Combining tactical deliberation with rhythmic precision creates a jarring cognitive friction that risks alienating fans of both genres. It is an ambitious experiment that may ultimately prove more exhausting than engaging.
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They Made Fire Emblem Into a Rhythm GameAjouté :
YouTube. What if Fire Emblem was a rogike and also a rhythm game? Thank you to Team 17 for sponsoring this video. I never thought that those three genres would be something that I would be interested in. If you ask me how a tactical strategy fighting game was combined somehow with a rhythm game, I would have told you probably poorly. But after seeing and playing this game for a few hours, I can tell you fullheartedly that it is made extraordinarily well.
and I am blessed to have been able to show it to you today. I hope you enjoyed the content and if you do, feel free to click the link in the description or the pinned comment and check out War Drum, which is out right now. You can just find it on Steam, too. You can just type it in. But either way, thank you again to Team 17 for sponsoring the video.
I'll see you tomorrow. Thank you to Team 17 for sponsoring the stream today, sponsoring the show. They're going to be sponsoring a YouTube video. They're going to be sponsoring a damn YouTube short that's going to go out tomorrow.
Thank you very much, Team 17, for being such a dope ass sponsor and supporting the stream and the content and the community so much. Uh yeah, you can I'll let you collect my analytics. Collect me. This game just dropped literally today and you can use my link in chat or in the panels. Check out Wardro on Steam right now.
Who would have thought that the game called War Drum has a [ __ ] drum in it? What the hell? All right, let's run this [ __ ] Oh, let's [ __ ] run this [ __ ] dude. Oh, wait. I just did that.
Okay.
Calibrate rhythm. What does this mean?
Adjust the game to account for delay caused by EG wireless headphones, mouse, or playing with a TV. Wait, that's so [ __ ] sick.
Wait, wait, that's crazy. So, if you were playing on like with like a you wanted to like sit back on the couch and relax, but your wireless controller has like a half second delay and you need to be hitting like proper times.
That's good. Rhythm difficulty normal or easy?
I mean, I'd play hard mode if it was possible, but open the game for the first time.
Achievement unlocked. I'm poging.
An ancient prophecy was foretold.
The purple star fell and brought the unknown.
Spreading false magic, it fights for control.
weakening rhythm. Mother, take it to >> Is this the same voice actor as Embass?
>> The war drummers must now take a stand.
Destroy the threat.
Save our land.
No, bring the music back, bro. All right, Mr. Warrior Man.
Since your injury, you've been off the beaten path.
I'm the war drummer who's here to whip you into shape.
Let's get in the groove. Hit me, says Baroo Bladestorm.
Good. Now, it's important to be aware of your surroundings. Take just take a look at the at our battlefield.
Don't just need to move the camera.
Oh, okay. In battles, your warb band fights enemies in a series of rounds. Each round, the warb band of the enemy takes turns one after another. You can use all your units in a single turn. Then, the enemy will do the same.
Each Warband unit can move and use an ability on their turn. The unit's turn ends. When using an ability or when clicking on the wait button, you cannot move a unit after the fact. Yes, Chef.
My eyesight is fine. Can we start sparring?
Let's get you fighting in time with the beat for my trusty old war drum here.
Select the war drummer >> two times.
>> Move the war drummer closer to the warrior.
Select the the rhythm of power abilities from the buttons on the bottom and click on the war drummer.
The rhythm phase starts when you use an attack or an ability. The game zooms in and gives you a set of button prompts to hit to the beat of the wardrum. Dude, no. No. Why did you have to make me play a game like this? I'm so bad at rhythm games.
Oh my god. Chad's going to [ __ ] laugh at me so [ __ ] hard. It's going to be like the AI mobile games where it's like the the person that's playing is trying to sell you on playing it better than them.
Oh no, man.
I love games like this, but I can't play them. They're so difficult for me when the timeline I thought it was just going to be like I don't know what I thought it was going to be. When the timeline first the timeline will will teach you buttons to press on which beat with the war drum is rhythm of power.
You will hit mouse in time with the beat. Follow the indicator as it moves through the timeline and get ready to repeat the beat. As the indicator moves through the timeline a second time, it's your turn to repeat what you've learned.
Try to press to the beat of the war drum. Okay.
Okay. This is actually a lot easier.
Never mind. I thought it was going to be like a series of different key presses.
I can do that.
>> I can I can press to the beat. I can Simon says.
>> Okay.
>> Give the training dummy a few whacks to with the with the war drum. Just remember to actually listen to the beat when executing your attacks.
seen it all before.
