This demonstration effectively challenges the narrative of Claude's coding dominance by showcasing Gemini's superior execution in complex, multi-system game logic. It serves as a pragmatic reminder that real-world output often defies general reputation in specialized development tasks.
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Gemini vs Claude Make Slime RNG本站添加:
Gemini versus Claude. Let's see which one can make slime RNG better in just 1 hour. Let's go. Now, Gemini has had a huge update, so maybe it can finally beat my goat Claude. But let us go ahead and paste in the master prompt and start the timer. All right, after 17 minutes, we finally have the demo in place. So, oh, we already have enemies. They're moving towards my spawn base plate for some reason. I don't really know what's up with that. Let's click roll. And here we go. We got a droplet. And this is apparently it. This is a slime. Gemini, you know those are round. And also, apparently my slime is shooting lasers.
Love that. Can we just keep rolling, too? Oh, we got a green one. But yeah, I think we can legitimately just keep stacking them. Oh, what is this? We don't even get any coins or anything either. It's genuinely just buns. Okay, well, >> Gemini, make sure to make our slimes go up and attack the enemies. Also, remember, we can only have three charms attacks. So, create an inventory system for me to be able to manage my slimes.
Apparently, it wants me to paste this code in here into the command bar and then run. Oh, it create a little inventory button. I don't know what else it did. And we just got to paste the rest of these scripts in. And then let's see what it's cooked. All right, there we go. Everything should have been implemented. Let's give it a So, they're still moving this way for some reason. I think this invisible block that I'm standing on is the reasoning, but let's go ahead and roll. Oh, yes. Our slimes now go over to them and jumps on them.
Is it even defeating them? I don't even know. But now, as you can see, we only have three slimes, just like how we wanted. But if we click this inventory button, oh yeah, it actually does work.
Here we go. We can now see all the ones we have and equip them. This is absolutely the worst way to display that. But you know what? I give Gemini the benefit of the doubt. It doesn't really have eyes, so I can't see how it's supposed to look. But that is not working. So, let's immediately go ahead and click stomp and say, >> "Now add money for killing the enemy shrines. Then add a shop where I can upgrade my slimes. Type the money multiplier.
>> What else? the amount of slime I can equip and the amount of enemies. Make this like a skill tree. And then we're going to take a real picture of slime RNG like this one. And we're going to copy that image and give it to Gemini.
And let's see what he cooks up.
Something went wrong. Excuse me, Gemini.
Don't tell me you're messing up now.
You're kind of doing good. That screenshot is exactly the blueprint we need. The hexagonal web of is what crazy addictive. Just one more roll loop.
Well, the question is, are you actually going to do it correctly, Gemini? Once again, apparently this code here should just be run here and it should create more UI as you can see right there. I'm so excited to see if it actually does it correctly. All right, here we go.
Everything has been implemented. We have only sped half of the time. What the freak? Okay. Uh, well, this better work.
So, let's go ahead and roll. Boom. We got spunk. Oh, so cute. There's no enemies. Oh, never mind. There is right there. He immediately begins attacking and he got freaking bodied. Log in body.
And apparently I got to equip all the new ones that I've gotten. That's kind of annoying actually. Don't they know that I'm lazy, dude? All right, but now they're actually fighting and dealing damage. We are now getting coins, which is what we want. But let's see the skill tree. Moment of truth. Does it look good? Boom. That is just not the freaking skill tree. But you know what?
The UI does look pretty neat. Does look pretty good. Let's see. What can we afford? Everything cost like 30. So, I think we'll buy a um slime damage to begin with. Uh it's not taking away my coins. Is it even working? Oh, I bought something. I think it's actually 100 or 80. I can't tell, dude. The text is too small. And apparently, I can also roll on my slimes, which is kind of awesome.
The shop UI is really small, so I can't see what everything costs.
>> And then I think honestly the next step of the gameplay is going to be the map.
>> I also want you to create a map that is split into different themes with a giant wall blocking off the next area that I have to buy.
