The Stop Killing Games movement advocates for consumer protection in digital gaming by opposing publishers' ability to permanently delete purchased games and demanding that digital purchases be treated as permanent ownership rather than temporary licenses. The movement has gained significant traction, with over 1 million signatures on a European Citizens Initiative and support from the European Parliament, while facing opposition from the Entertainment Software Association (ESA) which argues that games are licensed products requiring server infrastructure. The movement also addresses issues like Sony's controversial 30-day login requirement that can delete purchased games, and has influenced legislation such as California's Protect Our Games Act.
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Gamers LOVE PiratingAdded:
When you can smell their fear, that's when you know you're winning. And we boys are winning big currently. Stop killing games is absolutely unstoppable.
Pirate Software is literally shaking as we all can already imagine. And the AAA games industry is at their wit's end. They don't know what to do. They're already organizing and trying to push for legislation to stop this. They're trying to do so many things to end Stop Killing Games. They are afraid. They are severely afraid. They are pushing and lobbying to do everything they can to stop this. And you know what's the best part? It's absolutely pathetic. All you need to do is give people the ability pretty much to play on LAN and not instantaneously delete your game after a year. That's it. It's such a simple ask. It shouldn't be that hard.
Games used to do this, by the way, 20 years ago, 30 years ago. Every game had the ability to just be on LAN and playable with your friends and still playable after long after servers shut down, if the game even had a server back in the day.
And modern-day devs, with so much more access to technology, to so much more, with so many more capabilities, are just refusing to do this. And instead, they want to lobby and try to stop it. They didn't lobby Pirate Software because he know he knows what the industry wants, okay?
Man, it is not looking good for these people. And I absolutely love, enjoy the fact that it is so visible that they are afraid of what's happening because they are going to lose control.
And when they lose control, they're going to crash out, and they're going to crash out good.
I feel like with the momentum we have seen it garner, Stop Killing Games is unstoppable. It feels like this is a ship that sailed, though of course, lobbyists, particularly the ESA, are already trying By the way, boys, before we hear what everyone's favorite younger Yayer has to say about the situation, because I'm sure it's very important and it's very original and not gotten from Reddit, as always.
So, uh the younger bingo list. Will he say communism good?
Will he say capitalism bad? Will he denounce the greedy corporations because they're greedy and power to the people?
Take your bets, boys. Take your bets.
I'm I'm I'm thinking I think he's definitely denouncing capitalism here in this video at least and calling the corporations greedy. That's a two out of three. to do everything in their power to stop this consumer-friendly movement.
Stop Killing Games, for those who don't know, essentially tries to make it so that publishers cannot permanently destroy the video games that you paid for and so that at the very least if they do end up destroying a game that they offer full refunds and that there's some semblance of either an attempt to ensure games are preserved and are left in some kind of functional state instead of being completely nuked from existence or ensuring that digital purchases are protected in that companies can't just go into your digital library and decide, you know, when a product that you bought expires. That's just not how transactions By the soft and will be saying that this is horrible for the games industry. It's going to put so many developers out of business. And I say, "Good.
Good. The more, the better.
There's still many people in the games industry and most of them are garbage woke lefties who push agendas and don't care about gaming. In fact, they gaming.
I am I am absolutely for a cleansing.
It should work. And we have seen a lot of headways being made. The European Citizens Initiative, the big one that garnered over 1 million signatures, has been making moves with the European Parliament recently having done a hearing with Stop Killing Games. And that went extremely well. If you look at all of the headlines here from Stop Killing Games itself, as well as various news outlets covering this whole situation, basically there's a general agreement that all of this went very well. There was generally overwhelming support for Stop Killing Games on the part of members of Parliament. So, in Europe, it's looking like it's well on its way to legislative actions that will ensure companies can't get away with the Yes, but that will still take uh long time. We're literally talking about years. destructive way in which >> But obviously, that's better than nothing in this case. They've been like delisting uh games or removing them from people's libraries without their consent, effectively rendering their game purchases moot. And then another big situation is By the way, can you imagine how currently Sony is absolutely losing their [ __ ] because of this?
Because Sony is implementing the most stupidest idea I have ever seen in my life. It's pretty much going to make everyone just abandon Sony.
And that is the DRM policy that everything that you buy from now, I think it's from this month or whatever, or it's already uh or it already was uh announced.
In any case, when you buy a game on PlayStation, you have to log into it every 30 days, and if you don't, it just gets deleted. That's right. It doesn't matter if you paid for it.
Doesn't matter if you played it. It's going to get deleted. And everyone knows that this is only a matter of time until two things happen. One, that Sony, you know, does this retroactively and says, "You know what? Everyone likes the fact that dead games aren't getting deleted.
Ain't that great? EVERYONE LOVES IT."
