Version 6.7 of Genshin Impact introduces a new Chronicled Wish banner system featuring Chevreuse, Yae Miko, Cyno, and Wriothesley alongside their signature weapons, with a unique mechanic where players select one target before pulling and accumulate fate points to guarantee their chosen character or weapon; this banner coincides with major character buffs tied to the new Stellar Superconduct reaction system, which upgrades Cryo + Electro Superconduct into a powerful field that buffs party damage and enables new team archetypes.
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HUGE 6.7 BANNER SYSTEM EXPLAINED!!! NEW CHRONICLED WISH CHANGES, BUFFS & META SHIFT - Genshin ImpactAdded:
There is a lot of confusion going around right now about the new banner system coming in version 6.7 [music] and I want to clear it up properly because I keep seeing people misunderstand what it actually is and how it works. This isn't just a standard rerun banner and it isn't exactly the same as previous chronicled wishes either. It's something more specific and more intentional than that and once you understand the full picture, the buffs, the reaction system, the banner mechanics, [music] it all clicks together into something that's actually really exciting for a lot of players. So let's break it all down. 6.7 [music] information is still coming in from beta and things will keep updating. Subscribe and turn on notifications so you don't miss anything as the patch gets closer.
[music] I cover every meaningful update immediately. Nicole's banner is finally [music] live. To celebrate, LootBar has dropped a special redeem code for 5% off.
[music] Service availability is now more region specific so just double-check the supported currencies on screen before topping up. LootBar also offers discounted game keys with savings of up to 80%. Top-ups [music] process in seconds, payments go through secure systems, and there's 24/7 professional support if anything comes up. Use this code at checkout. [music] Link is in the description. Now let's talk about what's happening in 6.7. First, the big picture context because it matters for understanding why 6.7 is structured the way it is. Version 6.7 is the last patch before Snezhnaya. The game jumps directly from 6.7 into 7.0, no 6.8 bridge patch. Hoyoverse confirmed this officially during the two Snezhnaya and the future live stream. So 6.7 is doing a lot of heavy lifting. It's the final chapter [music] of the Natlan Cryo arc.
It introduces Sandrone as a playable character. It has major story payoff with the Archon Summit and it's also setting up the elemental meta for everything that comes in Snezhnaya, which [music] brings us directly to the buffs. Version 6.7 is giving meaningful kit upgrades to several older characters, and these [music] aren't minor number tweaks. They're actual mechanical adjustments designed to make these characters feel relevant and competitive in the new meta that Snezhnaya is introducing. The characters getting significant [music] upgrades are Cheeki, Yae Miko, Cyno, and Wriothesley.
Diona's C6 also gets an update, and a few others receive smaller compatibility adjustments. The reason all four of these characters [music] specifically are getting buffed is directly connected to the new reaction system called [music] Stellar Superconduct, which I covered in my Sandrone kit video. The short version is that Cryo plus Electro Superconduct is getting a massive upgrade into something called Stellar Conduct that creates a powerful field, buffs party damage, and enables a whole new team archetype. Cheeki and Wriothesley are Cryo, Yae Miko and Cyno are Electro. They are literally the characters that benefit most from this new reaction. The buffs and the reaction are designed to work together. Cheeki's glow-up is the one people are talking about the most. She's getting coordinated Cryo attacks, shorter cooldowns, and multipliers tied to Stellar [music] Superconduct that make her far more interesting than the pure healer identity she's been stuck [music] with for years. The community has been memeing about Cheeki being a bad pull since launch, and watching [music] her suddenly become a legitimate team piece is genuinely funny and genuinely exciting at the same time. Yae Miko is getting enhanced Sessho [music] Sakura uptime, longer turret duration, higher crit, and strong reaction-based bonus damage. A lot of players are saying this is actually one of the stealth strong buffs of the patch. She was already popular, and now she's getting meaningfully more powerful. Cyno is getting a smoother gameplay experience overall, more flexible [music] elemental skill, better energy economy, and huge elemental mastery multipliers [music] that finally reward the Hyperbloom and Quicken playstyles his kit was always gesturing toward but never fully delivering. Wriothesley gets improved combo fluidity, some built-in healing, extra Cryo application, and direct Stellar Superconduct bonuses that turn him into a more aggressive [music] reaction-focused DPS.
These aren't reaction bandaids, they're genuine kit improvements that make these characters feel like they belong in the current game rather than relics of a past meta.
