Joe Bartolozzi successfully transforms the intimidating rigor of orbital mechanics into a relatable journey of trial and error. It is a brilliant example of how gaming can demystify complex physics for a mainstream audience.
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I WILL GET TO THE MOON [Kerbal Space Program]Añadido:
Yo, there is going to be really bad acts that are going to occur this stream, chat. Uh, many, many, many people are going to die, okay? Uh, all of these Kerbal dudes that you see are not going to be making it very far. A lot of them are going to crash and burn. Some of them may be sucked into the vacuum of space. Artemis 2 just recently traveled around the moon and came back to Earth.
And if the NASA scientists can do it, then I can do it. So, we're doing a sandbox. The campaign, the career, the science. I want infinite money and infinite resources and infinite bodies to throw into space.
Oh god.
You know, when you load into a game that looks like this, you're going to be using maximum brain power for the for the next two hours. This is going to take everything out of me. Oh Jesus.
Nice to meet you. I'm Jean Kerman, flight director and your guide for this quick introduction. This is Space Center where you could manage all aspects of the space program. Feel free to have a look around. Right click and arrow keys.
Right click over a space station to learn more about them. Left click when you're ready to head inside. Got it. All right. So, this is my space facility.
We're on some sort of island here. Where are we? I have no idea. The sensitivity is really low. Like I'm playing CS:GO.
That rhyme. We have a tracking station.
All ongoing missions can be viewed and focused. Landing craft could be recovered from here as well. We have our launchpad where we're going to be sending our Kerbal dudes into space.
Vehicle assembly where spacecraft are designed and built before being moved over to the launch pad. Mission control.
All available contracts are managed.
It's offer. I don't care about a contract. So that's useless because we're in Wait. So what's our goal today?
Just make it to the moon. I feel like we need a goal. Make it to the moon and back. I feel like that's not that hard.
Yo, Brady. Brady. Big tech guy. Brady.
Uh, what do I do? What should we do first? I'm assuming we need to build research and development team of scientists. Crunch data mission experiments. research technologies could be viewed and new ones could be discovered. Well, since I'm in Sandbox, I should have everything available to me. I have the United States of America's GDP and everything at my everything at my fingertips. Vehicle assembly. Got it. Make a [ __ ] spacecraft. Do you think it's that hard to make a [ __ ] Oh, look at this nerd.
Von Werner von Kerman. WELL, HELLO. I'M VERA Hon Von Kerman, chief rocketeer engineer. This is the vehicle assembly building where we build spacecraft and later roll them out to the launch pad for flight. Pretty impressive, isn't it?
On your left, you'll find components on construction your constructing your own spacecraft. Select a space part, then attach others to build a ship. You can have a look around your right mouse button and arrow keys. That's it really.
It's not really rocket. Oh, anyways, if you need more in-depth explanation on how to build, have a look at the training. I'm not looking at the training session, you stupid [ __ ] All right, so this is what I use to build a spaceship. Fuel tanks, engines, command center, structural, coupling, payload, aerodynamics, ground, thermal, electrical, communication, science, cargo, and utility. Oh, so it's just a walk in the park. This looks What do I even start with? Obviously, you need a [ __ ] engine. I need a fat boy engine on the bottom. Let's toss one of these bad boys down.
Oh, I'm just I literally build it myself right here. All right. So, we have an engine right there. What is this called?
I don't even know which one I just grabbed. LV99 Terrier liquid fuel engine. Start with a crew capsule. All right. Dick. Start with a crew capsule.
Yeah, we obviously need a pod to send our Kerbals into space.
What would be a good one for space travel? Probably an EP.
Whoa.
Uh, yeah. I think we're going to start with something smaller off rip just so we get an understanding of how this works. I think that's a little too big. Uh well then we need a fuel tanks command center. I think we need just like structural [ __ ] So we have a cockpit.
I'm going to need an engine.
Dude, I've played AV assembly chat. You really think this is [ __ ] hard? Are you serious? You just add a bunch of clamprons on the back. You just got to make a little [ __ ] tube. Accidental invention created after an engineer who really should be wearing his glasses incorrectly interpreted the shield clampetron's blueprints. What is this?
That's not fuel. I know I don't need fuel, chat. They need a place to like hover. Oh, wait. No, we're we're building a just a spacecraft. So, I just need like a shitload of [ __ ] rockets.
Maybe a cargo bay. That could be good, right? Why is it open? How do I close it? I feel like I'm getting I'm really like launching myself into this and I have no idea what's [ __ ] going on.
You're not going off the ground. Yo, literally shut the Yo, actually.
That's way too small. I need big boy engine.
Way too small. We need a huge [ __ ] engine. This [ __ ] Yeah. Yeah. Yeah.
Yeah. Yeah. Yeah. All right. How do I launch it? I just need to test. I just need to see fuel tanks.
Oh, bro. This is what I need. This is the little This little meat and potatoes. Okay, there we go. Let's just get a [ __ ] shitload of fuel tanks.
Put this on the bottom and then the fuel will drain into it.
I just need to see chat. I don't know. I don't know what I'm doing. I'm building a rock. Oh god. Jebid Kerman, you're our pilot. Oh, [ __ ] This is his view.
Oh, this is terrifying.
How do I How do I How do I get out of his view?
And we're off.
And we're off.
Holy [ __ ] Wait, I actually might make it TO THE [ __ ] MOON ALREADY. I COULD JUST CONTROL where he's going. Where's the moon at? Oh, the moon's that way.
Oh, [ __ ] Wait, we're just going straight into I think I just ran out of Jeaniah.
Jeez, stay strong.
Jeez.
No.
No.
Oh, no.
Oh.
Is he HURLING TOWARDS SPACE? WHY IS HE OUTSIDE? GET BACK IN.
Get back in.
Why does he kind of look like he's having the time of his life?
Are we hurling towards Earth right now or am I still in space?
Cuz Oh, ew.
Okay. So, that wasn't a bad first start.
What we need is a way bigger [ __ ] spaceship. Get the [ __ ] out of here with this mini [ __ ] We're going to need one of these fat boys. Mhm. Mhm. Mhm. I'm going to need a big ass fuel fuel tank.
Like, I'm talking the biggest fuel tank of all time. That's not big enough. How do I get something bigger? Oh, yeah.
Liquid fuel 2500.
The problem is, is there a way that I could detach them? I need at some point to have something where I get a big boost, like an actual rocket. Okay, a coupling. That's good. That's good. Cuz I'm going to need something to shoot it off at some point. You know what I mean?
Hold up. Let's do coupling. Okay. Well, that does not a decoupler.
I don't know how I operate a decoupler, though. Yo, Brady, you want to give me a rundown on what the [ __ ] I do and what everything does?
That's what we need. That holds 32,000 or not 32,000, 3,200 fuel. I need some [ __ ] like that and a decoupler because I need to be able to detach these. Yo, Brady, can you call me? I feel like I need a rundown, bro. I need Brady in my ear coaching me how this [ __ ] works.
>> Hello.
>> Good evening, sir.
Could you >> This is going to be so hard, >> bro. Just give me a quick rundown of how the Give me a quick rundown of what [ __ ] does and then I And then I'm locked in.
Trust me.
>> Okay. So, I mean, making your first rocket shouldn't be that hard. First of all, your nose.
>> Did you see my successful first flight?
>> I did. Yeah.
>> Well, right.
>> I'm sure Jebidiah was >> Jebid Kerbal lives that.
>> Why do they all walk like they have [ __ ] in their pants?
>> Well, they do. I mean, they're astronauts. This little [ __ ] is not an astronaut.
>> He will be once you get this rocket working.
>> Okay, so like what does all this [ __ ] do and how do I control it?
>> Okay, controlling is WD. I think you just need fins for that if I remember correctly. So I would put like a actual rocket module on top so that it has the correct parachute >> and not like a rocket module is big dog >> like the capsule on top. I don't know what it's called.
>> I got the capsule on top.
>> Okay, >> I got these little dudes on the pod right here.
>> You'll need then the main one is the fuselage. I just make a long one so you get enough fuel.
>> Put the fins at the bottom. Don't put them at the top or else you will start flipping around in the air.
>> Freddy, you're simplifying this a lot to me. You just said you just said, "Oh, it's a thousand times harder than AB assembly." And now you're just saying, "Oh, just get a just get a [ __ ] rocket thing."
>> Well, you said a rundown. I mean, I'm more so asking how do I how do I do the [ __ ] where it's like engaging stage three and I and I detach I detach [ __ ] I make my [ __ ] lighter and then I control different stuff.
>> So there's two different things you can use. You can use coupling which is the tab over there. You basically just put it like it's like a ring between the pieces and then in the bottom right of your screen >> it space bar in the bottom right of your screen is where you arrange your staging. So when you click space, it moves you to like the next stage in the game. So when you launch, you click space and then you can thrust with your engines. When you run out of fuel, you click space again and that would detach your next stage.
You also have coupling, which is like metal beams or like cabling.
>> Let me stop you right there, buddy. You lost me. Let me stop you right there.
You lost me. You lost me pretty early on into that, if I'm being honest.
>> Very early on in. You said you said this bar and you lost me.
>> Drag one of those couplers on like just to your >> do they m I was staring at nine different couplers right now. Is this >> I mean I promise I don't have them memorized. I don't know which one is going to be the best.
>> We're going to go this one. So put that on and then slide those on top of it.
>> Yes.
>> Okay. And when I press space in flight that'll detach.
>> Correct. So, see at the bottom right how it added like a little icon under zero.
>> Yeah, >> that is the detachment.
>> Should I add a coupler between each of them?
>> Not necessarily because usually you'll like you know how in a rocket >> my fuel and then [ __ ] let it go.
>> Yeah. So, like in think of the Artemis launch when it took off they had the two on the side and the one main one.
>> Yeah. I think I'm looking to remodel something of that something of that nature.
>> I think that's a that's a good goal.
