Jokefish masterfully demonstrates that true industrial efficiency is born from scarcity, turning a tiny map into a clinical study of population control. It is a sharp reminder that the most impressive growth happens within the strictest limits.
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Deep Dive
Industrial revolution on the smallest map! | Timberborn (S02E03)Added:
Hello fish friendos and biva lovers and welcome back to Timborn. We are playing hard in this map, this little little map called the diarama where we have only a 50x 50 chunk of uh of land. Uh the first thing I want to do is correct a mistaky idea cuz I've got levies all over the place here. But at the very least we need one what are they called? One floodgate at the very least. Um, I think I'll build it somewhere here. I guess we do two of them just so it looks a little better. Uh, no, no. We can we can do we can live at one. Right.
There we go. Uh, do we have the planks for this? This costs five planks and we got ourselves seven planks right now.
So, that's perfect. And we are in need of wood. So, might as well chop this down. Oops, that's not how I do that, but sure.
and get ourselves a little wood logger flag here.
There we go. We'll set this one to 8. That does mean we have a good bunch of water here. Uh, this is already slurped empty. So, this guy is no longer useful. What we will do, however, is build a new one right here because this will be full of water. So, we will be pumping. And we might as well get another storage here as well for that. Um, problem is we definitely do not have the gears for that right now. So, also it's 30 planks. 30 freaking planks.
That's a lot. We are working on that though. So, that's good news. Uh, do we have people in there? Yeah, we actually do have people in there. So, that's great. Um, no available workers in district. That means we're going to pause some of the other ones to make sure [snorts] that that one is actually working out. Uh, let's see. We got two workers free to do well something.
I think what I will do is get one more in here.
And let's see what else can we do? Uh, we can we can we can pass one of the inventors. Why not? Why not get some some more science in and we can also start considering toying with the idea of having another breeding pot cuz now we are around 20 beavers with two pots and a third would bring us around 30 35 beavers which is uh pretty decent. We've got three days more three more days of draw which is going to be fine for us. I think we are already full again on berries. No, no, we're not full on berries. That's good. Then you can keep grabbing berries still and still toss them in here. We have a lot of berries stored, which is which is great. Food [snorts] storage is great. Uh kulabis, however, they seem to require another storage. Uh so that's what we'll do to get even more food stored. Uh colabies. There we go. We should have the materials threat. Yes, we do indeed.
The planks and gears are going. So you make one plank every 63 of an hour.
Do you need one plank every 3 hours? So that should be okay. I think we I think we should be okay here. Like that we get planks in and gears in. Yeah, look at that. Planks is already done. Need seven more gears and then this thing is donso.
Uh you don't have anything to do anymore. So you're going to be gone.
And then this place is going to be filled with um what are they called?
Thingy trees. I don't know what they're called. Uh mangro theories. Yes. The problem is it requires a forester to be somewhere near here. I'm not sure where to place that. I guess we could place it here. That would definitely reach it if we built stairs going down, but it's a bit of a bit of a silly location.
We'll have to see by then. by by the time we actually have the water back in here. [gasps] Uh how's our water looking in here? Cuz I feel like this is going to dry up relatively soon, but we do have only a day and a half left of rot, which is um which is amazing. We have one more beaver that's not doing anything. Let's unpass you for now. Uh no, no, no, no, no. Sorry, sorry. I know you just started working here, but we need to imposs one of these cuz we need to get more logs in. There we go. Water is dry.
Drying up. Uh, can we still lower you?
Yes, but it doesn't do anything. Whoops.
Okay, we're going to put you back to eight, I think it was. I can't remember.
And then we're going to wait for the water to come back into one more day. We do have enough water to survive beaver-wise. It's just that these crops are going to dry out a little. They won't die. They shouldn't die, but we'll see.
I think what I will do again is actually set this to low just so the water quickly goes here and refreshes our crops. This thing is great though because of this. This is all green still and that's good news. That's definitely good news for us. Logs are doing great.
Uh logs are going great indeed. Wait, we got 500 science. We do not need to have another science guy. Let's get uh more lo loggers and actually get these things filled up with log so we can actually make good use of them. Um let's see. Let's see. Let's see. Let's see what else can we do. What have I noted down? Uh yeah, I didn't note down the mangrove trees, but because they're just a good food source, worst case scenario, you can just chop them down for more trees. We also have um is this set to chop? Yes, this is set to chop, but I don't think these guys can really reach that. Doesn't really matter. H, might as well um get another lower there. There we go. Draw is ended.
Water's coming back in. This is going to flow full and it's going to overflow and make us all green and happy again. That means you guys can go and be unpaused.
There we go. The water is back. Let us slowly set this to uh I say slowly but then I instantly set it full. There we go. It's already flowing again so it's all fine. Um now if we are correct. If we did this correct this is going to be all full and we're going to have a massive layer of water here. This also will make sure that all of this will be green and stay green for a while. Yeah.
Look at that. Look at how much water. I do hope one of these is enough. Well, worst case it's just going to overflow.
It's not going to hurt.
Probably. Probably not going to hurt.
Um, let's deselect the water.
Uh, I feel like it is doing okay.