>> [music] >> And the timing is extremely intentional because the moment the 6.7 patch drops and people see what these characters can do now, they're going to want to pull for them, which is exactly where the new banner comes in. Okay, so here's where the confusion lives. A lot of people are [music] calling this the new Chronicled Wish, and while that's technically accurate in terms of the banner type, it misses what makes this specific one [music] different from every Chronicled Wish that came before it. Chronicled Wish has existed [music] since version 4.5. If you've used it before, you know the general concept. It's a targeted pity banner where you choose one specific five-star as your goal, and the game guarantees you eventually get exactly that character or weapon.
[music] Previous Chronicled Wishes were themed around regions, Liyue characters, Inazuma characters, Fontaine characters.
They were essentially nostalgia and accessibility banners. Here are some old characters from this region, pick the one [music] you want, pull for it with a targeting system. This one is fundamentally different in its purpose.
It's not nostalgia-based, it's revival-based.
The pool isn't characters from a region, it's specifically Chevreuse, Yae Miko, Cyno, and Wriothesley alongside their signature weapons, chosen specifically because they are all receiving major buffs in this exact patch. Hoyoverse is showing you what these characters can do after their upgrades and then immediately giving you a targeted lower frustration way to pull for exactly the one you want.
>> [music] >> That's the new formula. Now, let me explain how the mechanics actually work because this is where a lot of people get confused. [music] Before you pull a single time on this banner, you have to choose your target, one of the four characters, Chevreuse, Yae Miko, Cyno, or Wriothesley, >> [music] >> or one of the signature weapons from the pool. This is your chronicled path and there's an important rule here. If you pick [music] a character as your target, you are only competing within the character pool. If you pick a weapon, you are only competing within the weapon pool. They're completely separate.
[music] No accidentally pulling a weapon when you wanted a character. Five-star pity still works the same way. Soft pity around 74 pulls and hard pity at 90.
When you hit a five-star, there's a [music] 50% chance it's exactly your chosen target. If it's not your target, you receive one fate point instead. When you accumulate enough fate points, your next five-star is guaranteed to be your chosen target. Then after you successfully obtain your target, everything resets back to zero. The key things to understand are these. You can change your target mid-banner if you decide you want someone different, but doing so resets your accumulated fate points. So if you're one fate point targeting to Yae Miko and you switch to Wriothesley, you lose that one fate point. Don't change unless you're sure.
And the other important thing, pity and fate points [music] do not carry over to future chronicled wish banners. Whatever you accumulate in this 6.7 banner stays only in this 6.7 banner. So if you're thinking of pulling a few times now to build fate points [music] and then finishing next time around, that doesn't work. Now, the chronicled wish isn't running by itself in 6.7. The full banner picture for the patch based on current leaks is actually stacked.
[music] Phase one is Sandrone as the new limited five-star alongside Columbina on rerun.
>> [music] >> Sandrone is the Fatui Harbinger, the Marionette, and her kit is built around Stellar Superconduct, which ties directly into all the buffs we talked about. Columbina getting her first ever rerun in this exact patch [music] is genuinely exciting for players who missed her, and the Fatui narrative weight of having both Sandrone and Columbina on the same [music] phase is significant. Phase two is Raiden Shogun as the expected [music] rerun, and the synergy here is also intentional. Raiden is one of the best off-field [music] Electro applicators in the game, which makes her a natural teammate for Sandrone's Stellar Superconduct teams.
Putting her on rerun in the same patch where Stellar Conduct is being introduced is not random. The Chronicled Wish is expected to run alongside this, likely in the second half of the patch after you've had time to see the buffs in action, which is the point. You watch Chevreuse doing damage, you watch Yae Miko's turrets critting, you watch Wriothesley melting enemies, and then you have a targeted system to pull for exactly the one you got excited about.
So, that's the full picture on 6.7's banner system. Last patch before Snezhnaya, major buffs for Chevreuse, Yae Miko, Cyno, [music] and Wriothesley tied to the new Stellar Superconduct reaction, [music] and a Chronicled Wish banner that's using a completely new formula. Not [music] regional nostalgia, but character revival paired with targeted pulling. It's a smart move by Hoyoverse, and genuinely exciting if any of these characters are on your list. Subscribe so you don't miss any further updates on 6.7 as beta continues. Leave a like if this cleared [music] things up. Thanks for watching. See you in the next one.
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