Honestly, if you want, slap an engine on this so you can see how the decoupling works >> and then launch it.
>> I'm gonna be real. I thought this was the engine.
>> Oh, that's the fuel lodge. Okay. Okay. I knew that. I knew that. I knew that.
>> Obviously, the best engine to go to is the LV2 uh T45 swivel liquid fuel.
That's a really tiny. Never mind.
>> That's definitely the worst one to go with. Definitely you want to go with a mammoth.
>> Oh, wow. Yeah, that's what we're looking for, chat. Now we're on the Artemis. Now we got the Cho plane. All right, we'll just go to launch. We'll send him into space. See how it goes. Clear launch pad. Oh, Jebidiah.
Ready for assignment. He has zero reputation. We'll go with them. And so I just I just send >> Oh, there's three of them. Bob Kermit, Bill Kerman, and Valentina Kermit. So if I press space >> So what you need to do So if you press Yeah. shift, it'll throttle up. If you press space right now, it'll move to your other stage and detach you. Yeah.
The rocket. Where the [ __ ] are the rockets going into space? What the [ __ ] happened? What the [ __ ] happened?
>> You detached.
>> Yeah, but I know they detached, but all I did was press I think I hit it twice.
>> Oh no.
They are they all dead.
>> I think we just lost three colonels.
>> What was that?
Oh, I think that was the rocket that just crashed into the mountains. Go back to vehicle.
>> Sacrifice for science.
>> Yeah, I mean it had to be done, you know, for the greater good. So now the problem here that I'm noticing is I probably should have detached that until I'm in space and there's no more fuel.
>> Yeah, you generally are going to be waiting until you run out of fuel for that. Yeah. I feel like I need a way longer rocket though.
>> Yes, you do.
>> Way longer rocket. And then you said fins to control which direction I'm going. Where do I put a parachute?
>> Uh parachute you'll probably just want to put on like the top of your nose because when you reenter from the atmosphere, you're going to have to have a heat. You're going to be like taking a bunch of heat.
>> That's real. I'm going to be real, buddy. I don't know if the Kerbals are coming back after the space race. I think they're probably getting left in on the moon to die.
>> Yeah. So, have you actually like looked at the space navigation menu yet?
>> Nope.
>> Oh, yeah. This is going to get a lot worse, >> bro. You're telling me I can't just WD to the moon?
>> Um, you not really. I mean, you can, but you're going to need like a lot of fuel if you do that. that has like the way it works is you should you use a parabola to go off of the orbit and you kind of like exactly >> what's a parabola.
>> It's easier to explain with visuals. You know the thing in math that you see on a graph where it goes like an arc and it moves when you change the x and y values like widens and stretches >> like uh like uh do I know what a graph looks like with a line? What are you asking me?
>> Yeah, but not a straight line. It's the curved line.
>> Uhhuh.
>> That's a That's a parabola.
>> So the equation for that to stretch and like widen it and everything, that is exactly how you're going to be. That's how you maneuver.
>> So you're saying I'm going to need to do math to get in get to the moon.
>> Well, you don't have to like you don't have to like do the equations, but the you have to adjust the arc and then it'll kind of like tell you where you're going once you set your target and everything.
>> Yeah. How do I do that?
>> And well, we got to get into space for that.
>> Yeah. I don't know what [ __ ] fuel can a Chad rocket right now.
>> Yeah, I got a Chad rocket. I'm trying to figure out the big the the little big fuel tank and I can't [ __ ] find it.
>> I mean, I think the one you have right now is decent.
>> Yeah, I know. But I don't know where it is. I don't remember. Chat, what was this one called?
>> There we go.
>> Turbo dine. There we go.
I'm a lot more confident with this.
I'm a lot more confident with this setup.
>> Very nice. Oh, this looks like a [ __ ] rocket.
>> All right, now I need some side boosters.
Oh, hell yeah. Oh, hell yeah. Look at this.
And [ __ ] it. Why don't we do four? Why would that not be a great idea?
>> We'll we'll add little two shrimpers on the sides.
>> Don't forget to attach those.
>> What do you mean? They're attached right now. I'm pretty sure you have to make struts for them. I can't remember, >> but that's just like that's just like clicking and dragging.
>> Honestly, forget the button for that.
>> Structural strut connector >> in the center >> strut.
>> Yeah, there you go. And then you just need to >> spawn anything.
>> This is harder than chess, Freddy. I'm saying this right now. Feels like work.
This >> I mean it's >> this feels like Why would anybody play this game?
>> It's rocket science. It's pretty fun once you get launched though.
>> Somebody raving about [ __ ] Microsoft Flight Simulator.
>> Maybe it will auto attach. Let's just try it.
>> Oh yeah, let's just let's just test it out. Let's just [ __ ] send them into space.
>> They're expendable.
>> Yeah, why not? You know, we got a million of them. I mean, like you can't even really tell whether or not they're conscious or not. They're like little space.
>> They're like minions.
>> Yeah, effectively. But they're just a little bit smarter. Oh, we got Bill, Bob, and Valentina again. Fivestar scientist, engineer, and a and a pilot.
Well, >> oh, yeah, they're attached.
>> Good luck, and God willing, you'll get to space. Let's hope there's enough thrust.
So >> Joe, >> so not getting off the ground.
>> What's your off?
>> I was going to say I think your thrust is low.
>> Why did that take Why did that take so long? I wasn't holding space.
>> Yeah, I think you >> What the [ __ ] happened there? Wait, restart. Restart. Restart. Restart.
>> Yeah. So, the order of events you usually want to do is you can click Z for max thrust. So, you'll do that and then you click space that launches you.
>> How do I need more thrust, dude? I got [ __ ] >> I mean, those are pretty small.
>> It's pretty small.
>> It's not It's not shooting It's not shooting the main one. It's not shooting the main one.
>> Wait, no, no, no, no, no, no, no. I need to press spacing. I just because why?
But why is it not launching? I don't understand. What am I hooked to the ground?
>> No, it's in your stage. So, rever do revert flight and go to your vehicle somewhere.
>> I don't need to do that [ __ ] This one's getting to the moon.
>> Okay. But see bottom left where the like boosters are.
>> All right. I'm losing control. I'm not I'm not going to like >> Oh, click SAS. Click SAS >> above your little globe at the bottom.
Click SAS.
It's a button on the right side >> next to surface speed.
>> That's like the stabilizer.
>> And then you can tell it what it focuses on.
>> How do I tell how much fuel I have?
>> Uh bottom left. So you have not a lot of solid fuel left. The good thing is >> [ __ ] space. What are you talking about? Oh no. You're not even a kilometer, >> but you need to start you have to start turning so that you kind of get like a an arc going >> towards the moon.
>> Yeah. So, if you click M, you'll open up the map and you'll kind of see what your arc is looking like to get ready for orbit.
What?
Wait, wait, wait, wait, wait, wait.
>> Are you telling me I need to meet the moon like they do in real life?
>> Yes, that's what I was trying to explain earlier. It's >> I need to ask him.
>> Oh, Jesus, dude. The moon's not like just sitting there like I The moon's going to move. So, I actually need to be like I need to be like I need to be flying like this way.
>> Yeah. Now, I will say you can time warp.
>> You can time warp and stuff, so it's a lot easier.
>> I think we're just nose diving. Oh, no.
>> Yeah, you might be now.
>> I think you're >> It's still on.
>> You still have the coupler there.
>> Did you have parachute?
>> No, I didn't. I didn't attach a paratrooper.
>> Uhoh.
>> How do I get him out? How do I save him?
Oh, you can click EVA. EVAD.
>> Holy [ __ ] Oh, this is Bill. This is Bill. Wait, I think the rocket's coming back around.
Oh, >> dude. That rocket, >> bro. We're 81,000. Dude, I'm like actually seeing the entire Earth right now. This is kind of Dude, I'm not that far from the moon. Look at that. I'm not that far.
>> You're not that far?
>> I'm not that far. I see it.
>> Oh, just start jetpacking there.
>> How do I do that?
>> Turn on Turn on your RCS. Yeah.
>> How do I do that?
>> It's next to SAS on the left side.
>> On the globe thing.
>> I'm actually gaining Wait, no, I'm gaining altitude.
Yeah, I think shift makes you go up.
Right now, you have a ton of momentum from your rocket. So, if you click M, you can actually see like the orbit of your Kerbal.
>> I am not even an inch away from Earth.
>> It is [ __ ] It is [ __ ] What if I just go sit in this like in this orbit and then wait for the moon to hit me?
>> Wait for the moon to hit Well, you're going to hit the Earth before that happens. See where the line goes down into the ground? That's gonna be you in like 10 minutes.
>> What are the odds that I make?
>> You might be better you might be better suited on uh perusing some Steam Workshop builds >> and just copying them.
>> I just download I mean otherwise I'm not sure you're going to make it or maybe like as a reference for a minute so you can at least make it to the space cuz I mean I like doing the Steam Workshop once and it's hard even with those usually. I'm Let me Let me fiddle with this for a little bit. If you could send me like two steam workshops just as a backup.
>> Just as a backup.
>> Just a backup.
>> I can do that.
>> I don't need those. I'm going to be real. I'm just going to add more power.
We need more power, more control. And then I make it >> and I'm sure of it.
>> Sure of it.
>> I think I think you can get this locked >> because like I had almost enough power there. See, you're saying the coupling was still there, but it it never detached. How do I add like little thrusters? How do I add thrusters to the the actual space thing itself? So once I'm in space, I can control which way to move it.
>> You'll need >> You know what I'm talking about? You know, have you seen like the little adjustment ones?
>> When when it's space, they go >> and it goes >> Yes.
>> Those are the small thrusters that you kind of see and I think those are included with RCS in a lot of your >> It's just on the It's on the thing itself.
>> Yeah, those are the RCS thrusters. It's like what your Kerbal had but on the ship. And I you can place like smaller thrusters as well if you want to do anything.