It is close, but it is doing okay. It is not overflowing and that's all I care about. Um, yeah, good amount of water stored. That is for sure.
How we're doing on the new storage. We need one more gear which we don't have yet. Um, needs power, no available workers. Oh, okay. Uh, we had some deaths in the colony, so we're waiting for them to grow up. We also, let me check. No, we can set this one to two and have them go in here. That doesn't get any in there.
We'll set this one back to one. Jeez, it is really micromanaging the um the beavers, the beaver colony, the the the beaver population. That's what you really have to manage when you play a map like this because you don't want too many beavers. Too many beavers means too much drink which means um too much water gone and draws going to be dangerous.
Uh we have good amount of water now though. So if this thing is done maybe maybe I'll make another pump just to make sure we get more more more water.
I think we can do that. This just needs to be built. Bad tide approaching. Okay, that's a new thing.
Um, that is a new thing, which means we can try out our bad tide diversion and I hope it's actually working well. I hope it's not going to be too long of a bad tide, but we'll have to see and hope for the best. Uh, for now though, I think what we need to do is just collect a bunch of materials, collect some gears, collect some planks, collect some logs, so we can actually build stuff when we do need to because the next step will be to uh perhaps go and move over to metalum.
Um, like food wise, I'm convinced we can get another breeding pot. I am not scared of that. [music] But water-wise, I am not sure. I really am not. Um, let's get another pump here going for some more water.
Uh, we do need to set these to this priority just because then that guarantees that there are people working there. Building is unstaffed.
Um, that's kind of okay. We can pass one of you. There we go. Building is still unstaffed. That's not great. Um, I guess we can pass both of you and then we still have a building on stuff. What?
I don't know where. I guess they're working on the pumps now. Yeah, we just had a pump finished.
Okay, 1.6 days for our first bad tide. I am convinced that it's not going to be a problem, but I do want to keep an eye on it for sure. Um, I think what we'll do is as soon as we have batite, these pumps are going to go stop. These pumps are going to continue for a bit just so we can get some more water in and then we'll see how the batite is reacting and see if we can do better. I think I will right now make another breeding pot um just to make sure that we get some more beavers in. I know it's not the best location, but it is a location. We have a different location.
Not really. Sure. I'll place it somewhere here and get some more beavers in cuz we do have a lot of building spawns that aren't really doing anything. And I'm not a big fan of that.
I think water wise, look at that. We got 680 almost 700 uh water, which is great news. I do like myself 700 water. We can also start considering um how what do we need for booms?
A boom factory takes bat water. But to build a boom factory, we need uh metal parts. So we do need to go for metal first, which means we need uh 150 uh signs, which is not too bad. Do we do we start that? I think we can cuz they uh do not need power.
So that's good. They only Wait, what do what do we need to build that scrap metal? Um you guys are just going to go.
No, don't need to go. Um cuz we do want to get Oh, shoot. P the game. Okay, bat water is coming up.
Means this one's going down. This one's going up, which means all the bad water should flow out there.
Whoop! Some flu over here, but that's okay. It [music] dries up instantly.
Nice. This is not poopy. Well, not not yet poopy. That's good. This is working.
Our bat tide diversion is working. So, I'm happy about that.
Nice. And now the question is, how long does the water last in here? It is a 12 day bad tie to start with. That is bonkers.
That is pretty bonkers. Um, not too happy about that. Um, let's get this guy going first and see if we have actually have a person working there. Well, considering we have one person left, we do have one person that can work there, which means we're going to collect some scrap. Uh, does need some storage.
I think that needs a pile, doesn't it?
This will be scraps. And then we will have a storage here for uh whatever that thing does. I guess we need to go here anyway. So, let's do this. You're going to be those kind of parts. That's the first step in our industrial revolution or our metal revolution.
There we go. Um what is smart to do? We got one beaver left over. Uh, let's go and unpass one of these and get some more logs in. So, now the question really is, how far do I want to slurp this down?
That is the question.
I think we'll just keep on slurping. We got plenty of water, but I still want to keep on slurping cuz we just need a small Honestly, let's pass one of them.
Shall we pass one? We do want to keep the water here just so the trees keep growing and we can start working on the mangrove trees which again means we have to probably set up a forestry here which is not the best of locations but at least we'll be able to stuff this all full of mangroves. Then again we'll just try out this try out soon. I have no idea. Let's let's not for now. Let's for now focus on getting our next piece of stuff which is metal parts.
And that is something I will be happy with. Um it is night. Never mind. It is day power. That makes sense because the beaver wheel needs to be spun.
Yeah, I think we've set up uh a a nice little colony and we need to um just prepare for 30-day droughts and 30-day bad tides.
And if we can survive that, then we can survive anything. That's my philosophy.
Um let's see.
We've got zero beavers left. Yeah, now it is poopy. So now these will Yeah. all die. That's kind of a shame. Um, I'm not sure how to avoid that. I think the way to avoid that is by building the barriers here and then hope it doesn't. It should still also poop through here. It's It's difficult. It's It's difficult. We would have to do barriers all over the place here. It's kind of a shame, but for now, I guess we'll just leave the berries like that. What we could do, however, is make stairs up here and make some more berries here.
uh that I can do by doing this and then build you here.