No, wait a minute. No, I thought you can inspect the inputs used in an ability by hovering the ability button.
The word blade strike uses a to prepare and to attack three times. How well you do in the rhythm phase will affect the potency of your attacks and abilities.
Good and perfect beats hits do more damage and have critical hit chances.
Hover ability to view the damage range and crit chance. Okay, so it's a Oh, so you can see what the order is. You can see it's like a boom boom boom. Okay.
>> How was that a miss?
How is that a miss?
How is a strike dummy hitting me?
Why didn't you tell me this thing fights back? Surprise.
So, I had one of our rhythm casters throw a rhythm stone in it and infuse it with magic.
>> Gee, thanks. Now, mighty warrior, let me give you some extra oomph to defeat your straw strawy opponents. The war drummer also cast an aura around him based on the ability last ability performed. War bands units inside the aura will gain a buff indicated by the icon. The war drums buff can be changed with the Oh, so they're like sona from League of Legend.
>> Wait, where do I see their where do I see the buff? Oh, there it is. Plus 15% damage when in the in the aura.
>> Don't tell me it was bad. Don't say bad.
Okay. I'd rather you just say miss than bad. Bad. Bad hurts.
Bad makes me feel bad.
Stoneholder is a picket duty. Is on picket duty. He wouldn't hit the drums unless it was serious. Come on to battle.
Don't keep track of a bad counter, man.
>> Stone here. What's happening?
A pack of infected mongrels has breached the perimeter. Prepare the battle formation. Let's do this.
Move units inside the yellow planning area.
Hey, what's this guy doing? Can he come fight?
>> Okay, I don't think it matters that much right now. I thought this guy said shareholders and I was like, damn, he's going to chat.
holding it together.
>> Okay, it's probably fine if I move all the way forward here and then start up a rhythm of power here.
I don't like that. Even when you do good, they're like they're still like, "Ah, it's was like a little early though, bud."
>> So, I can't I can't hit there. Okay.
>> Easy work.
>> Dodge.
Dodge.
Dodge.
>> This guy's got two dudes on him, so maybe I should go over here and like take some of the aggro real quick. Hit him with a little one, two.
I didn't see you sid space.
>> Can do.
>> Yeah, but look at my [ __ ] damage, man. Did you see the damage, though? Are you impressed, chat? Are you Are you impressed with the damage?
Holy, he's got the spaces, man.
>> Yeah. Yeah. Yeah. Go attack that guy. Go attack that guy. Boom.
>> Okay.
>> No, cuz like watch this.
Wait, this game is sick, dude.
Wait, there's another wave.
>> Guys, pass these along. I call them shells. Throw them in the intruders and they explode and burn the skin right off. What the hell? Yell. Last time I used one of your doodads, I lost an arm.
I remember it was a blast.
Items can tip the scales of battle when used effectively. The war band has shared uh has a shared item pouch that can be used once per round without upgrades and three times per round once upgraded fully. Each unit can use one Each unit can use items one time per turn. Using it doesn't end a unit's turn, so items are best used before an attack or an abil ability. Okay, >> sticks ready.
So, I can use an item, but I not in range to use an item. Hit him with a little rhythm of power. Start that [ __ ] up.
Okay.
All right.
>> So, I need you to move up front and then I'll hit a little item action. Hit a little explosive shell.
>> [ __ ] Wait on.
move here so he can only be attacked from one direction and the rock is blocking the other. Huge W.
It's like a rhythm based fire emblem, man. Dodge. This is a dodge.
I actually don't even know if enemies can or if units can dodge.
>> Be pretty sick if you could. Animated red lines. When a player unit is selected, the animated red lines show which enemies are in range to attack.
that unit is not guaranteed an attack as enemies might choose another target. Uh to undo any player unit movement, be aware that using an ability or item will reset the undo queue. So any movement up until that point cannot be undone. Press X to toggle the combined attack range of enemies on and off. Okay.
Too much information honestly for me.
Uh I actually think you just like [ __ ] attack this guy to death.
Damn it.
>> Easy work.
>> Honestly, what if you go hit a flank real quick?
You throw a little explosive shell like this real quick one time.
>> This again >> and then you just one-shot this guy.
Damn it. Those three perfects.
Okay, just one shot him.
Dodge, dodge, dodge.
Need a beat.
>> I like this guy's attack. His His attack is really fun to use.
loot tile trap that deals 25 damage to any unit that steps on it.
I guess I don't have to like click on it and take it. I just get it. Oh, trinket inventory. What does it even mean? Use aquip trinket.