But in the you got to keep in mind in the bottom right that those that's your staging. So like your main booster right now is stage one. If you want it to launch at the same time as your other one, you have to move it into that one.
To get into orbit, you'll have to tilt and then >> that's by decoupling.
>> It's both of them.
>> Yeah, but I don't want to decouple and launch at the same time.
>> No, no, no, no, no. I'm saying when you add more boosters back cuz last time you added the boosters and you didn't move the other engine into it. So you had them both launch at different times which made your ship really slow.
>> So you're saying add all of them into stage one and then decouple at zero >> or the main launch. But I would have other >> should be after one.
>> Yeah. So usually so usually in a ship they'll have the main you know how in the main silo they'll have like two engines. They'll have the ones that you get using earth.
>> Okay. So, see the way that I'm envisioning this is I want two side ones that shoot up and go and they detach and then the main one goes >> and then that detaches >> and then and then I'm just me and it's me and the Kerbals >> like the pod kind of like we saw with Artemis. It has like an engine at the end, another fuel tank capsule. It's like I mean >> I Yo yo, hold up. Hold up. All right, I'm going just figure this out.
Yeah, thank you. Thank you for the help.
Send me like Steam Workshop builds. I think I'm just going to send some ideas and then if >> I think that's a good idea.
>> Just start adding engines. Adding engines. Addition.
>> That's exactly what that's exactly my plan. I'm just going to start adding [ __ ] All right. Thank you.
>> If you want to just I'll just mute and then when you get to orbit, we'll go from there.
>> All right. Sounds good. There's pre-made rockets, Joe. Yes, there's pre-made rockets. That's chud [ __ ] chat. Uh, I don't want to do that. I need more fuel, number one. So, I need more of these because we need to get even further into space. And then I just need better engines on the side. And then we're f at least in space at that point. I'm going to add two more.
But now I got to slide this up. This is like the longest rocket ever. [ __ ] dude, it's literally buried into the ground right now. I got to zoom out. How do I zoom out? There we go.
Chat, this is Is this too big? Oh, hell yeah.
Oh, hell yeah. How do I detach them, though, chat? This is the [ __ ] I was talking about. This is the [ __ ] they had on Artemis, bro. Those big ass ones right here. Uhhuh. That's too big, buddy. That's never a problem. Let's go.
The problem is I need a way to detach them.
>> Dude, I'm not even I'm not even lying.
I'm like confident this takes me to space.
>> I think you can make it to space with this.
>> I maybe not the moon, but like I'm getting I'm getting out of >> We can Uhoh.
>> We're now foreseeing why struts are important.
>> It's fine. Just go with it. Just go with it. We put too much money into the launch. Did you just detach your cap?
>> I think I just I think I just detached.
I think I >> hit a quick hit a quick revert.
>> We're going to add the struts. We're going to add the struts before that would have been a disaster.
You're telling me these [ __ ] ass wires are going to hold?
You're telling me these [ __ ] ass wires are going to hold?
>> I'd have like, you know, >> I mean, I I feel like I'm connecting dental floss to these things. There is no >> You got to think of the scale here.
Those are probably like a foot thick metal cables, >> bro. Foot thick metal cables. This about to be a disaster. This shit's going to explode right on the launch. All right.
>> WE WOULDN'T DIE.
>> YOUR ENTIRE LIFE HAS BROUGHT YOU TO this exact moment. the SP.
>> Now watch what happened.
>> Freddy, you told me the foot long metal cables were going to hold it. If anything, it made it worse.
>> Now I'm confused. Why the why that?
>> Cuz why did that like it was detached a second ago? I'm not sure what you did.
>> What do you mean I'm not sure what you did? I literally I did exactly what I needed to do. Oh, see, and now they're not [ __ ] symmetrical. Ah, >> cuz the struts are only supposed to detach once you click the like THE SE >> THEY DON'T HAVE A [ __ ] SYMMETRY BUTTON. They don't >> Yeah, they do.
>> Where?
>> Where is it? Where is it?
Me for death.
>> It's fine. I eyeballed it to perfection.
>> X. It's X and R to toggle between mirror and radial symmetry.
>> Okay. Well, I need to add something outside of these stupid wires cuz they do nothing.
>> I believe there is like uh the the couplers. There's like side ones you can add.
>> What?
>> From like I don't know the name isn't the problem. the >> it's structural >> like instead of a circular one that breaks off part of your rocket, it's a side one that detaches >> the >> Brady. Brady, you're speaking Japanese to me right now. I don't understand what you're saying, man. You're you're saying there's a there's there's another thing that I can use to attach it.
>> I mean, I thought the struts would work, frankly.
>> Somebody said radial something.
Oh my god, all of these are [ __ ] useless. What am I using? metal panel for >> place those on your ship first and then attach the engines to that.
>> Roger.
>> Bang.
>> All right. Why not four? Why not four [ __ ] rockets? Why not five?
>> Look at that. Bang.
I see no possible flaws. You'll need to rearrange your staging.
>> Get off the [ __ ] ground.
>> We will see. I think they're going to die of the GeForce.
>> Oh, I don't think they're going to die from the GeForce.
You didn't change your staging.
>> Oh my god, you're so right. Oh my god, you're so right. Hold up.
>> I'm pretty sure it's just going to decouple. Yeah.
What the hell did you do with Why is it not on those top?
>> Realistic realistic flight simulator, by the way. Realistic flight simulator.
Realistic flight simulator. Literally falling falling into itself. How that doesn't even make [ __ ] sense. Okay, so all these have to be in the same [ __ ] stage.
>> Just move your boosters to the bottom one and then it should I think move those up automatically.
>> Oh, Brady Brady Brady Brady.
>> Move one below.
>> I need Okay. No, no. This is what I want. I want to [ __ ] go three, two, one.
You know, rattling shaking. All of them are going off. And then I want to detach all four of the [ __ ] rockets off. And then I have the main one. How do I do that?
>> Okay, move your booster on one. Those ones, the thin one at the top. Drag that to the very bottom. Okay, you need to move. Okay, those. See how it highlighted those couplers? You want those on the stage after those? There you go. What are the two couplers in your stage three right now? I don't know what those are.
Okay. Oh my god, you I forgot you just placed two random ones.
What do you mean? I placed two random ones. These are [ __ ] all attached.
>> Move. Move those.
>> Okay, >> I'm telling you this.
>> I would add struts.
>> I don't need to add [ __ ] struts.
>> At this point, just hold shift and see what happens.
>> Okay. Yep. I mean, you're I mean, you're at this point. You're right.
>> Yeah. Yeah. Do you look at Do you right before right before Bob and them got blown to smitherines, do you see the [ __ ] look of fear in their eyes death in the face [ __ ] explode? What the [ __ ] HAPPENED? I DON'T understand what went wrong.
>> I believe what's happening is it's only attaching the boosters to one of those clamps, which is why you're going to need one.
>> Yeah. So, hey, look, the decoupling worked.
>> Hey, they lived.
>> I have no idea how they lived.
>> So, you're saying remove all of these couplers but one and then just add those metal cables?
>> Uh, yeah, sure.
Let's try that.
>> Let's [ __ ] go. This is the one. This is the one that finally at least enters orbit.
>> Oh god.
>> Oh my gosh. It's It is sitting stable >> somehow.
In three, two, one.
Watch.
looking good. It's looking really really good.
The the the solid fuel still going. Like fuel. We got a lot. We have a lot of fuel today.
>> Oh, these boosters are getting me into space. All right.
>> Probably going to want to start turning.
Yeah.
>> Starting to turn now.
Bill, I'm going to need you to take note. Bill's not Bill's the engineer.
Valentina Kerbal, you look like you're having a little bit too much fun.
>> Clicking SAS activated.
>> Uh, locked in. There we go. That's beautiful. Look at this.
Look at all of them.
>> Oh my gosh.
>> Clapping his hand.
>> They're excited.
And why is he getting hot?
>> Oh, it's just cuz you're exiting the atmosphere. You're fine.
>> Oh my god.
>> I hope. I hope. What do >> you mean? You hope.
>> I mean, you know, at this moment, I'm just hoping it doesn't explode.
>> They look happy. What do you mean explode?
>> They could explode.
>> So, what I want you to do is click that little icon.
>> Wait, I have to detach solid fuel in three, two, one.
Detach it.
Woo.
So on those little icons to the left of your globe, click the one below, the green highlighted one. That'll put you into a prograde orbit.
>> Prograde orbit.
>> Wait, I bet you starting.
>> Oh my gosh.
>> Why am I orbiting? Why don't I just go straight to the [ __ ] moon?
>> I don't think you can make it straight to the moon.
>> Oh my god. You are going to want to Okay, so if you want to throttle down, you can actually get an orbit going probably.
So, press space >> X.
>> Okay. Now, let's try and learn how a space maneuver works really quick.
>> Do you want to do that?
>> Ready? I feel quickly pressing.
>> Oh, no. We got a second. You have a very, very large Apple.
>> You're saying I'm trying to slingshot like the Artemis [ __ ] do.
>> Yeah. So on your blue line a little bit in front of you, not like next to your spacecraft, but like ahead of it quite a bit more. Click there and then click add maneuver. So this is where it's going to get confusing. When you drag those, it's going to affect the parabola's shape.
And your goal is to get one >> that reaches the moon.
>> Yeah, right now you that one's probably going into like deep space. And at the bottom right under your globe, it tells you how long you have to burn your engines for at that node. And if it's red, it means you don't have enough.
>> Like right now, >> I have no idea what I just did.
>> Wait, wait, wait, wait. When I hit this, am I going to pivot maneuver just straight into deep space?
>> Right now, you're not because you're not you, you have to still like fire the engines and stuff like that. It's just to help you get the orientation right.
Um, if you right click it, if you click and then right click, you can delete it so that you can get one that isn't >> It's not deleting.
>> Don't worry, it's not going to break anything like when you hit it. You have to right click the little circle in the middle when you click it. It's a little finicky sometimes. There you go. And then there's >> So here, add maneuver.
