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Here's why we actually don't need Ray Tracing (or Path Tracing)
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282 vues24J'aime4:42n3x_ifyVersion originale : 2026-05-29

Traditional rasterization, when properly optimized, can deliver visually stunning graphics without the severe performance penalties associated with ray tracing, as demonstrated by Forza Horizon 6's rasterized lighting achieving realistic visuals while maintaining high frame rates, suggesting that developers should prioritize engine optimization over relying on ray tracing as a shortcut for visual fidelity.

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