Oh, that's like an I need to give them like an attachment or something. I understand. I understand now.
Understand?
>> Hover in >> and select the skill you prefer. Then hit confirm to lock it in.
>> Five subs if you get 75% perfect in a fight or better. Locked in.
Heartbeats. Heal a single target twice.
Switches passive to War Drum's aura which gives them regenerates 5% of your max HP at the start of turn and is an is a double F.
and it opens up a new skill tree.
Or select a skill, shield an ally from damage by making them protected. Become immovable for one to two turns. And it's a W, right click, right click. Okay. Or Oh, this one's got a hard press. Inflict taunted to enemies inside the area and become immovable for one to two turns.
Chad, I think I take heal here. Yeah. Do you think Do you think I make Yelder do a little healing? Oh, wait. These guys all learn this, but I have to select.
Okay, but I'm selecting the difference between the two of these guys. Oh, okay.
I want Muk. I want Muk. I want Muk. I want a Muk. I want a mock. I'm going to run a mock.
I get it now. I get it now.
>> I get it now. I thought I was choosing like one guy gets to level up.
>> I'm really into tatted baddies.
I'm really into dadded baddies, Chad.
>> Okay, >> let's get this show on the road.
>> No, I don't get to take her.
>> Let's stay safe.
>> This will be easy. Oh, I just have to have big [ __ ] buff men, bro.
I just have to take big [ __ ] buff men.
Damn. Don't let Squid play this game.
She's blind, so Squid wouldn't like her.
>> Let's go pick up some charms. Don't go.
Don't Just don't go hoarding all of them. We got to leave something for the villagers. Trinkets provide perks and bonuses to units. Units can equip a maximum of two trinkets. They can be equipped on the map screen and the planning phase, but not during battle.
Equip drinks in the warb band menu by accessing it by pressing tab, then right click on the unit icons in the bottom left, or by pressing the warb band icon on the map screen.
Ooh. Ooh.
Chat, select it. Flimsy wand, curved blade, or flimsy axe? Everybody says axe. Okay. Near unanimous axe pick.
Crap.
It should go to me, the most dashing fellow here.
As we press tab, who do we give it to?
Cuz this probably these guys does dex dexterous damage, right? Not physical.
But is dexterous damage physical? Do I like Stone shoulders? He's my favorite so far.
skill tree. Wait, can I see what's in your skill tree now?
>> Stone guy taunts now and doesn't hit.
That's true.
>> Okay, we'll give it to you.
Normal fight at nighttime.
Nighttime battle modifier. Chance of a pack of predators joining the battle.
Okay.
Okay.
Uh I want you up. I want you back. I want you over here. I want you in the middle. Actually, I want you here.
>> I want you there.
>> Axray. Thank you.
>> Glad I stretched.
>> I don't know how to do that.
Wait, I got to I got to press X to see the ranges. Okay. Just don't want to move into the range.
Is there a hot key for weight?
I want hot keys now.
>> Can I shoot at my guy at my guys?
>> All right, let's play a little uh rhythm of power here.
>> I'M GETTING THOSE FIVE SUBS, BABY. Let's go. Come on.
Fire Emblem Rhythm Rogike. Yes, it is.
Beware. More Wongos approach from the north. Maybe they'll let Oh, good idea.
Let's position ourselves so that the incoming pack smells our enemies first.
Oh, that's so sick. Wait, that's so sick.
>> Wait, that's so sick. That's so That's so smart.
>> It's a spike nest.
stops a pushed unit and deals 200% impact damage.
So, I can walk on it fine. Wait, it actually says damage taken minus 20%.
So, I take less damage standing on it.
Interesting.
Check this [ __ ] out, dude.
Domino's Pizza. Thank you, friendo.
Boom.
>> We just Yeah, we want to go down so that the guys that spawn in come after the other guys, right?
Wait, are you going to die, bro? That'd be so [ __ ] cringe. Wait, don't do that.
Wait, minus 20% damage is actually sick here though.
>> Get together.
>> Okay, wait. I want you to attack first.
>> I am thunder.
>> Oh, bleeds adds an F key to the rhythm phase. The unit takes six 10% of their max HD as damage based on how well you execute. That's dude. Wait, that's so [ __ ] sick, bro. I'm sorry. That's so sick.
That's so nasty.
That's cool as [ __ ] is it not?
Okay, let's go over here so that we take less D.
That's one time for the one. Slap him.
My shoulder.
I pressed I pressed D instead of F.
