world theories and phenomena that might have some relevance. Paternalism is the concept that one group of people just knows better than another what's good for them and is therefore more justified in making decisions on their behalf, even if it's against their stated wishes. The word comes from the Latin word for father, pater. We can see this when the state, the church, a landlord, or an employer takes the role of a parent and everyone else is just the child. It doesn't present itself as oppression.
Systems like this present themselves as care. The paternalist genuinely believes they're helping. They aren't stealing from you. They're protecting you from your own poor judgment. This is all for your own good. This is exactly how Grandfather Nurgle presents himself. He isn't called the Tyrant of Plagues or the Lord of Suffering. He's Papa Nurgle, at least to his followers. His plagues are gifts. This is the one Chaos God who genuinely seems to care about mortals.
He offers them what he says is paternal love, even as they rot. His diseases aren't punishments. In this framing, they're gifts. Each pustule and tumor is a sign of his affection. His mortal worshipers take pride in and celebrate their ailments because they have been taught to read them as proof that they're loved.
The cruelty is total and extractive, but it's wrapped in the language of family.
This language isn't just window dressing, it's an effective trick.
Resistance becomes ingratitude and a rejection of a father's love. Characters like Vorx are doing what they genuinely believe is the best for others like Dantean, even though he physically possesses his actual heart and has total control of him with no free will. In the real world, paternalism takes plenty of forms.
Britain's relationship with Ireland, at least historically, has been one of the clearest examples. British rule was considered good for Ireland. The Irish, like countless other colonial subjects, were seen as childish and incapable of managing their own affairs. The fact that so many, hundreds of thousands at least, died as a direct result of British mismanagement and administration only reinforced the idea that these subjects were ungrateful and ignorant of the benefits that simply being British, or at least what that word meant to certain people in charge, could bring.
Paternalistic systems like this rarely work for the simple reason that it requires the paternal figure to actually know more than the people and be genuinely superior to who they're claiming to help. That's almost never the case. Colonial administrators rarely understood the lands and peoples they were governing. They often made money, for sure, but they rarely improved people's lives. For all his apparent affection, Grandfather Nurgle doesn't actually love his followers. He just needs them to keep believing that he does. The trick of paternalism like this is to disguise an unequal relationship as a caring one. Once people see it as a trick, it tends to stop working.
Even still, the temptation to let yourself relax into this system is always there. It's easy to just decide that not caring is the best possible way to interact with the world and the immense amount of injustice and wrongdoing that [music] exists. Apathy, doomerism, and nihilism can look different on the surface, but they all share a common engine.
The belief that engagement is pointless.
Apathy is a quiet version. It's a slow withdrawal from caring about politics, community, or collective action because nothing seems to change anyway.
Doomerism is louder and more performative. It's a conviction that everything is already too late. Climate collapse, wealth inequality, political dysfunction, or social decay are all now irreversible. So, the only honest option is to just disengage and wait for the worst.
Nihilism, at least in this instance, is the philosophical endpoint. It's the position that nothing has inherent meaning, no values are objectively binding, and any attempt to construct meaning is not only self-deception, but it's dishonest and ultimately, possibly, even immoral. What unites all of these philosophies is the same conclusion.
Don't bother. Don't organize. Certainly, don't hope. And above all, don't act. The system we live in is too big, too entrenched, just far too much to ever change. You're better off focusing on yourself, maybe your immediate circle, and maybe some private comforts.
Withdraw. That way, you can endure, maybe take some pride in how perceptive and realistic and mature you are.
Engaging with the world around you will look different to everyone. No two people will be able to do it in the same way. But, I'm sure that we have all, at different points, decided to do some version of this. To accept that this is the natural state of the world and that the suffering we see is just the way of things. If you've used the internet at all in the last couple of decades, I'm sure you've seen a lot of people engaging in this sort of behavior.
Apathy, doomerism, and nihilism often present themselves as the mature, realistic alternative to naive optimism.
This is, in a strange way, one of the most honest parts of Nurgle and indeed chaos itself.
His followers aren't all inherently evil. I know, heresy, but bear with me.
Most of these cultists aren't intentionally cruel. They're often exhausted. They saw the universe of 40K, a galaxy of constant war where most humans live under a God Emperor who barely functions, to whom thousands of people are daily sacrificed to keep alive. These people concluded, often understandably, that hope is a lie in this galaxy. Nurgle offers relief from that concept and existence itself.
