Drum machine libraries like MR2 Operator 871 by 10 Phantom Rooms provide extensive creative control through multiple layers, sub-presets, and sequencer features, enabling producers to morph and customize beats for various musical styles including cinematic, hip-hop, and trailer music.
Deep Dive
Prerequisite Knowledge
- No data available.
Where to go next
- No data available.
Deep Dive
MR2 Operator 871 by 10 Phantom Rooms - Unique Drums With An Edge!Added:
Hello everyone, it's Robert at the samplist and today we'll be checking out MR2 Operator 871 by 10 Phantom Rooms.
MR2 Operator 871 is a fun and in my mind edgy drum machine that transforms and morphs beats in various ways. With 170 presets and over 320 samples, you have a ton of choices for cool beats when making that with their three sub presets, multiple layers, and their sequencer matrix. The cost of MR2 Operator 871 is $49.
The size is.3 GB, again.3, so less than a gigabyte. And it can run on the free contact player version 8 or higher. A huge shout out, by the way, to 10 Phantom Runes for letting us check this out at no cost. Even so, they're in no way influencing my thoughts and opinions on this video. Lastly, if you could like this video and subscribe to the samples, it would mean the world to us. So, with all that said, let's go. All right, so we have MR2 Operator 871.
It's a mouthful, but man, is this pack a punch. This is a fun library. Let's dive right into it. get into these beats and whatnot and just enjoy it because this is going to be fun. So, we'll start right from the top here.
[music] [music] >> [music] [music] [music] >> Right off the bat, it sounds cool. Uh something you'll notice that as usual with 10 phantom rooms right here we have our three different sub presets lot at least that's how I like to call them within the presets. So you have your A which has one mix your B has another mix and your C that has another mix as long as as well I should say as different parameters here which is which to me is so cool. Anyways let's go back in there.
>> [music] >> Hey, hey, hey.
[music] >> [music] [music] [music] [music] [music] [music] >> Hey, hey, hey.
[music] [music] Down >> [music] [music] [music] [music] >> I know this is a drum machine and when I think of when I think of drum machines I don't think I think cinematic that much but this to me has a lot of cool cinematic ideas in there uh as I play around with I don't Oh yeah, that would be cool as like a cool darker backdrop for a track. Something that helps pulse things along that isn't prominent, but just says you got to be careful. Really cool.
[music] >> [music] [music] >> Also something to think about is the fact that you have the ability to change the which how the setup is here with these like I guess sub that I keep calling sub presets and the ability to also turn on and off layers by pressing or using these keys here. This the key commands down there that I was just pressing. uh you have this ability to really make something more organic than what the presets give you. Um you have that crazy control already without even going under the hood without making any crazy changes or randomizations or anything. So, something to keep in mind because libraries that do that are to me are incredible for quick writing, for things that just morph and always seem fresh and things like that.
[music] >> [music] >> So for me something important that this preset brought up to me that I forgot to check earlier was a pitch bend. I heard uh the pitch bends a little. So, I thought, can I bend the pitch as I play a pattern here? And I can. And to me, that's a that I think is something that's becoming more of a requirement for me because pitch bands to me are valuable. Um, look up the teaser for uh the terminalist Dark Wolf and you'll hear bending strings around an awesome track written by Julian Lee called Let Go. Oh, sorry. No, I let go. Hold your breath. Sorry about that. Hold Your Breath. Um, I added these strings in a rush that they needed and I they wanted something cinematic and I thought, why not add bends? And ever since since then, bends are my thing. Ben are huge to me. The ability to do that is something incredible in terms of adding that extra flavor that a lot of people don't add as much on their own.
>> [music] [music] >> Hey, hey, hey.
>> [music] [music] >> Hey, [music] >> [music] [music] [music] >> Heat. Heat.
>> [groaning] [music] >> Now, that's something I didn't realize.
Let's uh switch real quick and then go back.
Look at that. This is off. They added that there, but they left it off. So, I guess this is what they intended as the final result, but they gave you the option of turning on early computing.
Interesting. I like that.
In a way, it's just telling you, hey, you can do that if you'd like. right here. You got you got all those choices.
>> [music] [music] [music] [music] >> Heat. Heat.
[music] Heat.
[music] Heat.
Some crazy presets here. And like I said before, those sub pre even add add that extra bit of variability within the presets. This is so cool. such as usual with these libraries. They're unique.
They're different. I guess those mean the same thing. [laughter] But yeah, it's unique. It's cool. It gives to me something refreshing that I don't get too much when it comes to libraries like this. And you'll see later with the UI when we go through these other pages here how crazy is. And then then this thing [laughter] like this is this is something else. So that does it for this section.
Next, we'll go into the UI here.
And with the UI, we have our four layers as as per usual for this engine. This whole setup here for 10 phantom rooms.
You have your 16 steps here and you can change the sound.
I should say this the sample or you can just do that as well.
Let's go back here. You can also randomize it if you're feeling lucky.
Pretty cool choices already. You have your fader for each layer. And you could also really tune into it more as you go in through here. You have your knobs. You have your cut off knob tuning decay and our burn.
And you can do that for each layer. They each have their own setting. You al they also have their own you can also set the range for each layer here. Same thing with gates, skips, velocities.