Don't judge me.
>> FF here.
>> You owe me >> in the ranged. Wait, wait, wait. Sorry.
The rhythm phase in the Bowman Strikes includes a hold prompt. It displays two beats connected with a line. Yeah, you got to hold the line. In the rain strikes rhythm, first knock an arrow by pressing space. Then take aim by pressing and holding down blank on the beat and then release on the beat at the end of the hold prompt to let the arrow fly.
Okay. So, we got to move.
Dude, I shot that guy in the [ __ ] skull.
Actually, I should mock here.
Oh, I have to like yell into Wait, that's a sick cone. Never mind. Okay, I understand how to use Mock now. I'll be better next time.
>> Don't forget items. I don't need items right now.
>> What? Am I going to [ __ ] die?
>> Rhythm sticks. Ready.
Nothing new.
Hello.
I don't want to talk about it, chat.
Okay, >> whatever. Space notch equip trinkets by quickly by pressing the arrow to open the quick equipped panel.
I mean, you're the magic guy, so you got to take the magic stuff, right?
gives a single unit 10 to 20% defensive buff for two turns and then you get minus 8% damage inside the war drum.
This guy gets visualized. Choose an attack to visualize it become a buffed dealing. It becomes buffed dealing plus 10 for 30% damage and its rhythm phase only uses Oh, only uses left click. Oh my god, I might be the goats.
And then you either gets knee stance, take a knee stance for the next turn that increases range by one in crit chance by 10 to 20 but can't move.
Cancelling stamps during turn gives two move points and dazed for one turn.
Select an area to cover with overwatch.
The first enemy to enter into the area trigger a rhythm phase during the next enemy turn.
Wait, so I just get to take a [ __ ] pot shot at him for entering into the Overwatch area? I was trying to do the beats.
It looks like a really hard rhythm, but I'm down for it.
Uh, I want to go to the loot, man. I want to go to the loot. Take me to the loot.
The magical den. You stumble into what feels like a sacred grove where you spot a strange stone structure with a hole in the middle surrounded by glowing red stones.
As you approach, spirits whisper in your mind in unison. Soothe our slumber with rhythms and you shall receive a boon.
>> This place feels potent.
>> Boom.
>> The spirits olulate. They must play a banger. We must play a banger for them.
Me in the 1400s playing a [ __ ] banger on my drums.
Okay.
>> Seems like they aren't fond of the freestyle drum solos, but my instincts tell me they want me to play a longer rhythm than usual. I get a sense that they're looking to hear something specific.
Look for clues by inspecting the den in its surroundings more carefully.
Oh, it wants something on the last two.
It doesn't. It wants nothing. Boom.
Nothing. Boom.
Nothing. Boom. Nothing. Boom. Nothing.
Boom. Nothing. Boom.
There's also the harder one over there.
an everlasting boon as they disappear from your senses.
Oh, we just got like massive defense and resistances up. Wa wa. Not going to lie, I'm not usually tempted by a lot of sponsor content, but this looks kind of sick. Okay, seriously, one in the chat, if you think you would be way better than me at this game, I won't be offended by if you say one. You find a sentient treasure chest that opens it lid, revealing three floating trinkets. You sense that they can pick up one of them or risk losing an arm.
Poison heals for 150% of dam of instead of dealing damage. Wow, that's cool.
Okay, I'm offended by how many people said one. Actually, I think I take the vitality ring. Wait, you're taking bracer here for sure.
That's a common versus two uncommons.
Wait, am I high?
>> Yeah, but you be taking damage.
Many people are saying this, but like I also could be healing damage.
Yeah. Now I just need to position this guy in the front. He takes all the damage. Okay. Am I ready for a an elite fight? The answer is yes, cuz it's going into daytime, so nothing bad is going to happen here.
There's one guy over there. There's what? A bow user and a mage user over there. So, we definitely need you like there. You dare.
>> You're just going to go over here and you're going to [ __ ] shoot this guy in the [ __ ] skull. Done.
>> You're going to go like right here.
Wait, I need you to cast. Actually, I need you to cast on this guy. So, you're going to go into the into the into the thing.
You go over here.
Do a little D. Right click D.
Was that not good?
Okay. You're going to go into the thicket. So, you have minus D.
And you're going to give defensive bonus to you. Space, space, left, left. Space, space, left, left.
>> Defense is the best defense.
>> Did you say defense is the best defense?
Yeah, bro. That's like you stupid.
>> Mine drive.
DID I JUST CRIT THAT GUY TO [ __ ] DEATH? HOLY [ __ ] And then you get into the thickets.