OUR OWN paid science division found that people love it when they lose their things that they bought.
So, it's legit. We're going to also implement this deletion of games for the stuff that you owned previously.
That's probably one thing that Sony is going to do. And two, if you need to log in once every 30 days, and it currently looks, I haven't seen anything that disproves this. Maybe this is going to be fixed because this is insane if it's going to go through and be the be the way it currently looks like from the what we have gathered from screenshots and all that, it looks like you need to download the game to log into it. It's not like you just put a check box that, "Oh, I want to keep this game." No, no, no, no, no, you need to download it and then log in and play it.
Which means, uh good luck. You're going to lose your games. A system like this effectively means that it doesn't matter how hard you try, at some point in life, something's going to happen, and you're not going to log in for whatever reason when you need to refresh your game licenses because it's a license.
And the game's going to be deleted. This is like the most insane thing Sony has ever done. And it's going to end in pure disaster for them.
Stop Killing Games collaborating with California to ensure that a bill that is being passed here is all in accordance to what Stop Killing Games is trying to push for as far as consumer protection for digital purchases is concerned.
There's this legislation in California that's being put forward called the Protect Our Games Act, and Stop Killing Games has had a hand in advising on the drafting of it. So, all of is getting a lot of traction, not just in Europe, but here in America as well. And you can see the sheer amount of support that this movement is also Yong Ye is here in America. Isn't Yong Canadian? garnering from the public, judging by the fact that reports of all of these developments is garnering millions of views and hundreds of thousands of likes and people celebrating that legislative processes are starting to take this kind of request from consumers uh seriously.
But, in comes the Oh, [ __ ] Yong was born in Venezuela. NO WONDER HE'S ALWAYS talking about communism being great and [ __ ] Holy. Is he like a Destiny my grandfather owned a sugar plantation situation or what exactly is going on?
Where is he living currently? Wikipedia doesn't show it.
Yong Ye is an American YouTuber, but does does he live in America does that mean?
games industry trying to lobby against Stop Killing Games with the Entertainment Software Association in particular, the organization that represents America's gaming interests opposing California's Protect Our Games Act with the usual arguments like games are licensed, servers are complicated, there are security risks, it's too expensive to implement this stuff, so on and so forth, stuff that's been disproven time and again. And so, when this video >> Wait, Yong Ye was raised in Venezuela.
Oh my god. So, he's not he legit Oh, Jesus.
>> [laughter] >> That explains so much.
Oh, he moved to the USA at the age of 14. Oh, man. So, he got to experience the good old communist. That's That explains so much. I want to go into detail on how the ESA is opposing Stop Killing Games and its movement and its aid of the Protect Our Games Act from California, as well as how Stop Killing Games has responded to this opposition in favor of consumer protection. Now, while on the topic of consumer protection, something that I deeply value, daily routine. All right, so let's check out the opposition from the ESA and what they had to say to try to justify the eradicat- The moment I heard the I deeply value, I knew Young's going to lie. -ion of this bill and the eradication of the Stop Killing Games movement. So, this is a letter from the ESA. So, here's how this letter opens, quote, "The ESA, representing the leading publishers and developers of interactive entertainment in the US, must respectfully oppose AB 1921 and respectfully ask for your no vote due to the significant legal and technical challenges the bill creates that will risk harming both consumers and the broader video game ecosystem." "Risk harming consumers," says the ESA about Stop Killing Games. That's a bold thing to say when it's the consumers who got all of this to a point where legislative action could Wait, wait. Stop Killing Games is so good and trivial, it's actually insane. Because every every institution that should be smart enough to oppose it is pretty much just offering pirate software level of argumentation against it. Like saying, "Oh, it's actually not good for the consumers." Why? Well, it's just not okay, deal with it. Oh, this would not do this. This is not what it's trying to do. It There's no argument against it. They literally cannot come up with anything that's even remotely valid. take place because so many people signed petitions, so many people showed support for what Stop Killing Games is proposing. This will not harm consumers.
They are only leveraging consumers as a means to try to make an argument that doesn't exist. This will not harm consumers, this will protect consumers.
They're only protecting their own interests and the interests of corporations who hate giving up control, who hate being forced into engaging with consumer-friendly practices, who won't be able to get away with everything should these laws be enacted. The ESA starts by arguing that this bill is fundamentally flawed stating that the bill is based on a false premise that consumers own digital games with permanent access. That is not how software works declares the ESA. Games are licensed not sold as unrestricted property. Yeah, we know how things legally currently work. That's why there's a proposal to change the law to update legislation so that this is not how it works.
I mean, on one hand I think it's very simple. If I don't own the thing that I buy, then piracy is not theft, obviously.
Because this is not how it should work.