You can also have mutate on or off. And you also have latch which can be turned on and off with this key right here. However, I think that all works. I think that is more universal.
If I'm wrong, please let me know.
You also have your choice with of patterns. So, let's just toy with that.
I'm really changing things overall. What is the charge? Let's take a look at that.
That's over here.
A lot of power there.
Really adds a layer to that which is really cool. Forgot I had latch turned on. So there you go. Make sure you have that off if unless you wanted to keep playing.
We also have a randomization. Also make sure things are nicely synced.
We also have randomization here. But then we have this button. So right now I'm just pressing a key and it plays.
But right now it's not doing anything.
>> [music] >> So when you press play in your DAW, then it'll just play play it for you. So you don't have to press anything.
Pretty cool stuff. Now we go to something I kept talking about. Here we have our mod wheel, which controls which subset, sub preset, whatever you want to call it. It controls. You can also press it to just hone in on one.
With the mod wheel, you can go in between.
And you could also save things by you can just adjust things for let's say a Did it save? Yes, it did. Look at that.
Let's do that again.
There you go. Saved it.
I think that is cool.
So then you can always just have it set however you'd like it. It's more so for more like these things and whatnot.
But also, let's see. Let's just adjust the filter here. Let's save that for a and see what happens.
Uh-huh. Look at that.
>> [snorts] >> I think that's really cool. There's a lot. It looks like there's just a lot of different ones, but they each have their own use. They're easy to figure out. And once you get it down, then you're in great shape.
We also have our mixer here for each layer. And their p their respective, I should say, knobs over here.
And as I go up and down, we'll see these changing as we go. Yeah, you can change all this as well.
Then here you can go to your edit and that more and you can also change for each layer over here or a different source tuning velocity cut off all that stuff even your envelopes and filters.
Then you have your FM [clears throat] over here for each layer as you see fit and the envelope for that.
And we have our what looks like a beast of a sequencer engine, but it's not so bad. Um, you have all your different options here, whether it's m you can mutate things or you can randomize things, adjust different things here and there. You can also adjust values.
You can adjust basically everything, which is kind of insane. Like, let's go back over here to the main >> [music] >> I already me added some ratcheting.
I like ratchet. I don't know why, but I like that. What if we totally play around?
[music] I think that's cool.
You have your global settings, your randomizations if you well, how much you're going to be randomizing, I should say. Um, I I I don't know. It's just crazy. Your swings, you also adjust the swing and everything. Let's Let's do this real quick.
[music] You can also adjust the speed based on the time base.
Wow, that's going fast. It's kind of funny.
We can also do let's do random. And we're really flying now and go backwards. See if it's showing up there, too. Yep, we're going backwards.
Alternate.
Going one way. We're going backwards.
Yeah, that's basically it. And you can also turn it off, I guess, if you want.
But if you turn it off, then you don't really get as much out of that, I guess.
At that rate, you might as well just press these these keys right here to just play them on your own.
Also, come on. Full randomization.
That's fun.
What have I What have I made?
[music] It's kind of funny. But yeah, a great library. It's a lot of fun. And I could see myself spending so much time just having fun trying different things on it. And I can see myself using this in various types of tracks that could use that cool pulsing action that I don't think people really think about using in a way, especially if you want to put it through something like a guitar rig or trash or something for that extra level of variety. So yeah, that does it for this section.
Next is composition. As always, I hope you like it.
Heat. Heat.
[music] Heat. [music] [music] Heat. [music] >> [music] [music] [music] >> Heat. Heat.
[music] >> [music] >> So, my final thoughts for MR2 is that it's a great companion library to MR1 or it's great on its own and I could use that library or use it with MR1 to make some cool patterns, cool beats that I could use in movies, games, games, trailers, and whatnot even and just find different uses for it again and again.
Um, a great standalone library. I think it's something really good to consider, especially if you do things like epic hip hop or trailers and whatnot. So, yeah, that's it for this video. Please like this video and subscribe to the samplist. Again, it would mean the world to us. and comment below what you think of this library, what you think of 10 Phantom Rooms other libraries, including MR1, if you use them together, how you use them and whatnot. So, yeah, happy riding everyone.
Related Videos
VALORANT's Latest 'Exclusive' Tier Bundle is Rough...
KangaValorant
17K viewsβ’2026-05-28
Flight Attendant Mocks Poor Looking Black Woman β Mid Air Announcement Exposes Her Real Power
SkyboundStories-b4r
184 viewsβ’2026-05-28
I FIXED My Friendβs Blown Turbo RX-8β¦ Then Sold It
Cameron-RX8
134 viewsβ’2026-05-28
NewsWatch 12 at 5: Top Stories
NewsWatch12
1K viewsβ’2026-05-28
Simon Jordan & Danny Murphy deliver PREDICTIONS for Arsenal's Champions League FINAL with PSG
talkSPORTArsenal
6K viewsβ’2026-05-28
Botting is OUT OF CONTROL in Classic WoW (Again)...
SolheimGaming
108 viewsβ’2026-05-28
The "AI Job Apocalypse" is CANCELLED!
WesRoth
9K viewsβ’2026-05-28
STREET FIGHTER 6 - INGRID Story Walkthrough @ 4K 60αΆ α΅Λ’ β
RajmanGamingHD
12K viewsβ’2026-05-28











