The video incisively deconstructs how *Star Citizen* has transitioned from a creative project into a predatory financial ecosystem that monetizes the promise of a future that never arrives. It serves as a sobering critique of how modern crowdfunding can incentivize perpetual development over actual completion.
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Star Citizen: The Billion Dollar Cult | Castle Super Beast 371Added:
Um, this is a story that I need you to explain because I once again >> don't understand.
>> I will tell you.
>> Why is Star Citizen on course to reach a billion dollars?
>> Who laundering? Who's getting killed?
Who's sleeping with the fishes? Like, what's actually happening here? Is it >> so star is it whales plus mafias? Yakuza plus illness.
>> No. Okay. So, Star Citizen is not a scam. It's a grift. Okay. They are making it. Things are happening. And the promise is so large like it's an infinite promise, right? Um and they just keep promising more and they are working on it, right? that they have attracted just a huge proportion of I don't know whale kings.
>> Okay. So, it's a cult. Got it. Yeah. All right.
>> Yeah. Yeah. It's it's a cult. It's a cult. It's a cult.
>> All right. Cool. Cool.
>> Um >> that's it. cuz >> and and guy with guy with functionally infinite cash reserves who kicked in 50 grand on Star Citizen comes back two years and finds out that more of the game has been made kicks in another 50 grand.
Like that's it.
smash cut to the seauite of all of these studios we were just describing going well they can get a cult why can't we get a cult >> as as long as they keep working on it enough to put out something every 6 months to 18 months it's not a scam because it's not done right >> as long as They keep working on it.
>> I I can't >> You didn't get ripped off. It's just not finished.
>> The The second bullet point is we still might not see single player campaign next year.
>> Oh yeah. No, that's been every year for I don't know how many year it's been. and No Man's Sky and and Eve Online kind of put the put the lie to it because they're they're obviously very different games, but there's also like the X series, but like they're doing most of what Star Citizen would promise, but Star Citizen promises all things to all people.
Ubisoft meeting like we're currently exploring the cult space online and seeing how we can get into, you know, reaching into people's sense of life and salvation. Um, and and just getting their bank account hooked right up actually. Um, >> so we have a quote from somebody in the cult.
>> Oh. Oh, or rather was part of the cult in here from Hatefish says, "As somebody who kicked in $1,000 of my student finance money over fourish ships, the current version is not worth what I paid. Send help."
Now, here's the thing. Hatefish used student finance money, which means he has a limited income like a normal person, right? What if he had an unlimited income and went, "Well, if I kick in more money, it'll go more faster, right?"
>> Did your girlfriend have to sleep with the team lead of Star Citizen?
Did Did you Did you have to like >> The only way to achieve focus.
>> Did you have to put your robes on before you started playing? Like what?
>> Yeah. You know, Star Citizen's just an economic cult. I I've >> It's just It's just finaling without getting an erection.
>> Yeah. I just cuz like the thing is I've I've I've already had moments where I've talked about there's certain games that come out as Kickstarter project, not Kickstarter projects, as Patreons. And like there's certain like there's like fighting games that are like projects that are on Patreon, for example. And I don't like that because there's no incentive from the person making the game to finish it. And it feels and I and I experienced that firsthand like trying to play some of these and going in to like do episodes on them and stuff where I was like, "Oh, there's a weird thing for like you're in or you're out."
And like when you get in, you're not it's not like, "Oh yeah, here you go.
Here's the build." It's like, "No, no, no. You're on this list and you go through this curated thing and they got to check to make sure that it clears before you get access to the build or whatever." And there's these a couple of projects that have been in development for about seven, eight, nine years in some cases that are just like, yeah, I never intend to finish this. Me getting this week, this monthly payment from you is my income and the project being done means this income stops. So why the fuck would I ever, you know? So, I have a I have a game that I can point at and be like, "It's in beta, and I don't think they're ever going to come out of beta, and it's your friend and mine, friend of the show, Rebecca Ford's Warframe."
>> Has been in open beta the whole fucking time.
>> Do I think that beta tag is going to come off? Fuck no. Absolutely not. But that's the difference here is >> though. Yeah. if you would hop cuz it's not done.
>> Okay, >> that's it.
>> But does that mean that like FF14 is not done because it's been updating constantly?
>> So you want to get technical on >> is live service anything that is B the beta automatically automat because it's not done. So in FF14's case, you wouldn't call Dawn Trail beta because Dawn Trail 7.0 released feature complete and then things that were added were part of the patch, >> right? Whereas Warframe's just a big old mange of it's changed, it's coming, this is a new thing. So, when new things come to Warframe, it's still the same base game, but there's just new areas dropped into the base game.
>> Oh, no. It's actually way more complicated than that. They've redone >> a lot. I think the reason why Warframe's labeled as open beta is so that they have the freedom to do fucking whatever, man.
>> Okay.
>> They just do fucking whatever in that game. That game's crazy.
>> If it's just about setting expectations, then it's just like, well, >> it kind of is. It kind of is, actually.
I don't like that. I don't I don't like that. That That's Yeah. Well, anyway, um >> Hey, it's got millions of registered losers, and that's what's important.
>> Um did you mean to say users?
>> I did.
Thank you.
Could you imagine going to the Game Awards and and doing that and just like years and years and years later, people on our dipshit podcast are still like, "Rebecca, you said the wrong word.
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