>> Yeah, click add maneuver. Here, zoom out a little bit so that you can see what it does. Drag the other. So it's like it's like opposites you're dragging when you drag it.
Yeah. So that undoes the change of the opposite blue one. Drag the yellow.
>> Why am I not seeing the big circle [ __ ] warp?
>> Because you dragged the yellow one at this. I'm crashing into [ __ ] Shanghai in about 10 minutes. I like >> You dragged when you started, you dragged the yellow one really far to the right, which made you It's acting as that. See your delta V? It's expecting you to fly at 6,000 m a second in 30 seconds, which you can't do obviously, and you're not going to do. So, do it at like Okay, we're going to give you some more time on this. Right click that. Get Yeah. There. There you can see the parabola change when you moved it.
You're just dragging it a lot more than you're expecting. It's a very fine tuning.
>> Oh my god. Oh my god. I'm going to start crashing out. I'm going to start crashing out.
>> Okay, calm down. Zoom out.
>> Delete that.
>> Deleting.
>> Ready.
>> See the AP at the end of that where it's the highest at the very side, the right side. AP there. You're going to do your maneuver there. It's in 25 minutes. So, we got a we got a second until and then we'll warp to it once we got it configured. Okay. So, click add maneuver. Now, see how it changed when you dragged it? The dotted line.
So, that's changing where you would do the maneuver. The nodes around it are what affects like your momentum. So, tap it and then drag the yellow one at the top a little bit out like up.
>> No way.
>> Yeah.
>> Wait.
>> So, now you if you did that, you would have an orbit around Earth.
>> Okay. Okay. I don't want to do that, though.
>> Yeah. So, you're just going to kind of keep dragging it. If you zoom out, you can see where it'll start intersecting with >> Oh my god. And I'll hit the moon. No way. Wait, this looks actually perfect.
>> Hang on. Stop there for a second.
>> Like here is where I'd want to stop.
>> Yeah, but click on the moon and you can set it as a target and it'll help you.
Click set as target. There you go.
So, see where those little like uh markers are? The gray ones that look like that. So, that's telling you that the moon is going to be there when you're at the other one on the dotted line.
>> Wait, I would hit that [ __ ] >> No, you wouldn't because it's saying when you're there, that closest approach, the moon is going to be there.
You're going to be heading back to Earth.
>> Okay. So, if you click your maneuver node at the Yeah, there you can change this. If you would want to probably click the blue one. So, it's it's like the It's confusing because it's in 3D.
>> Wait, wait, wait.
>> Oh, lord. But see, yeah, you know, you're getting close.
>> Oh my god.
>> See where it has like the little balls at the bottom left? That's you with the moon. And if you hover over it, it'll tell you which ones are which.
>> Like this.
>> Yeah. So that's when you would encounter it.
>> What is the mun encounter?
>> The moon is called the mun in this game.
>> Like earth is called earth is also >> [ __ ] does that mean?
>> Earth is called Kurban.
>> Okay.
>> Um so if you I think if you just did a bit more. Wow. A 4m minutee burn.
>> So >> So right now what you're going to do is you're basically going to be >> Oh no. What did I just do?
>> Oh lord. You moved it.
Oh no.
>> What did I move?
>> You moved. So like you can drag the actual node by clicking and dragging on the center piece. And then the if you hold right click and move your camera.
You can also close.
>> We were Hey, but it's progress. The purple ones are the >> No, I was about I feel like we were about to hit the moon there if I did that maneuver.
>> Wait, so what do I what do I need to do?
Okay. So, remove the one you have now because getting it back is going to be confusing. Yeah.
>> Yeah.
>> Back to the appapsis. Joe, turn off your engine.
>> What do you mean? How do I turn off my engine?
>> Click X.
You probably click shift or something.
Holy [ __ ] >> Well, now the AP is over here.
>> Yeah, that's cuz you were moving. Dude, you have such a interesting trajectory at the moment. Okay, so the Click that.
>> I swear to God, I'm going to freak out.
This is the worst game ever. This is the worst game ever. Oh my god. I got to move over. What the [ __ ] >> Oh, I agree. That's annoying. You It's focused on your ship.
>> Oh my god.
>> It's You're clicking on something that else that is highlighted instead of the X. If you hold right click and move your camera, it'll focus on something else.
There you go. Well, it was almost there.
Hold right click and drag your camera.
>> I'm holding, I repeat, I am holding right click. Dude, >> what if you just added another maneuver?
>> Yo, on god. Literally just add >> How is it not clicking it?
>> I don't know. I can't add add a maneuver >> here. I think you can also X out of it at the bottom. So, see where that 110.4 meters per second is next to your globe.
>> What?
>> Bottom of the screen. Bottom of the screen.
Right to the right of the globe.
110.4.
the bottom globe where it has the SAS, the RCS, your burn time, and everything.
It says 110.4 meters per second and has a little red X to the right of it.
There you go.
>> Wow.
>> Add maneuver. Now, you're going to want to increase that probably the yellow first.
>> Oh my god.
>> If you just drag the other one the opposite or that works, too. Both work.
Oh, wait. You might be hitting the moon there if you just don't tell me that.
>> No. Extend it out a little bit more.
Slowly, slowly. Slowly.
>> Oh my god. Wait.
>> Yeah. You get an encounter.
>> Oh my god.
>> Where?
>> Okay. That's it. That's it. When it starts freaking out like that, that's it. Recalculating for the moon. Okay.
>> Wait. So the moon if I just do this?
>> No. You're going to encounter it, which means that you're going to be close to it, which you can then adjust because you'll be near its gravity. Okay. If you extend it a little bit more, do we get any closer?
>> I I don't want to bring this up because it's going to ruin the vibes right now.
How do I land on the moon without dying?
>> Well, that's going to be a your best when we get there. It's a task for when we get there.
>> Yeah, it's a it's a later it's a later problem.
>> It's a it's a problem for the Kerbals.
Yeah.
Maybe they'll just parachute on it.
Actually, you could jump out.
>> I'll jump out of the ship. Yeah. Yeah.
Yeah. Yeah. Okay.
>> Cuz there's barely any There's not that much gravity.
>> Shoot out. There's no air.
>> So, I just literally teleport. Do it.
>> Well, hang on. Increase your the on the yellow. Increase it a little bit more to see if we can get any closer. Okay. Now, stop. Now, hover over that orange.
That's going to be the moon. And the orange, I believe, is where you're going to be.
Hover over that purple one. Just to make sure that's on the dotted line up up like it's like a it's like a an outline.
Yeah. Okay. So, that's where you're going to leave the moon's orbit or leave the moon. So, this maneuver should work.
Now, if you >> Did I just [ __ ] it up?
>> Yeah.
You just need to drag that one a little bit.
That's good. Like right there. Okay.
>> Okay. Okay. Now, just click off of it.
Click empty space. There you go. You have a maneuver. So, what you're going to do now, I would stop clicking on if I was >> Okay.
>> How do I How do I teleport to Bro, I If we make it to the moon, that would that's the only thing that I want to do.
>> I know. Okay. So, what you can do, zoom in. Zoom in. Right click. Or actually, I think you can just click on the blue line kind of close to the maneuver but not on the maneuver.
I don't remember the key bind honestly for the warping to the next maneuver.
But >> if you Oh, okay. Well, if you just click M, you can time warp, which is about the same thing.
>> M.
>> No, like click M to get out of the map.
Sorry, I should be more clear. Now, we're going to first orient you to your maneuver. So, click the top right red icon on the left side of your uh your globe at the bottom. I know that's a lot of things. That one maneuver. So, now your ship is going to start reorienting itself. You see it?
>> Am I going to need more fuel for this maneuver?
>> It says you won't.
>> Dude, look at Bill Kerman just [ __ ] locked in right now.
>> Do I need them?
>> Do you need them? Yeah, >> I would not make them get out. You do need the pilot for sure or else you know you can't fly.
>> Yeah, >> I don't think >> you going to sacrifice them for weight.
>> Maybe. I heard Bill I heard Bill wasn't really working out recently. Been putting on some pounds. Might need to ditch him.
>> Maybe he can be the sacrifice when you get to the moon.
>> Yeah, he'll be the He'll be the He'll be the one that hops out and lands on it and then dies.
Okay. So, see at the bottom in the middle of your screen on the right side of the globe, it says node in tminus 47 minutes.
>> Yes.
>> And then burn time is 23 seconds. Okay.
I don't want you to click anything yet.
I'm going to tell you what the buttons do because if you click them too quickly, you are going to >> [ __ ] Have you played this game?
>> I was playing the game recently.
>> That's crazy.
>> I was literally playing it like a week ago, so this works out. the comma button. So, next to M slows down your time warp. Period speeds it up. So, what we're going to do is you're going to click period and you're going to speed up. So, that 40.
>> Yeah. Hit it once.
>> So, see at the top left how your time warp went up and in the middle of the screen it says 5x.
>> No, >> you're going to What do you mean?
>> Yo, I The UI in this game is so confusing. I just hit >> Yeah, it's a lot better if you install mods. Honestly, the there's a lot of good mods that improve it. In the top left, see how there's two arrows now.
>> Yeah, >> that means you're at a 5x time warp.
Okay, you just sped it up to 50x.
>> See how fast your time note in T minus is decreasing now.
>> Yeah, >> we want to get that to like a minute.
>> Honestly, you're probably pretty close to that.
>> Uh, going to be honest, I don't know. I swear to God if my [ __ ] if my Kerbals run out of air and die.
>> Oh, I don't think you got to worry about that.
>> Okay, thank [ __ ] >> I mean, mine are just sitting around the moon right now.
>> All right, so we're going to be there in like 30 seconds. What do I do?
>> So, when you get to like just be ready to ramp the time down, basically you'll spam comma.
>> I'm spamming comma right now, bro. I'm getting nervous. So, what do I do?
>> Careful, careful, careful, cuz it warps quickly. So, when you get to a minute, I would press comma rapidly to 1x. You cannot accelerate until you're on 1x.