And then you visualize your other attack.
Space A D sp a This game doesn't work for me, man. I I'm not good at these games, bro. Wait, that's a random existing beat with the F key.
>> Kill them all. Could have had the I could have had the the ring of of healing.
Could have had the ring of healing. It was It was It was foretelling. Okay, fine. You slam this [ __ ] guy in the [ __ ] skull.
See, chat, I'm not that bad, right?
You're going to go heartbeat on this guy. F Fant here.
You have to improve your neutral.
>> I'm Vigar.
Dodge, dodge, dodge.
>> I don't think dodging exists in this game, Chad.
>> I'm ready.
>> I'll be honest. I don't think dodging is a thing.
Holy perfect arrow.
>> Sure.
>> So burn adds a random F to the thing.
But >> training dummy.
>> But poison replaces one of your keys with F. Bleed. Yeah. Yeah. Bleed. Bleed.
Bleed. Curved blade. We have a curved blade. We have a green sash and an explosive shell. Okay.
Give you a curved blade.
Thank you for the 587. I'm not going to get into it right now during a sponsor, but if you want my explanation, you just go look at my Twitter. I'm probably getting death threats cuz I said something on Twitter that Twitter people disagree with. Uh, a single target melee attack that deals physical damage and crushes enemies, pushing them back three tiles.
or an area of effect melee attack that deals one to three that deals a damage to one to three enemies in a line simultaneously.
J break the earth. I like break the earth. That sounds cool. versus body check.
God, just like the fact that the the beats is just is everything about the beats, man. The beats. The beats.
It's the beats. The beats.
I'm going to rip a break the earth in neutral.
This makes me happy.
As you wish.
>> Emperor is a young rhythm cer of the war drummer. She specialize in dealing area of effect magic damage. Her powerful spells have long reach and can mult target multiple targets at once. Hasting powerful rhythm magic through her body comes at a price. She loses some HP on ability use. The toll of magic passive penalty coupled with her low health pool makes her a fragile unit that she kept out of danger.
>> The beat goes on.
>> Yes, chef.
Wait, it's just me and her.
Oh, cuz these are trading.
Oh, whoops.
A time you fight.
>> Go fast to Quinn stream. He's cosplaying. Can't you see that I am [ __ ] busy making content, bro?
>> Pillar of flames and rhythm tier.
Wait, what's this? Space hit. Okay, that's easy.
>> Boom.
Hooray.
Rip a little pillar of flame in neutral.
Heal here.
Right.
>> Oh, I can just hit end training. I don't have to finish this. But like, what if I want to? What if I want to keep trying?
I should probably try her other skill.
>> Why are the enemies not burning though?
>> Crazy.
Also, I think I hit 75% on I think I hit 75% even though it was training. You never said it couldn't be training. So, I think you owe me a couple of subs there, chat.
Rhythm phase both key.
Oh, [ __ ] me. So, S space both keys.
Okay, I want to try this. I want to try this one.
That's cool. All right, let's train.
Still think you'd really enjoy Monster Train? What do you mean still? I I have like 200 hours in the game.
Oh, I had no idea. Yeah, but still like implies that you've suggested it before.
If you had suggested it before, you would know that I have like 200 hours in the game.
All right, where do I want to go? What is this?
Is that a golden chest? This one's a golden chest. I want to go to the golden chest.
This game looks pretty good. Well, thank you again to Team 17 for sponsoring the stream today. You can click the link.
You can make me wardrobe in chat right now. You find a patch pouch sitting on a log inside of a small red stone that illuminates and vibrates in time with a strong wrist drum hits. Take the stones with you. Ooh.
What?
>> Wait, what?
>> Rhythm stones. We used one earlier to power up the training dummy that smacked you around.
>> Okay, >> let's hold on to them. All we need is a rhythm chain and a forge and we can make magics. Oh, so we can't use them right now.
So, we need to go find a forge. Put him in the damn forge. Do you think that's what that is? That looks like health, not a forge.
>> Wait, where am I? I'm right here.
No, not a nighttime battle.
J everybody be quiet.
The enemy is surprised. When entering a battle, there's a chance to surprise your enemies by giving them the slight advantage. The forces, the enemy forces will be scattered around the battlefield, allowing you to pick up some of them in the first round. Enemy units will become afflicted with surprise debuff, lowering their defense for two turns. Some might become confused from the sudden attack.
Lovely.
I mean, I'm definitely [ __ ] ripping a little surprise attack in neutral.