>> Let's send that off. Not a lot of context, but um hopefully Gemini locks the freak in and is smarter than me, which it 100% is, but you know what I mean. All right, let's paste this new thing into the command bar. Run it. Oh, that implemented the map, too. What the freak? Let's go ahead and delete the base plate cuz low key that is in the way. All right, here we go. Let's test it out. So, first of all, let's roll a little guy. So, I still haven't added saving in. Probably should do that. And I got Spock, the useless little slime that just gets murdered every 2 seconds.
All right, let me just equip my best ones. Here we go. Let's check the skillet tree, though. Text is bigger.
Love that. For some reason, I can't buy even though I have the money. Excuse me.
Yeah, we definitely also need to fix that. Wow, useless. But if we go into the wall, we can unlock the next area.
It's all the way up there, though, which is kind of annoying. But 500 coins is what we need. Low key, I think I'm going to fix the current issues we have because else it'll take a billion years.
>> The shot cost isn't real because I have more than enough, but I cannot upgrade.
>> Also, chat, is the voices I put on annoying? Let me know down in the comments.
>> Also, please make the proximity prompt for the next area lower because I can't reach it.
>> I swear I'm 61 in real life. I could definitely reach you in real life. Okay.
Also, just a little update. We have 27 minutes left, which honestly at this pace we're doing, I feel like we could make that. We definitely do want more areas though, cuz three that ain't enough. Oh, apparently this entire text that I just pasted in fixed everything.
So, let's go ahead and click play and Oh, I just got a a mythic. That's got to be OP. All right, but here we go. We're now making some money. So, let's go ahead and buy slime damage. And no, that doesn't work, bro. Some reason the coin multiply works. I don't I don't know why. Well, I guess let's just wait till we have enough coins to unlock the next area, which is at eye height. Lovely.
All right, here we go. We have enough 500 coins. Let's see. Boom. That That did nothing. Yo, Gemini, you kind of missed the point of this whole wall.
>> Wow. Wow. Wow. The shop still doesn't work. Make sure it is displaying the correct amount. Also, the wall doesn't go away or unlock the next area when I bought it.
>> Oh, Gemini, you're wasting valuable time. I see exactly what happened. And it is a right of passage for every new Roblox developer. You got caught by the client versus server boundary. Fun fact, Gemini, that was you that did that. All right, let's see if the fixes work. So, and now we can actually see the real value of everything. That is why we couldn't buy slime damage. It cost 200.
Wait, what's happening? Why are my slimes over there? And why there are no enemies? Hello. Let me Wait, let me let me kill myself, please. Unquipped.
Equip. No, that it just doesn't work.
Love. Well, let me try and rejoin. And I got the void again. Yes, there we go.
Let's try and get them up again. All right, here we go. We got 500. Let's unlock the next area. Boom. We actually got it. And the question is, do we get better enemies and stuff? For some reason, my slimes are still fighting over there. Okay, so no, it doesn't unlock any new enemies or anything.
Let's go ahead and tell Gemini, >> make sure my slimes follow me. the new area have new slimes and add more luck so I can get better slimes the further I go I'll add more new slimes >> you know since we're already at it and then I guess we should also say at data store >> because I just lost I know the void guy which makes me very sad all right let's try it one more time oh lovely we got an error well uh Gemini here you go some yummy errors also you only have like 15 minutes left Gemini all right here we go billionth time the traumas they say why do we start out with 100,000 coins first of all I mean I guess I'll take it right let's just upgrade everything isn't upgrading I I don't think it's real coins. Okay, I just got joy baited. I just got a null orb. Excuse me. What is that? Also, why can't I equip more than one now? But I can unlock the next area still. Uh, I don't really know what's going on there, but the slimes are following me, which is lovely jubbly.
Enemies still spawn over there. God, Gemini, why can you never do anything right?
>> The upgrades do not work anymore. Please make sure I start off with the same amount of money like last time. I've got a lot of cake. Also, make sure the new enemies spawn when I walk into that zone. You're looking, buddy.
>> All right, a trillion of times the charm. Let's see. Does everything work?
We still have way too much money, but okay. Oh, the data storage worked. Look at that. We got a guy, right? We can only equip one last time. And we still can equip more. Can we buy stuff? No, we still cannot buy upgrades. Lovely. It didn't save this area that we unlocked.
But I guess let's check out and see if the new enemies spawn. Yes, they do.