>> The game does not let you like normal speed.
>> Okay.
>> Cuz you need to have the one arrow in the top left.
>> I would I would go ahead and just do it.
>> Okay. So, we're back at regular.
>> Yeah. So, now you're in normal time.
>> In a minute and 20, I'm going to hit this maneuver.
>> In a minute and 20, you're going to click Z. Do not click it yet. And you're going to see burn time start to decrease. And then when burn time hits zero, you click X and you'll click M.
And if you click M in this time, you're going to see like your orbit changing and then you're going to be unwrapped in.
>> So hit Z at zero.
>> Yes.
>> And then when do I hit X?
>> When burn time hits zero.
>> What is burn time?
>> It's right underneath node in T minus.
See where it says burn time 20 something seconds?
>> Yeah. When when burn time hits zero, >> that's going to start changing when you ignite your engine.
>> Yeah. And you can adjust your thresh.
>> This is the most complic bro said fourth grade rocket science by the way. Yo Gular applesauce. I dare you to get this first try. Fourth grade science. You [ __ ] weeb. 37 seconds. Fourth grade science by the way. Yo, I love the music. Look how happy Valentina is. She looks like she's geeking.
>> I mean, they're in space. By the way, you have 10 seconds.
>> Yeah, buddy. You don't think my finger's on Z right now?
>> I'm just making sure.
>> Three, two, one. Activating.
>> All right. See how it's decreasing your burn time? If you click M really quickly.
>> Oh, hell yeah.
>> All right.
>> Oh my god. I see I see the moon, bro.
No [ __ ] way.
4 3 2 1 Axe.
Axe.
>> If you just tap shift, it'll do like a light boost as well. Stop. Stop. Stop.
Okay. Now click M.
Zoom out.
Okay. So you those little burns you did at the end there kind of >> I swear to you're telling me that little [ __ ] that little thrust I did to the air turned us to bro.
>> Okay, the good news is >> that's our track now. Why did it change that much?
>> Because you burned for longer.
>> So what's the good news?
>> Uh you can undo it. You actually still have a lot of fuel left. Uh if I think if you just I I don't want to just say retrograde.
Um >> yeah, totally.
>> Let's just try it.
>> Click I was going to say click retrograde, but you don't know what that is. See where the green one's highlighted to your left, your globe right now.
>> I know. I know what retrograde is. Don't worry.
>> Uh like on your globe where the little symbols are that we click.
>> Yeah.
>> Click retrograde. Yeah. Do not do anything else yet, though. So basically, if you click M, this is going to be flipping your ship around and we're going to be doing a burn in the other direction. Also, for like when see at the end there when you had a little bit of burn time left and you wanted to burn more and you click Z, don't do that. You should just tap shift and then it'll do like a small thrust kind of like the accelerator pedal.
>> Yo, I just don't understand how how you like how long have you played this game.
>> I can look how many hours I have. I don't think I have very many. This is ugly.
>> I have seven hours.
>> Seven hours in Kerbal space.
>> There's people who can do this >> in way better than me.
>> Yeah, they're not.
>> I mean, yeah, there's people who don't even look at this [ __ ] part of the time.
>> All right. So, what do I do now? Hit M.
>> Okay. So, no, we're actually going to leave on this because I want you to be able to see your like blue line.
>> Okay. So, >> Okay.
>> So, I want you to just tap. No, do not click see cuz we need fine tuning.
>> Are sweating. I hope you know this.
>> If we fail, if we fail, this is over. I am not going to miss this another.
>> So, just click shift a little bit and you'll see the thrust increase and you're going to see the blue line start to change. Okay, now click control a little to decrease it and slow down. But see, now you want to get it to where that the orange one is.
Okay, there you go. You have you're intersecting the moon now.
>> So, good.
>> Just leave it.
>> So, should I f can I hit M?
>> Yes, you can hit M. But like you're going to have to do another >> Why are we getting the sun? Why are we going straight to >> You're not You got to keep in mind where you're pointing is not where you're going in space. You have momentum.
>> The only thing is you're going to need to do another burn to orbit and land on the moon, >> which is going to take another one of those >> dive into that [ __ ] and send Bill out. I mean, you could probably do like a retrograde, but you're still going to have to like, you know, >> am I going to orbit something?
>> You're going to go past it right now, which is why I'm saying you're going to have to slow down when you get to it.
Cuz right now, you're going so fast that the moon's going to touch you with its gravity, but it's not going to grab you with it.
>> So, what should I do right now? Just speed up time.
>> Uh, if you click M, you might be able to add a maneuver node. Yeah. So, see where that little blue circle is on the near the moon? Yeah. I would honestly burn a little I'd burn a little bit more retrograde. Just a tiny bit.
>> So, hit can shift >> just a tiny bit. Yeah. And then kind of watch it. Try to get closer. Yeah. See how it's adjusting it?
>> You want to You're trying to get closer to the moon. Right now, you're really far from it is the problem when you're going to encounter it.
>> Better. Better. Better.
>> Oh my god. Am I like right there?
>> Yeah. You're going to be like right next to it. I feel like I'm going to crash right into it.
>> No, it looks like a It looks a lot closer than it is.
>> Okay, >> so if you want to speed up time a little bit now, but be careful and don't like do a 1000x speed because if you do, you will fly past it. Actually, I have an idea. Press escape.
Go back to real-time speed really quick and press escape and then press save.
So if this goes wrong, you can at least load it. So >> there you go. You got to save now.
>> Oh my god.
Wait, we're getting so close.
>> So where should I slow here?
>> I would start to slow down where the appoapsis is. The AP.
>> Okay.
>> Because we have to make a maneuver node and stuff for the moon.
>> Oh my god. This is like this is terrifying work. Yeah, but could you imagine starting to get good at this game?
>> Yeah, dude. Yeah. And then I see there's other planets and [ __ ] you could travel to outside of this. What the [ __ ] is this out here?
>> What is that?
>> Yeah, you can zoom out even further.
That's >> Yeah, I think that's the Mars equivalent.
>> All right, I'm slowing down in three, two, one. Slowing down.
>> Nice.
>> Where's the >> Very nice. It should be to your left.
Oh, wait. No. Where is it? There it is.
>> Why am I turning?
>> I actually don't know. I think you have it selected on a certain maneuver type and it's just readjusting for it, but it's fine. Okay. Uh, if you want, click the little I think you can click the check mark. You know how we got rid of the maneuver node last time to the right next to your globe? You click was it was a red X, but this time I think it's a green check mark.
1.7 meters per second. There you go.
Nice job.
>> Thank you. Thank Okay. So, now you're going to want to go you're going to want to you can't really zoom in on it. So, you got to kind of move your camera weirdly. Is it middle click to move around the camera instead of right click for you or something? It is. Okay. It's right click. It is right click.
Interesting.
>> All right. So, what you're going to want to do is position your camera kind of like near where you're encountering it.
So, you're actually Yeah. So, on that click there >> on your blue line cuz Yeah. Add maneuver.
>> Then what? Slide it. So >> now you're going to I think you're going to want to slow down. That's your normal. That's going to be the opposite direction. So try the yellow one going towards you. Yeah, >> this one. And push it left or right.
>> Pull it towards you. Yeah.
And you're going to see yourself decelerate.
Just keep going. It's weird right now because you're it looks like you're just going into space.
>> Yeah. It looks like I'm literally doing nothing good right now.
Like keep keep doing it.
>> Yep.
>> What? And at some point What the [ __ ] At some point I'll just hit the moon.
Okay, I think. Okay. Wait, wait, wait, wait. Stop. Stop.
It's it's it's hard to read this part because you need to see where the moon was going to be and you need to make that go around where it was going to be so you can enter its orbit. What does that little purple one say right now? I believe you've inverted it here. Delete that maneuver node.
>> Won't I hit the moon right here?
>> No, that's where you escape the moon.
So, see where See how like your line is going to be all it gets all weirdly curved there? That's you entering the moon's orbit and then being slingshotted out of it. So really, if you speed up and enter its orbit, you can just start burning in the other direction and kind of hope and pray.
>> So you're saying take a manual override, some Top Gun [ __ ] some Tom Cruz [ __ ] >> I I would recommend I think it'll just be Yeah, it'll just be retrograde. So you should be okay.
>> So speed up.
>> But you can Yeah, man. This could just This is This could go so many ways.
This is going to go this when should I slow down?
>> Once you start getting close to that >> cuz you're not going to use the maneuver node. You're not going to use it. But look at where the moon is. So >> holy [ __ ] right, dude. You're telling me I can't just turn and fly towards it?
>> Well, no, because like you're going you're still going 368 meters per second right now. So when you thrust, you're changing that path. You're not just going towards it.
>> Yeah. But if I start, Dude, if I turn and then I just start thrusting, I'll enter its gravity. No.
>> Yeah. If you burn burn in retrograde now, you should start to narrow your >> Yeah. Right now you're in retrograde. If you thrust right now, you should start burning the correct way.
>> I just want to turn towards it.
>> Yeah. If you click >> turn off retro, >> you would you would you would click stability assist in the top left. that one >> and then start burning fuel.
>> You can I would click M so you can at least see like where you're >> think just [ __ ] us. How much you going to bet that just [ __ ] the whole mission?
>> Oh no, you're still okay. Actually, it's it's fine cuz Okay, so hold on. Click in really quickly.
>> Oh my god, I just >> I know. But it's >> So see how your like line starts bowing there?
>> Starts curving because I'm going to be I'm going to start getting affected. So, you're saying just slow down there?
>> Yes.
>> So, hit retrograde.
>> Hit retrograde. And you're going to speed up and you're going to see the moon like you're it's going to slightly you're going to be like next to it for a moment and that is when you're going to want to start doing it and you're going to want to look at your orbit to see where it's going to go.
>> So, where should I start retrograding like where the maneuver is?
>> I think you should delete the maneuver.