You're going to go here and immediately fireball these clowns.
>> Fair enough.
>> Yeah, you can go there. That's fine.
You're good. You're good. Yeah. Yeah.
Yeah.
Who needs the trinkets?
>> Chad, be quiet so we can sneak up on them from behind. Figy.
What do you mean? They have unselected skills.
Oh, close and personal. Nullify toll of magic and gain 8% damage as a barrier when attacking units within a two-tile radius. Minus 35% damage done to units three or more tiles away.
increases damage output with the cost of survivability. Magic stat increased by 25%. But the the total of magic HP is doubled. Yep. I want to deal damage.
Yep. Yep. I'm a damage guy.
>> Let's go.
>> Big damage guy. Ben saying that. Watch this.
>> I'm going to go over here.
I'm going to hit you with a little uh kick ass.
>> All right.
>> Is she Lein?
I'm going to be so honest. Um, have you ever seen Lee Sin do this?
God, I didn't stretch enough.
>> Yes.
Huh? Not interested.
>> Yep.
>> Fair enough.
Gather around.
>> Do you heal between fights? You do. Yep.
>> At least for now I do.
I get to try my break the earth attack.
What do I do for this one? A space left click. Okay. A space left click. A space left click.
>> Make it quick.
>> WD.
Don't judge me, Chad. Don't [ __ ] judge me, dude. Don't [ __ ] judge me, man.
Don't [ __ ] judge me in the things that I am and who I am, okay?
I do not want to be perceived.
Yeah, hit him with a little damage up.
>> This again.
Auga to you too, buddy.
That has to be 75% perfect for a fight.
Even with my gigab blunder, that has to be 75% perfect.
20% max health. Okay. Okay. Little vitality butt plug.
Uh, I can probably do this on you and then this on you. No, this on you.
This to you.
This to you cuz you're going to get healed a lot.
10% crit critical chance if only one enemy is in range around the warrior.
Okay. 10% crit chance at enemies at max range or range skill or range strike ability has a 25 to 75% chance to inflict mark for two turns.
A multi-target spell that casts two magic damage dealing fireballs at enemies or melee range spell that deals uh magic damage to four tiles in a cone.
Give me fireballs, please. And give me I mean marked for two turns would be good against like a boss, right?
What do you think, Chap? You guys like bark? Okay, I take the mark.
Is this still the tutorial run? Cuz I'm keep I keep getting tutorials.
Rhythm Forge. Take a short break to explore the area. You spot a tiny glimmer emanating from a cave. As you step inside, you discover a magical forge and a few intricate leather straps from empty sockets changed together.
Balance rhythm chain. Sweeping rhythm chain.
Form a rhythm chain.
Wow, that's a rhythm forge in a few rhythm chains. We can use them to forge new abilities and create to react to rhythm magic. We should combine these chains with the rhythm stones we found earlier.
>> How does it work?
>> Let me show you.
>> The rhythm forge is used to create powerful custom abilities for your units by combining rhythm chains with rhythm stones. Rhythm forges on the map hold the power to create one forged rhythm chain. Rhythm chains are intricately crafted leather bands with connected empty sockets. Inserting rhythm stones into the sockets can turn the chain into a custom rhythm ability. When forging a custom ability, rhythm chains define the attack type, cool down, range, and area of effect of the ability. The chain also shows the beats to hit the rhythm to the rhythm phase and the number of rhythm stones it can hold. Okay.
Look for chains that have multiple rhythm stone sockets and many triggers for the best result.
This bad boy has enough juice for a single rhythm chain.
We got a melee chain and a range chain here. Only Razine has the skills to use the range chain.
>> Aha. Naturally, >> while me, Stonehenolder, and Baruk can equip the melee chain. Now, which one will it be?
Chad melee arranged cool down of both are cool down of three turns.
This one could be AoE.
Juice the bear. All right.
Rhythm stones are glossy colored stones that can channel rhythm magic when forging a custom ability. Red stones add damage. Green stones add healing and yellow stones add buffs to the ability.
To use the rhythm stone dragon into the empty sock in the rhythm chain, it will display the total power of the added stone, which is defined by how many times the rhythm stone is triggered.
Okay.
Boom.
All right, let's fill it up.
Okay.
Holy [ __ ] [ __ ] >> Wait, it's just 84 damage, but on a 10 on a five turn cool down. I can't add more stones.
Oh, because if you add here, it takes up the whole thing.
Oh man, let me show you a trick Beatatrix taught me. You have a green or yellow stone, you can turn it in the socket to make it cast its effect on yourself.