Through him, they can find peace in the decay and despair of this galaxy, and they can embrace it all. Nurgle's followers seem genuinely happier than most Imperial citizens. This isn't because their lives are better. Somehow, they're even worse. It's because they've stopped expecting them to be anything else. The gap between expectations and reality for most suffering lives has been closed. Expectations have been reduced to zero.
This is the seductive appeal of Nurgle worship. He doesn't ask you to be cruel, just to stop hoping. Once you finally do, your suffering won't end, but it'll stop feeling like an injustice.
While I do see it being asked more and more, I still don't see nearly enough people asking this question in the real [music] world. If things like apathy, doomerism, and nihilism can be rational responses, or at least seem like rational responses to an often broken world and its systems, who benefits from so many holding these views? Someone always does.
When our real-world understanding of the universe tells us that we are killing ourselves and the only inhabitable place in existence, plenty of people respond with vitriol. People will choose to believe the lie that things like climate change are a hoax, or they will believe that it's too late anyway, nothing we do matters. Climate scientists aren't the ones who personally profit from this debate.
>> [music] >> Most people, almost every human being and living thing that we know about, will lose out. There are probably a couple of hundred thousand people in the world, be they oil executives, lobbyists, asset managers, and the like, who will really benefit from sustaining the current economic system that we see.
Around 100 companies have been responsible for about 70% of global emissions since the 1980s. The number of people at the top of these companies, the executives, major shareholders, the political operators paid to defend their interests, is genuinely tiny compared to the billions of people who lose out from their actions. Not to mention the defenseless natural world. In the UK, it was recently announced that the cost of removing fossil fuels from the economy by 2050 is actually cheaper than the cost of a single fossil fuel price shock. I have the source down below. I'm sure something similar can be said about almost every other country in the world, too. If you can find other sources, please let me know down in the comments below. When it comes to these fossil fuel shocks, how many more of them are we going to see before the ultimate shock of all the natural gas, coal, and oil running out?
Regardless, when we choose to ignore these things and lean into things like truisms and platitudes about how the world around us works, when we choose to stop thinking about them, most people lose out. Deciding that democracy is never the answer, that protest, community, and personal connections, even with people we might not always like, are all pointless.
That only really benefits those profiting from anything broken in the systems that make our world. Apathy is never neutral.
It always serves someone.
Someone who is almost never you. Doomer rhetoric might seem like edgy realism, but it functions to naturalize hierarchy in systems the same as paternalistic systems that we already mentioned.
In 40K, Nurgle and the Imperial system often act in a symbiotic relationship.
People enjoy the suffering of the Imperium of Man because they think, rightly or wrongly, that it's natural, that it's good. This encourages mortals into the worship of chaos gods like Nurgle. In turn, these worshippers gradually chip away at the Imperium, threatening it and its institutions. To combat this threat, these institutions will need to keep the screws of authoritarianism and tyranny turning ever tighter.
And on and on and on this eternal downward spiral of 40K goes. But what do you think? Please let me know down in the comments below. Again, I want to thank Andreas for this video topic. He was the only one of my patrons to suggest a topic when asked, so I just did a full video on it. In future, I'd be more than happy to make this into more of a Q&A kind of format, but we can see how these things play out. We'll play it a little bit by ear, at least for now. I'd also like to thank my other channel members and patrons whose names should be on your screen now. Guys, you really do help to make this work possible, and I want to sincerely thank you. I've been very busy lately with work and my master's, but hopefully that'll all change, at least for the coming summer months.
I'm looking forward to getting more content back up. I've loads of ideas for upcoming videos.
If you're watching this after the video becomes public and if you'd like to support the channel, you can sign up as a member or better yet, over on Patreon.
Over there, you'll have script access and you'll get to give input on future video topics. Other than that, please make sure to subscribe and hit the bell notification as that's really important on the YouTube platform at the moment.
Also, down below in the comments, there should be a link to Audible if you want to read any of the books that I mentioned. If you sign up, you can get a free Audible audiobook to keep. It also helps to support the channel.
Other than that though, I really hope you enjoyed the video and got something from us. And of course, I'll see you in the next one.
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