And then I'm guessing you can actually reach up here as well and hopefully the forester this guy. What? Didn't I have a forester that could plant these things here?
Did I move? Oh, wow. It's this guy.
Well, at least we can plant four berries here.
There we go. It's a bit of a walk, but it's going to be done. Um, yeah, for that we would need another forestry. I don't think we are in that need of berries. We got three storagees full of berries. Yeah, we literally have three storage full of berries. So, I don't think we need another one right now. What I will do is build a storage for it though, considering full is full and full is well full.
There we go. More storage. Uh we should have built a path here. Heck.
Uh let's remove these again so we can actually build a path going there.
It's not the most optimal. At least the berry plucker will have a easier way to get to the stoages.
There we go. They're removing them.
There we go. Um, yeah, I guess if we build stairs here, then we can connect this up as well. Oh, shoot. That's not going to happen. No, no, no. Stop, stop, stop, stop, stop. Uh, this is too high.
We'd have to step on to the this thing first and then go up here.
It's not the most convenient stairs, but it will do. So now if you make a forestry here, I'm pretty sure we can plant all over the place. So let's get that going. There we go. How are we in water? Water's doing just fine. How's this? This is not yet slurped empty.
This is going to be slurped empty, though. So I'm going to pass you just so we don't slurp it empty. And hopefully this will survive a bit longer.
There we go.
Um, yeah, this forestry can plant all over the place, which means we can plant this all full of berry bushes and be happy with that.
There we go.
More berries for us. There we go. I don't really think we need that many berries, but hey, it's it's food. is good and that's what we need. Uh we've got a bunch of parts already. What did we need the parts for? Was it for booming?
Uh yes, 60.
That's a bunch. But it is uh possible.
We do need power for that though. So our little power thingy here.
Yeah, might have to be expanded. Uh maybe maybe maybe it is worth spending uh some on an engine cuz engines we also have all the materials for. We don't have the science right now though but we can do with it. Uh we also need another house because right now we have beavers living outside which is kind of rude if you ask me. There we go.
Another house. We should have the materials for that. So that's fine. They can just build that. And then we have all beavers. not living on the streets, which um we're just going to make them happy. That is for sure. We could actually if we do this, we could make a forester here. Oh, wait. Maybe this guy will be able to How much should we pay for this? 100 H. Maybe this guy will be able to reach here if we uh bridge this over. That might actually be the case. So, that would be nice. And we don't have to build another forestry. Uh as soon as these bushes are built, which is not going to happen considering nobody's working here.
Um let's just get the bushes done cuz we we just need to have the bushes planted and then we can uh get rid of this forestry already.
There we go. Focus on berry bushes.
Yeah, that's what I mean. Nice. Soon as they're done, this can be passed. We'll have our work back, which is nice.
The water has dried up. We still have 4 days, so crops are definitely going to die. That's okay. So, um, we need to somehow store more water in here.
That's what we need to do. Uh let's see.
This guy can be passed. Doesn't have any work to do right now. You I'm sure you can grab. Yeah, you can grab all of these berries, which is great. Uh there are none currently that are fully grown though.
This thing is full. We got plenty of water. Okay, plenty of water. That is for sure. Do we make a water dump for this just to make sure we keep it full of water?
I'm not 100% sure if that's really worth it. It might be just dumping water in a river that's going to evaporate anyway, but it is kind of important to keep some. Again, it is only these few that are going to die. The rest is actually still in water, which is really nice.
Uh three and a half more days. Yeah, I think I think we'll survive that.
If we do slurp from here, then this is going to dry up and actually kill our trees. So, I'm not sure about that either. Um, do we unlock these?
It's a 100 signs, but there's obviously something we do need. I don't like how it cost planks, though. Like, we can sneak it and just build a small warehouse with just three logs. I can just go like this. Then we can have a path.
Then this guy can actually Okay, it's it's not that far, but it's it's something. Uh, empty empty just so they don't make any noise.
And then we can actually plant mangroves. Oh, shoot. This is poop.
So, there is not going to be any useful mangroves there. How far could you reach here? Nothing yet.
And maybe when this thing is done, it can go further. Maybe, maybe, maybe. Oh, not really. Uh, there we go. A bunch more minds. Yay.
Great. Um, yeah, that wasn't the greatest of ideas.
Unfortunately, that was not the greatest of ideas.
Um, we do need to get a gather flag here so they can grab that. Uh, now that we are working on that anyway, might as well get a mangrove storage here. Uh, these trees are by the way not going to do anything yet. Considering there is no water, but there will be water. There will be water and there will be good water. Two more days and then we have our water back and then we'll be happy. Yeah, I think I really need to work out more water dumps. We just need to store a boatload of water and get more water dumps that can be sustained throughout draws and bad tides.
So, we have all the greeneries that we want.
All the greeneries we can wish for. Um, how do we store more water here?
what I can do. No, that's not a great idea. I was going to say what we can do is extend this further, but then we just have more poop water as well, which is not the best. So, the best case scenario would be to go actually go up here and properly cut this off so we can um get actually get more water here.
That might be a thing to do, which means we are going to build a massive staircase up here.