Lovely. And apparently, we also should get new areas that are only here like Nebula Walker V. Oh my god, he's huge.
What are you doing, bro? He's even break dancing. Didn't know you could do that.
Cactus fiend. Okay, let us unlock the next area and let's see what we got there. We just got a sand worm, which I think is actually the best thing we've gotten. There we go. He's so flat. But yeah, I guess that's really cool at all, but again, nothing really works. So, >> Gemini, the upgrades still do not get bought. Also, make sure it saves the areas I have on. Also, I can only equip one slam now. Take that three by default.
>> I know, beautiful English there. Shut up. All right, we now have a coins and log thing up there. All right, there we go. But now saves the areas we have and we should be able to unlock not unlock equip more things. So let's get another sandworm and a nebula walker. Look at that. So beautiful. They look awfully suspicious. Okay, you know what? I'm going to look away. But this should also work. Why does it not work? But at least the walls work. So I guess let's just uh spend the last 7 minutes just fixing this stupid shop that I've been trying to fix for forever.
>> The shop still doesn't allow me to buy anything.
>> All right, it should work now, says Gemini for the billionth time. But let's go ahead and buy stuff. Yes, we can buy it. Let's go. We have everything maxed because we don't have 100,000 coins.
Brown doesn't save the map. Bro, Gemini, I'm going to strangle you. All right, here we go. These are the last 3 minutes and it works. Look at that. We have all the areas unlocked. So, let's move on to Claude. Now, if you guys have watched this far of the video and enjoyed it, please make sure to leave a like and subscribe. I'm trying to reach 100K by the end of this year, and I can only make it with your guys' help. Thank you.
But let us go ahead and paste in the master prompt. Let's set it to adaptive thinking and opens 4.6 as always. And let's send it off. And now we just got to sit here and wait for a billion years. Usage limit reach resets 4:30 p.m. Bro, Claude, you didn't even generate anything. It also took it at 20 minutes. So, I've just been wasting my 20 minutes sitting here. All right.
Well, I guess I'll be back at 4:30 p.m., brother. All right. It is now 4:58 p.m.
as you can see. So, let's go ahead and say continue you where you left off and then uh stop back up the timer. All right, it seems Claude is finished in like 5 minutes, which is pretty W blob RNG. Let's download it. All right, here we are. Looks pretty bland and empty, but let's go ahead and give it a click.
And oh my god, here's all the UI. And these the slimes, they look like the council, bro. Like, I'm about to get absolutely judged. It's saying, "Wait, wait for that." I defeated a green metal blob. But like, how do I roll my things?
They even have codes. What do I need a code for, bro? Well, I am severely confused. How do I get more slimes? All right. Well, I guess I'll just let Claude know everything. That's wrong.
>> So, fight. Uh-oh. Make sure the enemies attack my slimes. My slimes are actually visible. Although, the growing ocean doesn't work. It just keeps telling me to wait.
>> All right. Second time's the charm again. Claw take it absolutely forever.
Let's go ahead and check. Oh. Oh my god.
Hey, wait. We're actually doing stuff.
I'm for some reason floating. I don't know how I feel about that. But we can now roll. And question is, can I like have multiple active at once? No, I can only get one at once and they're only fighting one, brother. I just love working with AI.
All right, so I officially hit Claude.
What do you mean I hit my limit again? I am lowkey not waiting for IPM. So I think this is just the game. So let's go ahead and test the two out. So first one we got in Gemini. Look at this. Not only does it actually play like the real game if it would load. There we go. It also has a really great saving. Many different things we can unlock and such slimes over there. differently be themed enemies. Lovely inventory system, skill tree maxed out, by the way, cuz I'm that guy. And of course, the different uh the themes areas that I talked about.
Honestly, this is pretty freaking great.
And especially compared to Claude's game. What is this, bro? They look like they're kissing. It doesn't even have saving. You can only have one freaking blob at a time. I don't even know how to get to the next zone. So, I think we already know who's the winner. For once in his life, it has beaten Claude Gemini. If you guys enjoyed this video, make sure to leave a like and subscribe.
Comment down below any other games I should try. And I'll see yall in the next one.
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