The video effectively demonstrates that even the best game design is useless if the server infrastructure can't handle the data load. It’s a clear look at how technical bottlenecks, not lack of vision, are the real enemies of complex simulations.
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4.7 Test: Tech Preview Transport system, get used to ...Added:
Hello everyone. The tech preview of the shuttle transport system is now on wave one, so I took a look. This is the current version 1.16.5.0.3.1.7.
When this tech preview was in the hands of Evo cat e, I read some strange things. For example, elevators are now just teleporting, so I wanted to check it out. I spawned my Idris and I wanted to go to the lobby. Let's see how this went.
Okay, now I'm now I'm trying to get an elevator to here.
And it just doesn't [laughter] work.
Wow.
It's a new transport system and I cannot get an elevator.
And this is most likely a loop hop server.
Still nothing. Okay, that's too stupid.
Call elevator.
By the way, it says no F prompt.
I'm clicking mouse.
Wow.
So reworked transportation system.
$1 billion well spent.
Call elevator. It changes. Okay.
>> [laughter] [gasps] >> I guess this still needs work. We are of course in Area 18.
I think we are supposed to test this in Area 18.
Still nothing. No elevator shows up.
Okay, I guess this will be a very short test.
Still nothing. No elevator.
Let's suicide to the clinic.
I woke up in the clinic. Now I'm back at something quite interesting.
Okay, so the route is a bit different.
We are now staying on the left side.
Look at this, O'Neill. So 18 hangers to lobby elevator still don't work. So it was not me. This is a general problem.
So I suicided to the clinic. I'm back in the spaceport and now none of those elevators work.
Cannot call any elevator to my personal hanger.
And I'm not the only one. Here are just two messages I got in like 10 seconds.
Yeah.
We are stuck. No one can get anywhere.
And this is a big rework. It's a big transport rework.
We cannot get to our hangers.
And you cannot get from our hangers to the lobby unless we suicide into the clinic.
Wow.
Menu lock if you want to go back into a hanger. Yeah.
Fantastic. I guess I don't need to test this anymore today.
Of course, this is a tech preview. No one expects perfection from a tech preview. However, this was already in the hands of Evo cat e. I recorded this yesterday, so I still no new patch. If I would hazard a guess, let's say if we assume the new transport system works perfectly without any bugs, the new transport system still has to deal with CIG servers that are way overworked, especially since 3.18 and January 2025 when we get static server meshing with a much higher player cap. And in 4.5 we got engineering and now CIG servers that are way past capacity have to keep track, have to store, and have to distribute even more data. Again, I guess, but I think CIG has to fix the core issue of this game, servers that cannot deal with all the data. We have massive interaction lists. We have massive do things, even do things our players and NPCs at walking speeds.
I'm clicking on the elevator button. You can see it changes to elevator called for a split second and it goes back to default. As long as the core issue that CIG servers are massively overloaded is not fixed, I don't think it makes any sense to have a transport system rework on top of this. Thanks for watching and see you next time. Bye. Auf wiedersehen.
>> [music] [music] [music] [music] [music] >> Hey, you're still here. You might want to join me on Twitter or on Plus Guy.
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