I just click X on the 297.6 m/s on the right side of your globe.
I think you just eyeball it from here because trying to do a maneuver note again is >> Freddy, this is like NASA science [ __ ] and you're telling me to eyeball a [ __ ] moon maneuver right now.
>> I mean I like I I don't know how to get you must be able to make another maneuver is the problem.
>> Holy [ __ ] >> Okay, so like now I would probably start slowing down.
>> We got to be like right there, right?
Where's the moon? Oh my god.
So, >> so I would press M and you can see how your blue line is going to be affected and then press shift.
>> You're saying press shift.
>> Yeah, it's moving.
>> Make the moon go further away.
>> This is the problem with eyeballing it.
>> Why is it making it go further away?
I feel like I'm not retrograded. I feel like I need to like full slow down right now.
>> You are, but I like I don't know. Hell no.
>> [ __ ] >> We appear to have forgotten another axis.
>> Yeah. Yeah. Another 3D perspective.
>> I didn't realize you were looking down this entire time.
>> I'm eyeballing it, Brady.
>> All right. I mean, go to stability assist, use WSD, and just start pointing at it. At this point, you got fuel.
>> I can't turn. Like, it's not >> Oh, turn on RCS, >> bro. How do I turn on RCS?
>> It's the one on the left.
>> All right. I'm pointing towards it first.
>> It's not turning the right way. I swear to God, it's not turning the right way.
I'm just spinning in circles.
There is so no way we got this far.
Turn it off. Turn it off.
Bro, why is it not working?
>> It is. You just I think you just have a lot of actually. Wait, did you install those on like around it prop? Oh, >> pretty Brad pretty. You're telling me we made it all the way to the moon and I didn't install the thrusters correctly and now I am literally flying seconds away from the [ __ ] >> All right, we'll turn off RCS. Let's Let's try.
>> This is what's going to [ __ ] work.
We're going to turn it off. It's going to pivot and then I'm going to thrust as it goes in the right direction.
>> Yeah.
>> So, it's like slow. Ready?
>> Just out of curiosity, what does your current orbit look like?
>> Interesting.
Okay. I think you are going to be affected by its gravity a little bit.
>> So, when should I start thrusting?
>> Hang on. I have an idea.
>> Pause.
>> I have an idea. Zoom in. Click on the orange line ahead of you. like a bit farther away. Like zoom out so you can kind of see where the moon's going to be in relation to it. Okay. See where that little Okay. Go in like the middle between those. Click there. Add maneuver.
And see if you adjust the blue one if you can get any form of orbit going.
How is I think that you are like so far below it.
Oh, >> would this not be it?
>> What does the green say if you hover over it? The moon. So, like adjust down a little bit cuz you you're >> I'd hit the moon right here. Would I not?
>> No, because you're look you you're just not seeing where you're encountering it. If you zoom out, I have a feeling it's way farther ahead. Yeah.
See where the little like uh outlines are further far up the line?
>> No.
>> Oh, up here.
>> Right there. Yeah.
>> So, bro, there has to be a way. I feel like it's this close to me. There has to be a way where I just shoot in one direction and I make it.
>> I I don't know if you're going to be able to shoot in one direction is the problem.
>> Full retrograde. Like if I just slow down, won't it just pull me in?
>> Sure, try it.
>> So, hit retrograde.
>> Hit retrograde. Wait for it to adjust and then just burn and see where it takes you.
>> So, turn this off.
>> Is your ship like not turning towards retrograde right now or am I crazy?
Is it turning?
>> Oh, yeah, it is. It's just taking a minute.
>> What if I turn on RCS?
>> Try that.
>> I think these do nothing.
>> I think No, they definitely do something. That's like their whole purp.
I think it is. I think you just had too much moment. I'd turn that back on. It's just going to move. You had a lot. I think when you spun yourself around it was just trying to slow down.
You're just really heavy.
>> Yeah, it's going to put you >> are You're telling me these are the most qualified people that we have. Like they literally just [ __ ] geeking at everything they're seeing. They're not even locked in right now. So, are we in retrograde?
>> It should just stop in a second. Yeah.
>> Oh, wow. Huh?
>> What?
>> Oh, it's fine tuning. It's It's just cuz you have a lot of momentum when you move cuz your ship is [ __ ] huge. This is why they usually do like a little pod at this point.
>> Well, I could detach, but I still have this like >> You have no thrusters is a problem.
>> Yeah.
>> All right. Now, you can turn off RCS, I think, and you can just start burning if you want.
>> Burn fuel.
>> Yeah, you're in retrograde.
But what is this doing?
>> You'll see what it changes.
I would move your camera from around so you can kind of look at it in a three-dimensional space.
Okay. Interesting.
>> Is that making?
>> Yeah.
>> Like is this good?
>> Yeah, this looks good.
>> Oh my god.
>> You're getting closer.
>> No way. Keep going or slow down.
Frankly, I can't really tell. This is a confusing camera angle. You might want to slow down just to see what everything looks like now.
>> Oh my. What the [ __ ] >> This [ __ ] I think I'm going over here.
>> Yeah. Okay. Okay. I see what's happening. You're flinging like up right now.
>> Yeah.
>> Jesus Christ. Okay. So, if you once you get the gravity and burn, not burn. So, see where you like arc upward really drastically all of a sudden because you get into its gravity. If you burn retrograde there, you should start closing.
>> What the [ __ ] just happened?
>> Uhoh. Click the moon. Set to target.
>> No target.
>> Um, >> why am I going that way now?
>> I have no clue what you just clicked. I I have actually zero clue what you just clicked. I mean, at this point, you might just kind of want to let it like time warp slightly, look at the map, see where you're going, and then burn retrograde once you start getting affected by its gravity.
>> Dude, I'm going the wrong way now.
>> Yeah, you are.
>> Dude, this is an ordeal.
[ __ ] >> um >> might want to cut the thrust. You're about to run out of fuel.
>> Yeah, good.
>> We could realistically try to get this orbit probably.
>> I think I just lost fuel.
>> Yeah, you did. They're screwed.
Let's see how Oh, you could EVA.
>> What? What do you mean? Like >> send send I mean take Bill out of this spacecraft.
Press R to turn on RCS and then shoot him towards the moon.
>> How do I let go?
You already dead. You need to turn on RCS.
>> All right, Bill.
>> I believe you do have a fuel limit on this as well.
>> You're [ __ ] joking.
>> I just don't know where it's listed. I know cuz I ran out one time. You're >> [ __ ] joking. This is This is what we've resorted to.
I'm jetpacking to the moon right now.
We've abandoned this >> here. Click him. What's your orbit as Bill?
>> Dude, >> bro, what is wrong with your orbits? Why can't you set the moon as a target anymore? Oh my god, I know why. Look at his Earth really quick.
Yeah, the the center that you communicate with, I'm pretty sure, is on the other side of the world right now, >> which means like you can't talk to the if I can't talk to the [ __ ] communication station. So, I can't that's a factor in this [ __ ] game.
I'm flying right towards this [ __ ] You're telling me I'm not going to hit this?
>> I mean, you might.
I I feel like I'm getting closer.
>> I mean, you probably are getting closer.
It's just there's a bit of space in between you guys.
>> Hey, it looks like there's 5,000 miles in between us.
>> There very well might be.
>> How do I go back to the ship?
>> I think Bill might be a little bit >> No, too late. How do I go see the >> Oh, zoom in. Zoom in and you can see the ship.
Switch to Oh, I forgot about this.
>> Where the [ __ ] Oh.
Oh, they're their smiles are starting to fade. Bob's getting a little Bob's getting a little nervous that we're spinning this.
>> Bob's taking 60 G's right now.
Valentina's still having the [ __ ] time of her life. DBI, >> wait.
>> Wait.
>> Oh, a slingshot.
>> We slingshoted him. He's going to be there.
Activate jetpack.
>> Holy [ __ ] This is making me nauseous.
Wow, he was just having the time of his [ __ ] life.
>> Oh, Bill's way closer.
>> You could technically revert to your save and we could just >> Bro, I am >> cuz we know it's too low now >> that far back.
>> That's not even that far back. We were basically at the moon. But now we know that we were look that I didn't know that you were like under the moon at this point. So, zoom out and move your camera. under the moon though. I'm like, >> "Yeah, you are though >> a little."
>> But look at where you're meeting it. You go over like zoom out and look at the other part.
>> You got to zoom more, bro. There. See where the >> All right. Yeah. So, I got I got to factor in this as well. So, what do I do?
>> So, yeah. So, time warp to where you're like past the moon's orbit line, the yellow one.
And then we can make another one >> all the way over here.
>> Yeah.
>> Like stop.
>> Yeah. This is probably fun. It's just so you can easier like see stuff easier.
>> So now Wow.
I would do it on the appapsis where the AP is because that's where you have the least speed. You use the less fuel. So, if you click that, I maneuver.
Okay. So, we need to move you up and get you into that orbit more. So, I would do this camera angle. See where you can kind of see on the side?
>> Yes.
>> The other one.
>> Yeah. You need to increase your the purple triangle.
>> You're going to need to tell me when to stop. I have no idea what I'm talking about.
>> Stop.
hover over the orange uh outline. I think that's when you start to encounter it. Yeah. So, see, now you're a lot closer to where the moon's going to be.
The moon encounter. Okay. So, if you drag >> nose dive right into this [ __ ] Brady, I'm not trying I'm not trying to I'm not trying to orbit the moon. I'm trying to die.
>> I know. I know. I know. I know. But >> I want to I want to I want to run right into that [ __ ] I want to be like, "Oh, the moon's getting a lot bigger." And then boom, dead. Right.
>> Yeah. That's what I'm saying. Drag the retrograde one slightly. Do it very slowly because see that line >> grade one.
>> It's the threelined yellow. Oh, wait.
They're both three lined. Yeah.
>> And drag it left or right.
>> Left. But you want to be watching your like line. Okay. I don't know how much you just drug that.