And I'm not a big fan of that. Um cuz I don't want to be spending a million of platforms. We don't even have platform yet. I guess we No, no, no. I'm not going to do that. This is way too expensive.
So, we're going to go for small warehouses. I know it's a bit lame. I know. Uh they they look ugly. This is just the best thing to do right now without it costing me a literal fortune.
There we go.
And there we go.
Set this to nothing.
The best way to go forward is to go backwards. No, that makes no sense. Um, there we go. We are at the top.
And now all we need to do is chop away some trees here. Which means let's make a wood cutter thing here cuz I can actually chop all of this away. And let's first make a path here.
Just a little pathy path so we can do a thing here.
Sure. I don't even know if you can reach this far.
You cannot reach this far. Well, then we have to make a new one here. But it's fine for now. This is fine. A bad has ended.
So, let's have a look until we have good water again here. Uh, yeah. No, no, this is fine. Uh, so you're going to be back to point 8 and you're going to be fully up. Let me unpause and we should have some good water. Yeah, the bad water will just flow away anyway. There we go.
All good again.
All good again. Nice. Now they can plant those trees as well. All the pumps are going to be unpassed once again. There we go. And pause. Imposs.
And we'll be great on water. Nice. Okay, life is back again. But I'm sure very soon we'll have another draw or bad tight cuz that's just that's just how it works. Oopsy daisy.
Um, how do we do this? No, it's fine.
It's just an initial ripple.
Should be fine now.
Should be fine now. Yeah. Um, okay.
We are working on this. So, we got the planks, so that's fine. Just need to get up here and build ourselves a bad water diversion here, which is not that hard.
I wish we had boom cuz then we could just boom this and put two uh floodgates there and put two, well, I guess three floodgates here as well. But we don't have booms and booms is going to be um very expensive. First of all, it will be 400 plus 600 to unlock even. But then we do need to actually we don't need actual metal.
That is a good news for me. But we do need the science for that then. So we need to get a,000 science. Yes. What do you pay for a number crunch? Must be a,000, right? 1.5k even. It's even worse.
That is not that great. Um, let's see. Uh, this guy can't chop anything yet. Well, I guess technically you can chop this tree. Is this set to chopen? Yeah, we're not going to impos it yet. Um, cuz these guys or this guy actually. Is there only one? Yeah, we only have one tree cutter right now. Oh, no, no, no. We got two tree colors right now. Uh, that's fine.
That's fine. And there we go. drought approaching. Hopefully, it's a short drought, but I think they're just going to extend more and more and more. That's kind of the problem. We only have a few days to pump water out, so we probably do want to get more pumps.
So, let's set another pump here if we can.
Uh, like this.
This pumps more Watar. And then we probably also want to get another tank right here next to it just to make sure it is easy to reach. There we go.
Yeah, that's already set to semi high priority cuz we we only have a few days to to pump water. Um and then we have a problemmo.
I will also maybe just lower these fully or get rid of them totally because uh we do want to keep water in here. And I think we will pass all our pumps as soon as we hit the draw just to make sure we don't lose any more crops. It doesn't really matter though considering we have this water dump here. So maybe we can just keep up. I think we will keep pumping until we are full full on water. That's probably the smart idea.
Probably. Um yeah, we're building very slowly because we only have two builders. Oh, we have no builders. No wonder stuff isn't going. Uh what can we pause?
Planks are fine. So, you're going to be passed. Gears are probably fine for now.
So, so you're going to be passed, which means you can also be passed, which means we do have a whole bunch of beavers that [music] can do stuff again.
So, let's have them build these stairs.
Oh, yeah. No wonder they didn't build that. Oopsy doodles.
Uh, we have people here, you know. Yeah.
Yeah. Beyb. What a name. Beyb. Love it.
Love it. My favorite beaver. Um, is there any I think we can pass you considering the mangroves have been planted and this is all grown at the moment. So, we're going to pass you.
Have some more people work. Um, I'm not sure where everyone is working.
We got 23 peoples. Well, I guess 20 only. Three babies doesn't really count.
And I kind of shoot when I can blow a hole in here and have some water dump near here as well, just to make sure that the rest of the trees here stay hydrated.
And the water dump is something we can easily control cuz dumping this full of [music] water is just too much work. That's not going to happen. Yeah, this is going to be dried empty again. Oh well, let's have a look. See how the craft is doing.
They're doing great. Nice. Um, if this guy is chopping, I think I will pass you.
Um, our log storage is full. So, we do need to get a priority log storage here. Let's set this to high priority and set this to logs. I didn't set the hyper. There we go. and get that donso so we can store some more logs cuz it's kind of a waste not to have them stored.
Uh any chance we can build a path here already? I'd rather start it.
Yeah, I guess so. Uh we're not going to bother with disabling the pumps. As I said, we just want to get as much water as we can. I think that's the smart thing to do.
Okay, this is already done. So that's good.
That means they're going to work on this thing next. And we do have the materials for it. So, we will be able to finish it. So, we get some more water storage.
This is also good. Like, the more water we have, the more we can consider actually getting water dumps to hydrate the land, but I'm still scared. Um, I once again forgot to check the formula how much water per beaver per day you need. But right now, we definitely have enough.