The notion that consumers don't own digital games with permanent access, that's the very premise that's being argued against. That's the thing that people are completely opposing. The notion that you go to a storefront and you hit a button that says buy without being warned that you're essentially renting the game. Like that's just completely unethical. Most people when they make a digital purchase, they don't know that their access to that content is only temporary. And what Stop Killing Games is proposing is to either ensure that access to those games are permanent, that they're able to be left in some kind of functional playable state even after service for that game ends, or that if the game itself gets stripped from players' libraries, that proper reimbursements are issued through things like refunds. The fact that we're separating digital purchases as something separate from physical purchases where with physical purchases something like this would be unconscionable, but with digital purchases companies are proposing that they should be able to get away The funny part is physical purchases are not actually safe from this. I have I have talked about this so many times, and yet no one else seems to care or know about this in general. I never hear anyone who cares about these sort of things talk about it. And that is the fact even if you buy, and this has been the thing for I don't know, 10 years at least, I think.
If you buy a physical disc, that thing still requires access to the internet to run. And that company can literally ban you, even though you have a physical copy of the thing, and if the game has no online online play even, that that company can still revoke your uh game from working because it it's all tracked with a with a code. So, even if you buy something physical, they they have the ability to just access it and not allow you to play it.
away with this notion that they control whether we have access to the products that we purchase. That's just ridiculous. Now, the ESA insists that California has already recognized digital games as a license when they passed AB 2426, which ensures that consumers understand they're acquiring licensed digital content. Well, guess what, bud? Laws can change, and there's a reason why this is being brought to the floor, why Stop Killing Games is helping in drafting this new bill. All of it so that we can change certain precedents right now that are not ideal for consumer protection, that are not ideal for digital purchases, that you can't really call purchases at all when those purchases can just expire on the whims of the companies who publish the products. The next argument that the ESA makes is that AB 1921 ignores how games actually work, stating that video games are dynamic software systems, not static products. Many games rely on online servers and authentication, security and anti-cheat tools, and ongoing updates and infrastructure. When services shut down, functionality can end. This is standard across modern software. This is again, for example, this has absolutely nothing to do with Stop Killing Games.
Stop Killing Games is not requiring uh you know, game to fix cheating after the servers are shut down.
That's for the people who still want a game to figure out, okay? It's actually extremely fair, honestly when it comes to this.
AB 1921 mandates impossible legal and technical obligations. Games Games include licensing content music athletes brands with fixed term rights not perpetual rights AB would force publishers to renegotiate for perpetual rights often impossible and alter remove and alter / remove content in ways that break the game or violate contracts.
This would not be a big deal for a lot of things. This could potentially be annoying but this is just blowing an elephant out of nothing.
This this can be solved. You don't have to use licensed stuff. That's the first thing by the way.
If you If your argument for oh licensing is expensive then don't [ __ ] use licensing.
It's that simple.
Don't use licensing.
Or find something that's that's cheap to license. I mean that's not a problem.
This is not This is not a real problem.
This is something you make up.
AB 1921 seeks to create a new consumer right to digital the digital games by taking away rights from creators. The bill forces creators to design reproduce modify or distribute their games on state mandated terms rather than their own terms and nope not not true. Not true. Actually I guess this is true.
But this has been true forever. It's not like people can just make whatever the hell they want. There are limitations already in place for you not being able to make whatever the hell you want. So this is this is almost an argument. I'll give them that that's almost an argument. That's the closest they they probably will ever get to an argument, honestly. Wait, actually, what the [ __ ] are you doing, Young?
A- AB seeks to create new cons- Oh, A- AB 1921 is not consumer protection bill.
It is an unworkable mandate with serious un- unintended consequences. It will limit how developers design modern in- interactive experiences and reduce access to online features uh features players expect. Nope. He just complete lies. AB will result in fewer games, higher costs, and less innovation.
Fine by me, because this means all the garbage will just die out. That's it.
That's it. If EA can't push another slob game on us, I'm actually completely fine with that. So, all of their arguments are completely nonsensical garbage, obviously. None of None of these are real things. And I'm pretty sure they have been already disputed by Stop Killing Games in general, which is the funniest part.
But, they're just kind of hoping that people are not going to pay attention and BE LIKE, "OH MY GOD, THEY SAID THAT THE PEOPLE with the billions are bad are going to suffer. Oh, no." cries in millionaire.
It's not going to It's not It's Listen, it is what it is, okay? If you you have to shut down because of Stop Killing Games, then you deserve it, buddy. Hopefully, Blizzard Bethes- the bio and a lot of other companies get hit hard by this, by the way. Just saying.
Just saying, boys. Just saying. You know what I'm saying?
Anyway, that was Younger Yeyo, 10 out of 10. Bye.
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