Okay. God damn. It is storming outside.
>> So, is this not good? It's >> very difficult. I think you need to maybe go the opposite direction, honestly, cuz it looks like you're encountering it sooner if you just drag the Yeah. Oh, yeah. This is great. Oh, little too far.
>> Too far. So, go back.
>> Oh, wait, wait, wait, wait. Stop.
>> This is This is the most complicated game of all time. Like, I'm I'm actually >> It's literally rocket science.
>> This Yeah. What the [ __ ] >> Okay.
Jesus [ __ ] Christ, bro.
>> So, is this bad?
>> No, I'm just It's Dude, the worst part about this game in my opinion is the camera because it is so hard to get it to angle where you want it to angle.
Okay, so see where you Yeah, you should be much better now. Oh, but it's going to be >> Brady. We're If we [ __ ] fast forward and the moon's like another thousand miles away. How do I angle There has to be a way that I can angle this to where I just hit it.
>> That's what I'm trying to do. The problem is it's so I believe when you encounter it, it's going to be where that yellow one is.
>> This.
>> So you need to move it back to where that is.
>> You need to move what back?
>> Your like you need to get your thrust to change to to hit it. So like you would need to >> Dude, I feel like I This is like Dude, the feeling in my brain right now is like when I like know I have to like st Dude, I'm getting like anxious.
This is like I feel like I'm studying for like a [ __ ] exam right now, dude.
I'm like I don't even know what I have to do right now. I'm trying to solve a physics problem.
>> Okay, drag the retrograde one. And let's see how that affects >> the retrograde one. I'm looking at a purple triangle, a [ __ ] blue target.
This one?
>> The far? Yeah, that one.
>> Drag it where?
>> Away.
Okay. You see it moving? Yeah.
>> Wonderful.
All right, stop there.
>> Brady, is this not the closest approach target position? I'm not hitting the moon.
>> Oh my god, bro.
>> Am I not?
>> I believe that is your current line cuz that's not on the dotted one where we're at.
>> Unless Oh, no. That is >> That is the target position at closest approach. That's wonderful.
>> Oh no, >> bro. Oh, I feel like I just start [ __ ] with the the lines until we're like close. No.
>> First grade rocket science.
>> THIS IS IMPOSSIBLE.
THIS IS IMPOSSIBLE. I HAVE BRAIN IN CALL WITH ME. I CAN'T FIGURE it the [ __ ] out.
You're telling me people just so hard to walk you through this?
>> You're telling me there's people to just play this game?
>> I don't like what?
>> Oh my gosh.
>> Is this not what I want to do? Yes, but you have to get your current closest approach to equal that target position at closest approach.
>> I don't even know what that means.
>> Okay, I I'm trying to think of a way to explain this to you that isn't as confusing, but the problem is is it's just innately confusing.
>> I'm I'm at my breaking point with this game.
>> I can tell. So, >> I'm very very very close to just tabbing out of this game, killing all my Kerbals and abandoning them in the vacuum of space.
>> Okay, >> happy 11year anniversary to Kerbal Space Program.
>> Step one, >> whack ass game.
>> Increase your level on the the purple triangle so that >> so that it's up there. Okay. So now you're encountering the moon much closer. So if you do this maneuver >> I'm encountering I'm not encountering the moon.
>> Well, but you're gonna have to slow down.
>> Be there. That's where it is right now.
>> I know. That's what I'm saying. But you're going to have to slow down. It's like when we do you do this maneuver, you're on its level at least. Then you slow down >> and then I'm going to WAIT FOR THAT [ __ ] TO GO ALL THE WAY AROUND THE EARTH AGAIN. NO, you're keep in mind where you're at right now. You're like a day away from this maneuver point.
>> Yes, I'm a day away from the maneuver point, but right when I get to this maneuver point, the moon's going to be all the way the [ __ ] over here.
>> Moon's going to be gone.
>> The maneuver point. When you're at the maneuver point, the moon will still be behind you. See, when you're there, the moon will be there.
>> See, when you hover on that, >> I'm staring at nine different moon moon things. Yes.
>> Okay. Hover on that. You see the one that appears behind Oh, down the line.
Sure.
Just rip this.
>> Yeah. Unclick this. Click your maneuver to move your ship to point at it. Don't touch that. So, press M. Bro, this is so This is so >> This is torture. This is torture.
>> This is actually I swear to God I think if I got like locked in a basement and I was alone and it was like you have to successfully get to the moon in Kerbal Space Program before you're allowed to leave. I like you would see me you I would be a disheveled old man by the time I >> You could do this for a broy bro versus loco >> where you guys are just forced to try and land on the moon.
>> Yeah, >> that should be 10 hours long.
>> Okay, so what do I do now?
>> Okay, now click the maneuver icon where this, you know, where you change the red ones on the left side of the globe.
Click that. Now we need to wait.
>> Yep. Now we just got to wait for your ship to reorient to maneuver. And then you're going to time warp >> to this >> to that node. To the node. Oh, that's the button. Holy [ __ ] I'm stupid.
You're only burning for one second. So I would not use Z. I would use shift.
>> When am I hitting shift?
>> You're waiting because you you're waiting for your ship right now to point in the direction you need to point. And then you'll warp to it and then you'll click shift. The upside is when you click shift, the burn time is for max throttle. So, if you tap shift, it'll have you burn for longer. So, you might do like 50%. Does that make sense?
>> Yeah. So, hit fast.
>> Okay. Yes, you can time warp. You can move your camera, I think.
>> Where the [ __ ] is the moon at? Oh my god. Wait. And then it'll stop me when I get close.
>> Yeah, it'll start like it it does like a sliding slowdown, I believe.
>> So, just hit now.
>> No, no, no, no, no. T minus one minute.
>> So in a minute I hit shift >> until it's at the bottom right which is zero >> and then I will hit the moon. I don't think I'm hitting the moon off this maneuver. I think >> No, you're not. You're going to have to adjust it again is the problem. There is I don't think there's a way for us to hit the moon with the fuel you have.
>> Yeah, we're going to hit it adjusted.
>> Unless you had infinite fuel right now.
I don't think it's possible for you to hit the moon just from that single arc position. That's why you have to do another one.
I just want to [ __ ] nose dive right into that [ __ ] sad rock right there.
>> I really like the title of stream right now.
>> I What the [ __ ] is the title of stream?
Brady helping my balding ass fight.
>> You have 7 seconds by the way.
>> Oh my god.
>> Heading shift.
>> Two one shift.
You need to go up more.
All right. 9 8 7 6 5 >> cutting >> add more.
>> All right, now press M. Let's see where you're looking.
>> Okay, that's good. So, you could go a tiny bit more. See where it's almost >> tiny bit more. Tiny bit more. See where?
See the blue line? I would do it in M so you can see the blue line. Stop. Stop.
Stop. Stop. Stop. Stop. Stop. Okay, that's fine. And now you can remove the maneuver.
Okay, >> this is the worst UI known to man. This is the worst UI known to man. I actually feel like IBM in 1940 made this [ __ ] this map of this game, dude. What am I looking at?
>> Oh my god.
>> Am I going to hit where do I Bro.
>> Okay, >> so now what do I do? So now click there >> here. Add maneuver.
>> Add maneuver.
Now drag the blue. No, don't do the purple one. Do the blue one towards you.
>> And I think that will Yeah, I think that'll slow you. I'm pretty sure that it's going to slow you down in the angle you want.
Unless I'm thinking of this wrong, which is possible.
I am. Okay, you want the you want retrograde. Never mind.
So, yeah. X that one. Do it again. And then do the >> HOW DOES ONE KNOW? HOW DOES ONE KNOW THAT THE [ __ ] with three lines is retrograde? Where do they tell you that?
>> I mean, it's labeled it, but besides that, honestly, you might want to do prograde.
>> Oh, you know, I was just thinking about that. I think that would actually be the perfect I think I actually think program.
>> Am I going towards me or away from me?
>> When you drag it away from that, you're doing it in that direction >> like this.
>> Yeah.
>> Oh my god.
>> Okay.
>> Don't we want this to You want target position at closest approach to equal your closest. Just keep moving. Oh, stop. Go back. Go back. Go back.
Okay. Oh, you're I think you're getting really close cuz you could see where it flashed on there for a second. I think that was you getting really close to it.
>> You can also adjust like the blue one and stuff if you want. I don't I promise I don't I can't like I can't like move it.
>> Is this not where >> where are you at on that line?
>> What do you mean where am I at on that line?
>> Like zoom out so you can see your dotted line. Okay, that's where you are right now. See that? See the other one that looks like it? That's on your dotted line.
However, Okay. I don't know what that's called is the problem.
>> Yo, there are nine different circles on my screen right now and 15 buttons. I'm just >> I know I don't know what to call them.
>> The light gray house looking icon or light blue maybe.
>> Yes, that is where your closest approach is and then the other one that you keep seeing where the moon is escaping that one. You need those two on each other.
>> So, how do I do that?
>> You need to adjust your line more.
>> This one. I don't know which one is the problem because I can't like tell just from looking at it.
>> What the [ __ ] >> Oh, I saw an orbit there.
>> Go back. Yeah.
>> What is this? What is this?
>> That's a That's good. That's very good.
>> Oh my god.
>> So, that means that you are going to so happy.
>> You need to do that maneuver. Okay.
Press M.
>> Fast forward >> now. Don't fast forward yet.
Ch. Let's save.
>> I love your thinking. I love your thinking.
>> Don't Don't overwrite. Yeah, there you go. Click. Just name it like There you go.
>> Holy. Nowick. This is it. We're hitting the [ __ ] moon. No way.
>> So, click your maneuver button to point your ship towards where you need to be.
Very nice.
>> Yo, just quick question here. When I hit the maneuver button, you see how the ship's turning? What's making the ship turn?
>> I have no I have no [ __ ] clue what makes the ship turn, frankly. No clue.
>> Booster moving. The ship's just turning.