That's that's one thing I know for sure.
Uh, can we build these stairs, please?
Just so we can actually uh, you know, go there. Uh, let's unpause one of the science buildings. See if we can get some more. Well, we would definitely got some more. So, unconnect the building.
Oh, yeah. Yeah. Yeah. No, no, no.
They're still working on the stairs. But this is night and it's once again day.
Nice. I think waterwise, we're actually full now. So, as soon as this thing is reachable, they'll fill this one up as well. And then we can potentially consider stop stopping the pumps.
cuz there's nothing to pump. Well, I guess I won't really be pumping anything anyway then. So, that's the positive note I might consider building yet or not. Is this a fully grown tree or it's a small dead one? This is the one that can be chopped. Actually, it's kind of in my way. Uh there we go. Not going to be chopped though.
Uh cuz I wanted to build another water storage here. I guess what we can also consider is unlocking the um platforms and stuff this full of platforms. Making sure that we can build on top of the water while not removing the water. That's actually a nice idea as well.
That's something I will consider.
Definitely consider. Um, we also need to get a bad water pump, which I kind of messed up cuz it's supposed to go here. I guess we can still pump it here, but then we do need to have What do you pay for a bad water pump? 250.
So, that is 1,250 you need for actually getting booms. 1,250.
Woof. That's a bunch indeed. I think what I can do is unlock this thing just so we can start storing some bad water.
Uh, we can do this like this.
Can't really get out of there then unless we remove you. But at least it will be able to pump a bit more because of that double layer there.
There we go. And yeah, I'm afraid you will have to have your storage here.
It's a bit far, but it is relatively nearby still. I do have the materials for another big drum. We do not have the planks for [music] that. That's kind of unfortunate.
But if you unpass these, then nobody's going to work there because we simply do not have the workers. We do have four babies, five babies even. That is good.
So, at least that is going Oh, shoot. What did this cost? 10 gears and 10 metal parts. I even forgot to check what it cost, but it is fine. Doesn't cost plank, which is also really nice. Whoa, this is already dried up. I guess I've been slurping it a bit too much. Oops.
Um, I will pass these guys cuz having this empty means a lot of dry land that we don't currently want.
Um, okay. So, now we have one beaver that can work.
Unfortunately, ah, we do have someone that can work on the power. Nice. Okay, we got some planks incoming.
And that means we can also build this guy. Uh, I know you don't have stairs yet, but that's fine. We can actually store some bat water for when we need it. Power is really a problem on this map. I can tell you that. Luckily, we are the He was injured. We are the iron teeth, so we can build engines.
does mean they need water. So that's [music] a downside, I suppose. But we got a good bunch of water storage, so I'm happy about that. Just need more water. More more water. I can never have too much water. That I can tell you.
How these berry bushes?
H nice. They're 100% grown. That's good.
How's my scraps? Still plenty of scraps, right? Yeah. Okay, so scraps you don't have to worry about. This thing is getting full as well, which is good news.
Also has a log storage nearby cuz this thing needs logs to turn them into scrap parts. That's good.
Um, yeah, yeah, yeah, yeah, yeah. I guess the next step might actually be to unlock the boom factory. It's just annoying that they cause a high chance of injury. And we can make the booms, just that we can't place them yet. There will be another 600 science. Zoom pass you since we have one person not doing anything. And um get some more science.
Get some more scienceio.
This thing needs one more plank, which we do have. So that's good news. And we can store bat water in preparation.
There we go. For our boomers.
Um, yeah, this forester is not really doing that much work. I don't want to remove it cuz this is the current area being chopped of trees. So, that's not a smart idea to remove it.
How are you doing? You are probably still chopping. No, not really. Uh, we're going to move you to here so you can actually chop all of the trees here cuz these are actually good. So, you're going to be gone, Rangi.
And let me double check. See if I set this all to chop. I did not yet do that.
Uh, we're not going to go down here yet.
That's fine. Building on staffed. H.
Where did they go to? I guess this can be only one. There we go. Never mind.
It's such a micromanagement of beavers.
It's so funny. I mean, it is nice to just have so many beavers you can just enable everything, but right now that's just way too dangerous cuz food and water. Food and water.
Not going to just do that. Yeah. Again, best case scenario is uh booming two holes here and put floodgates there for batite. We can also easily automate it. Um, and here will be the good ones. And then we can have a lot more water stored here. We can just expand this to god knows what. And we can have a bunch of water stored there, which is pretty decent. Um, do you want to put a valve in the bottom then so we can keep flowing even though this is full. This can go up miles. That is nice. That's the idea to store more water for our little colony.
Um, for now though, we're going to have to survive the draw, which I honestly didn't even check how long it was, but considering it must be like 15 days at least, which means we're going to lose a lot of water, but at least we're not going to die. We'll be fine. We'll be fine.
Uh, I could consider removing these two, these two, and put another big water storage there, but I think we'll be okay considering we got 1,500 water.
and only 24 beavers.
That's good. That's good. Okay, next project. I guess next project is just getting science.