It's useful when you want to use the same chain to buff both yourself and an ally.
So, I can only add one stone to this.
This would hit 12 damage three times.
This would give enemies a lot of poison.
>> It does give minus cool down on this though. That is true.
>> That's combine a rhythm chain with the stones. You must cast the wardrobe and play the chain's beat.
Oh man.
No. No. You're telling me this is going to be the No. No. No. No. No. No. Space plus left W. Okay.
[ __ ] >> Hey, it's plus 5%, man.
four.
>> Oh, >> okay.
Greetings, war drummers. I am sketch >> the shopkeeper, purveyor of the finest goods this side of the galaxy.
Goods? Listen here, mister. Our drum hits on our own to be perfect.
Yes, indeed. Well, I've got a manner of trinkets and bobbles for you to ease your journey.
For a price, of course.
You see for yourself, my good man.
>> Find an oddly dressed grayest grayish fellow waiting for you with arms wide open in a sly grin on his face. He bows and gestures you towards a floating table full of items with a wave of his hand.
I have $318.
15% chance to apply mark for one turn with each hit.
Plus four to strength, decks, or magic based on the unit's class.
Is it ever an eagle feather angle and we give that to the ranged boy and then he's like he's always applying marked cuz then it's like a 90% chance toly apply marked.
I will talk with him.
Where do you hail from shopkeeper?
>> I am far away from home at the moment.
Me and the old wagon are attracted to certain world events.
There's much profit to be made during times of powerful conflict.
>> You think there's something bigger happening?
You have no idea what's in store for you. Alas, it's not my place to gossip, but I strongly recommend stocking up for the journey ahead.
The time to buy is now. Why don't you take a look around the shop?
Okay. I just wanted to see. I wanted Somebody in chat said that I didn't remove it. No, I I didn't add it. I did add it. Right.
Space WW Space.
Okay. We wanted to Yeah. Yeah. Yeah. Yeah. Yeah. Is there anybody else that we don't like their trinkets? I think I like you just having D and you have magic damage.
Maybe we remove that from you and we just add like luck stats cuz damage ain't doing a lot for you.
Emperor could have the magic damage, but I also want her to have heals. But maybe we do give her the magic damage. She just pops off even more.
Then I mean I wonder if that if he can crit on heals. Maybe he can. I don't know if crits can or heals can crit. All right, elite time.
Boom boom boom boom boom boom boom boom boom ch. Why are you talking about the surprising lack of chest hair on the big guy?
Stop gawking over them.
>> I definitely don't need you up there. I need you up there.
>> And then you can take rhythm of stone.
It's cover.
>> Okay.
>> You owe me.
>> All right.
>> All right.
Weather my blade.
>> Who has an action left over?
>> Oh, you need to wait. I need to tell you to wait. You get antsy if I don't tell you to wait.
There's a lot of [ __ ] enemies, dude.
That guy just say yippy.
together.
>> Okay. Um, I want you to move up, but I might hit you with a >> hit you with a heartbeat now.
>> You need healing.
>> And then you're going to move up here.
You're going to be there and you're going to go.
YOU GUYS ALL [ __ ] SMELL LIKE POOP AND [ __ ] >> OKAY.
>> WELL, WELL, go hit this guy with some damn fireballs, why don't you?
>> Let's see if I still got it.
>> Visualize my move.
I'm visualizing my move.
>> How about you fire these balls into your mouth, Octton?
>> No, don't get poisoned.
Should have used an item here, actually.
Hey, dude. As long as my chat is active enough during a sponsor to give me a little got him makes me happy, man. I'm happy.
>> Miss. You can miss in this game.
Dodge. Damn it.
Yeah, definitely need to use a little healing on this guy.
>> Dan's partner ahead.
>> I'm going to move you up to here and I'm going to hit you with I can't use any of that [ __ ] huh?
Okay. At least I have you in the healing ring.
>> Mhm.
Move you up to here.
>> Yes. Put these dopamines right into your brain. Got them.
>> Okay, this is going to be hard. S space.
>> Not terrible. Not bad.
>> I'm busy.
I'm so bad at that one, man.
Randomizes all beats of the keys in the phase. Okay.
SD SD S right click.
It's called footwork.
>> Yeah, I sure hope it does.
>> F E F Don't say bad, man. Just say I missed.
Don't say [ __ ] bad, bro.
It's really [ __ ] mean, dog.
You destroy them.
>> Chad, am I about to [ __ ] team wipe here?
>> It's not looking good, man.