Is Bill Is jumping on the [ __ ] top of the space the little space program up there [ __ ] making the whole thing turn? I don't understand.
>> I'm assuming it's RCS, but you don't need to uncclick that or anything. It just should always be pointing to it when you're maneuvering. The good thing is is you have quite a bit of fuel.
Actually, you have only 4 seconds of burn time. Okay, so now you can time warp.
>> Time warping.
>> And then you see your burn time. It's 4 seconds. So, I would do the I would do shift again since it's so short. Yeah.
>> Oh my god.
>> And maybe go like halfway.
>> So [ __ ] close to us.
>> Something I should tell you to keep in mind, if you overb burn, it will say you have like it'll say you have burn time still. You should just cut it.
>> We're literally right there.
>> Very nice. All right, you got a minute.
>> Oh my god.
>> I personally prefer >> No, no, no, no, no, no. You should only be doing your maneuver right now because otherwise you're not going to get into the where you get like hit by it.
Remember, I personally would have M open because then you can see your blue line.
Oh my god.
>> Is that bad?
>> No, it's just there's so many things on screen.
>> So, hit shift in 20 seconds.
>> Yep.
>> Franklin said this isn't random games.
What is a random game then, Franklin?
You stupid [ __ ] I said this is a this is a random game. I would say >> this is kind of a random game. Burning.
>> Burning. More. More. More.
>> All right. Now, just let it count down.
>> Okay, >> that was beautiful. I mean, that was the best maneuver I've hit.
>> That was very nice. Now you can cancel that maneuver. Now, I would do a very slight time warp because you're bas you're gonna be next to the moon in a second.
>> Like how long?
>> So, I honestly would >> stop.
>> Slow down now. And then we're going to do another maneuver, I think.
>> Oh my god, it's right there.
uh maneuver your camera like hold right click and just kind of move around for a second so we can make sure that you're not on like the wrong level. All right, very good. So tap it, click the line. I would say just like around where the intersect is. Sure. As an eyeball add maneuver and then drag the yellow one towards you.
That one >> like don't push it in.
>> Yeah, you're going to have to do it quite a bit.
Oh, cuz I'm bending this [ __ ] >> Yeah, keep it going.
>> What was that?
>> Just keep it going.
>> I'm keeping it going.
>> Roger that, Brady.
>> You have an orbit.
>> [ __ ] >> Okay. How do I crash into How do I crash directly into >> Okay, if you just keep dragging that towards you when it intersects with the moon, that will be when you crash into it. So, just keep doing it. There you go.
>> You'll crash in >> on that crater.
>> So, you need to orient to your maneuver.
So, click off, press M, maneuver. Yeah, you should know this part fairly well at this point.
>> Wow, we So, this is like a guaranteed lock >> pretty much. You're going to hit the moon right now as long as you do this maneuver correctly and you have fuel. So you you could probably you'll your biggest worry at this point is just going to be the fact that your ship is so heavy. Very nice. Great idea on the save.
>> Well, no, but I'm going to detach. I'm going to detach and then I'm going to jump out and I'll have one.
>> Oh yeah, that's right. That's right. You actually won't even need to parachute.
Your RCS will be able to slow it down on the Kerbal. I actually wouldn't deploy a parachute because the moon has no air.
Yeah, that's smart thinking. Exactly. I, you know, I was actually just testing you.
>> So, you're pointed at your maneuver now.
You can warp.
>> Oh my god.
>> Uh, you could do like a a slight 5x speed up if you want. Or actually, you can just let it go for the minute. Let the suspense build.
>> [ __ ] that. [ __ ] that. I'm trying to hit the moon right now. Keep in mind you have to turn your warp off to start your engine.
>> Yep.
>> So I would turn it off. Yeah.
>> Burning >> Z 5.
>> Press M.
>> Am I hitting the middle?
>> Okay. You need to do you need to do it a bit more. So, just hold shift and wait till your blue line starts to go in.
See it?
Nice job.
>> So, now I could just time warp.
>> Don't do too much though.
>> Here, save.
>> Where the [ __ ] am I?
>> You're looking the wrong way.
>> [ __ ] Should I detach?
>> I would not detach yet.
Oh, we're getting close.
>> Yeah, I'd be careful doing that too fast >> cuz you're going to start speeding up pretty quickly.
>> Holy [ __ ] >> Okay, >> I'm getting sucked into the moon right now.
>> Correct. So, if you point in like I think retrograde would probably be the best. Or maybe prograde. It' be prograde. My bad. So, the one to the left. That one.
>> Prograde. And then detach. And I could just land you.
>> Well, what you could >> Are you saying there's a chance I could land on the moon?
>> Uh, if you land, it's going to be this whole shaft >> cuz you have no engine on the on the on the capsule.
>> I don't need an engine.
>> I'm not exactly sure. Oh, yeah. You'll have I would I'd wait till you get a bit closer, personally.
Like, you can just jump out. I mean, honestly, you could just have them all abandon that [ __ ] and then they're just all stranded there.
>> You can plant a flag as well.
>> Well, yeah, that's what I'm saying.
Okay, so the prograde is definitely not it. It's probably retrograde we wanted.
It doesn't adjust it when you're in time warp.
>> That's [ __ ] stupid.
>> It's cuz the physics engine starts tweaking.
>> Oh, yeah. It's cuz it's Yeah, it's obviously the physics physics aspect.
>> All right.
>> Actually, this is crazy. This took two hours. I know it's been two hours.
>> Well, I've been live for two hours.
>> Holy [ __ ] >> I mean, it was it was it was probably pretty close.
>> Thank you for helping me. You didn't you didn't need >> No problem. It's pretty fun.
>> W Brady, bro. No, I mean, I wanted to [ __ ] I wanted I there was actually zero chance I would be able to get here.
>> The the workshop mods are really fun because the like it's built for it a lot more. So from here, I would just start I would time warp a little bit because you don't really need to burn yet. I'm just saying you would want to slow down a little bit once you start getting really close.
>> So you're saying get really close turn on my engine.
>> Yeah. And you'll just see like if Yeah.
>> BRACE FOR IMPACT, BILL BOB AND VALENTINA. WE ARE GETTING CLOSE. I repeat slowing going up.
>> Your height is at the top of your screen by the way.
>> Yeah, I see that. But I'm still really far away. I would probably start slowing down.
>> Slow down >> so I get a little boost.
>> Yeah.
>> No way.
>> Press M just to double check.
>> Yep. See how it's shortening?
>> Wow.
>> Did you see it?
>> Yeah.
>> But can I speed up now or No, >> you have to turn off your engines. But I would You can X out of maneuver if you want.
because you don't really have one.
You just got to be careful with time warp because I have thrown myself into that moon before and it just kills you instantly.
>> Don't worry.
>> I would start I would start accelerating a little bit cuz you're 35,000 m above.
See, right now your orbital velocity is run out of [ __ ] fuel.
>> Is that a problem?
>> Yeah. I mean, you're not leaving, so >> Well, I'm saying am I gonna [ __ ] crash right into this [ __ ] and die?
>> I think you'll be okay cuz you know you're going to jump out >> and I could hit space and detach.
>> Yeah, I would definitely have them jump out of that though because I don't think they're I when you're close like you're pretty close right now.
>> You say I'll send Belle out.
Go, Bill.
Where is he? Bill. Why?
>> Percy.
>> Oh, Bill.
Why is he getting like suction cuped?
Oh, there we go.
>> You might be fine. All right, I'm going back to the ship.
Oh, [ __ ] Um, should I go back to the ship?
>> Yeah, I would >> transfer.
>> No, you click M and then click on the ship.
>> Ship's kind of uh going in real real quick here. I can't really zoom in yet.
>> Switch.
>> Switch to I would turn up your thrust right about now. You're going 300 meters a second.
If you can get that to like, you know, lower lower lower lower your thrust because right now, look at how slow you're going now. You're barely moving.
You're actually moving out of the moon.
>> Oh my god. Are you [ __ ] kidding me?
>> It's fine. It's going to pull you in.
But that's why I was saying you got to do very light when you get this close cuz you're Dude, you have like >> Let's head Bob out, too.
>> Bob, we'll see you there, buddy.
Let's go.
God, these guys are [ __ ] stupid.
>> Somebody said, "Rest in peace, Bill."
Bro, Bill's about to collide with the moon surface in a few minutes.
>> Oh, you think he'll die?
>> No, I don't think he's going to die. I don't think they can die, actually.
>> But there's only one way to know for sure.
>> Well, I mean, we're about to find out because I can't really TP back.
>> Yeah, you can.
>> I'm going up. Press control like undo your map thing. Go to your map. Press M and you can like I think shift and control change your height. So see if you zoom in like a lot.
>> This is the max you can zoom in. I can zoom in.
>> Oh, that's wonderful.
>> The ship's GOING TO HIT THE GROUND.
>> I THINK THERE'S A button um bracket keys. There you go.
>> So you can land. You could I would turn up your time warp. The ground is getting rather close. So do like a slight burn.
I would start burning because you can see rocks and such.
>> You basically want to hit the surface just at like just happened. I heard somebody die.
>> You ran out of fuel. You ran out of fuel. Get Valentina out. Get Valentina out. Get Valentina out.
Just click close. You can go over to Bill.
>> Okay, so Valentina, they're all dead.
>> Valentina, no. Press M.
>> They all died.
>> They all just died.
>> Oh my god. What the [ __ ] is still exploding?
>> Where are their dead bodies? I mean, they're probably everywhere at this point.
>> Oh god. Like red mist.
>> Well, we made it to the moon.
>> Look how pretty.
>> Wow.
>> Wow. Well, mission accomplished. And they say I could never be an astronaut.
>> Brady, thank you for basically full carrying that. I would have never >> Oh, that was fun though.
>> Was fun. All right. Well, I'm about to go hop on another game now. But that was all right.
>> Thank you for that genuinely. Have a good rest of the stream.
>> Yep. Thank you. Thank you. Peace.
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