Rod sackag. What a name, dude. Who named you? Wasn't me. Do the breeding pots name them. Um, 400 signs to begin with just so we can unlock the boom factory so we can start making booms. Does not require 30 gears, which we don't have at the moment. We do have 35 planks. So, we could pass you and unpass you.
Don't currently have Oh, shoot. We had some beavers die of old age again.
That's not nice.
But we're slowly going to the dirty beavers. That is good news. That is the good news.
Um, if there's no one in here, then you really do not have to walk the wheel, buddy.
That is the wheel of shame indeed. Oh, we could pass these cuz there there there's nothing to slurp anyway. There we go. Um, we can also impass you. Get some more planks in.
What a micromanagement. What a micromanagement. Uh, you're doing great chopping the logs up. Uh, this log storage is probably nearing full as well.
The downside is that we don't have massive stoages for the iron teeth.
So, we need to have a lot of regular stoages for logs and stuff. That's kind of a downside, but at least we can stack them, which is a plus side.
Um, if you build platforms here, did they unlock platforms? No, still haven't got platforms unlocked. We can build another storage there.
Wow, what a choices, choices, choices, choices, choices. Uh, batter is looking great. Okay, it's only 24, but still it's looking great.
Next power. That makes sense.
Yeah, I really think the way to go forward is building engines and we are already really struggling with um space. So, what we can do is build a bunch of platforms here, here, and here because you can just build something on top of this. Like, I know this is further land, which is kind of poop, but in the end, everything is going to be further land anyway. So, let's let's do that. Let's unlock this guy and build this here.
So, we can use this as more space to build.
We can build a Well, first of all, we need to get stairs going up here. How do we do that? Oops.
How do we do that?
Uh, I guess these two berry bushes need to go.
Just see if we can go up here.
Ah, great. Then we can go up there and have some more industry.
And at least this is not wasting damage.
How much do you pay for this? Six planks.
You don't know that many planks. Well, we got four beavers not doing anything.
And this means you're going to be two peoples.
And logwise, we're doing fine.
Bada boom, bada boom. We don't need to pump just yet. We don't need to chop trees just yet. Uh I don't know what to do with my beavers. I guess we can set these two two more, but the problem is they aren't really doing anything anyway.
That's kind of the problem. We'll set this to high priority so it gets built first.
There we go. Now, this guy can go and technically can have a new berry bush.
Uh, which means we can pass you for just a moment until this thing is actually placed there and then we'll pass you again. Thank you very much.
Yeah, just need a bunch of planks and then we can build an engine here which we can't afford. The engine was also 400, right? So that's like 2,000 we need in total just to get booms.
Just to get ourselves booms. Steam engine 400. We do have all the parts for that though. So that's good news.
Problem is if we unlock this one first, we can't make use of it yet because there's nothing unless we remove the weed of shame.
I guess I could do that cuz eventually we can also build some more [music] stuff up here and get more use out of that space as well. And if we go up here with storagees first and we can maybe connect it to that. I don't know. I don't know. I don't know.
I don't know. Uh planks is right now the bottleneck for sure.
Um, so maybe we do unlock the steam engine, but we try and set up some better industry here.
That's could be an idea. That could be an idea and a half.
Uh, do we remove these bushes [music] just to build some more platforms here?
I think I will do that cuz space space comes at a premium here. Uh, so you guys go.
Then we build some more platforms here.
And then we can build the engine which we can actually afford now right here.
And I could set this to prioritize for halls, but we do not have a single hauler. So that's not really going to do any good for us.
Okay. Um that is done. So, so what we want to do here is get do we build two plank builders here and leave the other side for just the gears? I think that might be an idea.
Um, unfortunately, we can't put H. Yes, we can. We can still build more platforms here. So, we can still build something here as well. Um, yeah, let's just move this all over.
Um, three planks is a bit too much. I'm not going to go for that. Means this guy doesn't have to be here yet, which means we can just put it next to this.
There we go. The storage is a bit inconvenient, but that's okay.
Um, that's okay. I know you guys don't have power. I know. I know. I know.
That's being worked on. Um, you do you don't require planks. That's a good news. 25 gears we do have. We just need to get last few planks for this guy.
So, we can finish off the engine. No, there we go. Now, they can work on the engine. Uh, we do have all the materials for that for the metal parts. Do we have Yeah, nice. And then we can uh pass this or probably just remove this.
Uh, yeah, we do have all the materials.
So, you're going to be pass, which means we have one beaver left. Um, we are going to destroy this just so we have the materials back and then we see what we'll do with this uh space. Maybe also put more storageages and then on top of it we can build more other stuff cuz we really need to go vertical just to uh contain h what's the word I was looking for? I don't know to to continue our our bill.
I don't know.
You can probably know what I mean. Um, wait. It requires haulers to function.
You literally cannot have a thing without haulers.
Oh no. Hauling post can be built though.
Lord, I did not know that.
That is news to me. Well, I guess we'll build a hauling post here.
Jeez. Not a big fan of that. Uh, we will set it to one though.
And I guess we will set the workplace to this just so we have a hauler when there's nothing else to do. H, not a big fan of that. Not a big fan of that.
Okay. Is the injured be in the bat? Yes.