>> Wait, that [ __ ] did like zero [ __ ] damage.
>> I have no idea what happens when they're killed.
I'm about to Oh [ __ ] Oh [ __ ] How does he keep getting away with it?
Oh, unit health is depleted. They die. Dead units can be used cannot be used until revived in an oasis after completing a biome. Unlocked the tenacity perk. Lets units get injured instead of dying.
Injured units can be wielded in battle, but they suffer a stat penalty. Okay, >> now Budge is [ __ ] dead, bro.
He's here.
>> Giga healed of hell.
Why is this guy so goddamn tanky, bro?
Oh no, dude. I need you to move in a different direction that is not this way.
like old times.
>> [ __ ] I PRESSED ALL THE WRONG [ __ ] BUTTONS, MAN. God damn it, >> dude. Wait, I have to hit my allies.
There's no way I'm supposed to hit my allies here.
God, she's hot though. I'm [ __ ] dead, dude. I'm [ __ ] team wiping. I'm [ __ ] team wiping here.
>> My neutral is so bad.
This is a scripted death, right? This is like a scripted death from the game.
Like there's no [ __ ] way I just get critted.
Take defensive positions. I blacked out for a second.
>> Oh, you're not dead. I'm not dead. Wait, I died.
>> Okay, >> we're all bounded by the war drum.
>> Chad, I'm [ __ ] man. There ain't no way.
It's called footwork.
>> Mhm.
>> Yep.
H Oh, get credit, dude.
>> I can't miss.
me when they ask me what power gives plus two decks.
>> It's called footwork.
Is this anything?
Chat, the bear is going to go down now.
>> Bear is about to fall.
[ __ ] Scripted death. See, like I said, it's a scripted death. You had to come here.
U my head.
>> Are we dead? Arise, Rhythm Warrior. Your song is not over.
With rhythm mother's powers, you get to repeat the beat. Your spirits have been restored and you will be sent on the one. Sent back on the one. Oh, I get it cuz it's the beat. Meaning you will go back in time and try again from the beginning of your journey.
Substantial threat looms on the horizon.
Rhythm mother sees great potential in her chosen and has sent me to aid you.
Defeat the leaders of the rovers to secure our your homelands and we will speak once more. Now use your rhythm essence in the shrine of growth to become stronger for your next try.
Don't say zero biomes completed. That's before being sent back again. You'll be access essence gained from your battles to unlock new strengths.
Yeah, yeah, yeah, yeah, yeah, yeah, yeah.
Cheating death like this requires a certain safeguard from the rhythm mother. In her weakened state, she doesn't have enough power to shield shield you all yet. With the extra rhythm essence, mother can extend her protection to include emperor's spirit.
Boom.
Boom.
Boom.
Wait. Next up, we get the Sentinel. I'm three off from having enough for the Sentinel.
Starting base stats and healthc increase for all warb bands.
Revived units emerge uninjured at the Oasis and the vigorous boon now gives plus 20% max HP.
Unlock the rhythm stone mill in the rhythm forge where you can roll three rhythm stones into a new random one.
Heartbeat's healing amount is increased by 25% and the range is increased by one.
Unlocks loud banging and the rhythm of weakness.
Unlocks the challenge skill for level two and the uh and the warrior passive choice for level three. improves level three passives.
>> I thought, >> wait, I can unlock their ultimate. Bro, you didn't tell me that I could have spent my points not on getting the hottie, but I could have given him an ultimate.
I'm taking decked.
And I'm taking chat. That is Ward Drum for today. Thank you again to Team 17 for sponsoring the show. If you guys liked it, explain, click the pin link, click the thing below the stream. There's like a thousand ways to check it out. Again, if you guys like my content and you like us being able to produce really cool content, these guys are pretty much uh paying for a large portion of the Slay the Spire 2 tournament with their their contribution of sponsoring me. Um, so I really do appreciate them. Like genuinely, I really do. Without them, I would not be able to run this tournament that I'm trying to run later this month.
So, I [ __ ] love them for that. Um, there's going to be a YouTube video that comes out in a couple of days, as well as there's going to be a short that comes out. If you see those shorts, the best thing you can do, just thumbs it up, drop a comment, you know.
But if you do like the game, feel free to check it out. It's on Steam. You can click the link. Do appreciate if you do that.
is an arsonist on a noble quest to escape the wrath of the IRS. He's got conflicting positions in the endless fight for queer folks, animals rights.
He uses his Tesla to flatten old ladies and he's marrying someone so out of his lead that it's crazy.
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