Okay, that's good. Uh, yeah. These are going to die, aren't they? 10 days. Oh, no. No. They will they'll be fine. That will be fine. Uh, all the wood not yet chopped here. We are getting so much wood from this. Eight freaking logs each. Love it. Love it. Love it. Love it. Um, we could make stairs in here.
So, we can already make the floodgates here and just have them open.
You know what I mean?
These are just going to be lowered to full low cuz right now they're not really doing anything yet. Whoa, look at all them beavers. Okay. Um, hauling post is not done yet. Still requires 10 planks. Oh, shoot. We're not getting planks. [gasps] We're not getting any planks.
Oh, bad news. Beer. Beer news. Bad. I can destro this thing. And I think we will get all the materials back because the building wasn't finished yet. So, that is probably what we have to do just to get this hauler done, which means this will be done and then we can finally build planks again. Jeez, that was uh scary. Okay, we got ourselves a hauler, which means this thing is going to do its thing.
Uh, get some water in there, please.
There we go. It's spinning. Blanks are being built. Now we can return to set aside for dirt. This would be a waste to to get rid of it. Now we can return to the gear factory as well.
There we go.
Okay, that was silly to put it like that cuz now we can remove this path and build some decoration here or whatever.
There we go. Uh draw has ended. That is great news.
Water's flowing back in. It's going to fill back up and all the be is going to be more happy. Um, I'm not sure. I didn't really check how much water we lost.
That's okay. Oh, of course this guy wasn't pumping because there was nothing to pump. That's what happened. That's why we only had 28 bat water. Now it's going to go much more quickly. Okay, this is already built, which is nice.
Um, I probably will remove these stairs cuz we don't want beers to get in here when we do boom this so that they don't get uh dirty. Just just in case it's a bad night. Just in case. Uh, for automation wise, um, we would need a weather station, which is 300 science. We just need so much science.
Oh, lordy, lordy, lord. Uh, we just need the science man. Science man.
Uh, it would have been so nice if we could actually build stairs going down here cuz now they have to go all the way around here just to go all over this path again. Go to the storage here for the wait, not this, the planks or the planks is even more far away. The gears.
Eh, whatever. They'll just have to do some walking.
Some walking that we'll have to do.
We are at 23 + 5 babies. That's a good amount of beavers. Um, can always check this building to see if we have extra beavers, which we currently do not, which is also a problem considering these all need to be unpassed so we can get our water back.
And it means uh six beavers, six more beavers uh in those buildings, which means we definitely have a good bunch of buildings unstaffed. Um, yeah, we just need more beavers.
We just need more beavers. I'm not going to build another breeding pot. I think that's a bit too much. Although, we can build another breeding pot just we get them more quickly and remove them again when we are at a certain level of beverage.
And of course, there's another drought approaching. Um, that's yeah, that's that's I guess that's kind of okay. Let's set this to 85 just so we keep some water in here. It's not going to do much. It's in fact not going to do anything for us, but at least we have a little bit more water stored. Oops, we flooded it again.
Uh85 cuz then we have some extra water in here. Some extra water in there. Come on, water. Wait, why is it not going away? There we go. That's going away.
Yeah, we need to pay attention to that.
Um, I think I will set these two fully open.
I guess I can just remove them. No, let's just keep them here for now.
Um, why is this still flooded?
Okay, now it's going.
Now it's good.
Yeah, that's a problem. I think what I can do is just set this to a little lower to avoid that from happening probably. I don't know. Doesn't matter.
It's only temporary. That's fine.
Um hopefully this time it's a shorter route, but I don't think we're going to have any shorter draws. I think they're just going to be longer and longer forever and ever. Uh, you are not doing anything because all the log storage is full. Let's get another storage for logs and get that donso with it's a bit expensive to do this, but vertical is the way to go.
That is for sure. And we're building we're building planks relatively quick considering we got two plank builders now. That is good. That's some good good amount. So then we can continue chopping trees down here as well. Um, what is the next thing we're working on other than science?
I think we need to kind of stabilize our population a little bit more. So maybe I will build another breeding pot just so we can get them a bit more quickly. Oh, we could have also set this to two people cuz we only need two builders when we don't really have anything to build. And then we have some more peoples cuz we really need the science. We absolutely need the science.
Can we Yes, we can make a boom factory here. I think I will do that. But that means we also need to have this here which is a lot of planks again. But it's a must. So boom factory is 400. We are almost at 400. That's great news.
We can also also collect enough um science to unlock the number cruncher.
I don't even know if we can afford to build a number cruncher even if we uh uh technically we can make all the materials for that.
I don't think we will do that yet. Draw to start it. That's the way it is. Um do we continue pumping? How is our water supply? 1.3k. I think we can survive for that. But the problem is after that we'll have another like four or five days only to pump water up. So I think we'll just keep on pumping until everything is full just to be safe. Uh what are you complaining about? It needs power.
Oh heck.
Let's set this to regular. See if we get any beaver. Actually let's set this to a higher priority cuz this is important.
This is very important to actually keep going, I find. Uh, there we go. It's got more stuff again. And let us actually go for the boom factory cuz I think that is an important one. There we go. Oh, what is it cost? Planks, gears, and metal parts.
We We do have that. We do have that.
It's going to be a while before it's fully built, but that'll be okay.
What are buildings we can pass currently. I think we can pass you and I think that also means we can pass you.
Um because I guess we soon can also pass this guy. I guess we can pass, you know, considering it's a draw. Anyway, there we go. So, we have less buildings unstaffed. Um how are our berries? Are our berries just fully full again? In that case, I will pass you and get that done. So, how is the scraps? Scraps is doing great. So, we could pass you for a while, but also it's just a temporary measure.
Do we have another forester? Another logger? No, these are already passed.
I don't really think there's anything else we can pass. I guess we can pass one of these guys just to make sure we have all buildings staffed currently, which is nice.
uh 17 more gears and then this thing can be finished up.
Uh can start making booms, which is great. The problem is uh we can't use any of that yet. Uh question is, do we go up in the air here?
Um I think that's a wise idea. I think what we can do is build another one of those like this. Ah, this is such a bad location.
Like this.
This uh I'm not sure what you're going to be.
Uh let's set you guys to logs for now and get ourselves a path going here. But the real thing what I needed was a this storage which is not really it'll work.
It'll work. You are going to be booms.
There we go. Uh that means we can also go away from here and put some more stuff on here. And that is good. Uh 14 more gears.
They are being worked at building some stuff because we had some people die of old age. Nothing to do in range. That's good news cuz then we can pause you and have you work somewhere else. Um, poor injured beavers.
Jeez Louise.
Medical bats. Uh, let's have some medical bats.
That's kind of nice. just to make sure they uh they got better cuz five injured beavers. Oh my god, this is not good.
Guess this also has a high chance of injury. Jeez, that's going to be a problem as well. That's going to lose us beavers.
And then we uh need more more more beavers.
I I want to kind of stabilize around 30 beavers for now. I think that is enough for what we have currently.
Um I think that is fine.
So this does this mean supply will last for 30? Like what is currently in here that will last for 30 hours? Cuz that's actually using a lot of stuff.
Not a big fan of that. Um you're unstaffed but you require I don't know how much you require. How much do you require?
120. So that is um 270 and this guy's 150. So we uh we have little a a little too few power, [music] but at least it'll be just a little. So that's fine.
Uh all our water stoages are full, so I will pass this just so Jesus. This is a freaking 20-day draw or something. Just so this will stay full of water just a bit longer. I guess we'll pass all of them again. We definitely don't miss any beavers working.
Uh science.
600 science is what we need to get to unlock the booms.
We haven't even built any yet because this still needs some more gears. There we go. Now we're gearing up again.
Uh, do we set this to only one person?
Cuz I think right now we're actually doing fine. Well, we got nine beavers that don't know what to do. Nine beavers that don't know what to do.
I guess we can set this to 10 then. There we go. We got 10 hollers.
They're really not going to do anything, but it is something. Um, that means I can build another inventor's hut.
Uh, I can actually build a bunch of them just so we get some more science in.
There we go. Cuz now we can have just just power farm some science for a minute now that we somehow I guess 1 2 3 4 5 6 7. Yeah, that's already seven beavers. That's That's a bunch. Do we ever actually get any use out of you? Did we have a storage for you? For the mangrove things? I don't think we have a storage for that.
Uh they are really not doing that great.
So, we're going to pass you because we are definitely not going to be getting any fruits there soon. So now we have six inventors hots running which is six science per hour which is uh 6 * 24 per day. So that's not too bad. We can let them run for a bit and be happy.
Um I don't know why we have so many but there's nothing we can do with them. The injured beavers did get well very quickly. That is really nice to see. Um, I guess what we can do and should be doing is just getting more logs cuz we got the storage for that anyway. And there's plenty of logs to chop here.
That is um good to go. Ready to chop. I think these two are made for logs right here.
So, we just store a whole bunch more logs cuz why not?
This thing's almost on. Two more gears.
We got one in storage. Just need one more gear and then we are good and we can start making booms which is also nice. There we go. This thing you are going to build explosives and don't you dare tell me otherwise.
Nice. Once we have booms we can make some more puddles as I said. Uh, let me let me let me let me let me um untree this so that once this is all chopped, [snorts] we can build a bottle here, which should be good for a good punch.
And these trees should never be uh bad again. Does mean I want to unpause you cuz we need to regrow all those trees there.
I still wish you could set priority cutting just to make sure that we um got the right trees first. I guess we can unset all of the others, but that's that's too much of a hassle.
Got 400 signs already. That's pretty decent. That's pretty decent indeed. Uh I think this is a good base to to leave it. I think next time we're going to definitely get the science in. We're going to make some booms. The first thing we need to do is boom a bunch here so we can be more safe for batite which means we can build a larger reservoir here for water and it will make it a bit more safe as well. Um yeah, that's what we're going to do. Does mean we need to unlock valve as well cuz I want to have a valve at the bottom that slowly lets water through and make sure that we keep on having water here. That will be the case. All righty then. Hope you enjoyed this episode. If you did, feel free to like the video, maybe subscribe if you haven't yet, and then I'm sure I'll catch you in the next episode again.
Thanks for watching.
Bye.
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