This interview offers a sophisticated look at how marginal gains and meta-awareness drive competitive success. It is a masterclass in tactical discipline for the serious TCG strategist.
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Regional Champion Run w/ BigONotation | Star Wars UnlimitedAdded:
Hello everyone and welcome back to the Nexus. This is Emmy and today we are celebrating yet another amazing result.
Uh we went and did it again. Uh the Nexus took down the original at Prague.
Olli did an amazing thing with his Akbar. the only Akbar enlisted in the 700 players tournament, taking it down.
We're so proud of him. Ollie, welcome.
How you doing, bro?
>> Yeah, doing great. Couldn't be happier about the result. Uh, not only have we gone back to back, but I was able to do it with, you know, one of my favorite decks in the game, like my pet deck.
I've been playing it for on and off for a year now, but doing a lot of testing with it, especially post rotation because it didn't lose a whole lot and it gained some really cool cards. So, yeah, it's it's been very fun to be able to show it off so much. Amazing. It was such a great time this weekend together with the whole team. In this video, we will just talk about your experience uh in the tournament. We'll go through some of the key moments on the stream cuz you were featured quite a lot. Uh and we'll just celebrate uh your amazing run. But then we'll have our usual out of room report. We'll talk about the whole team experience. You will record a master class with Frankie which will be on this channel. but also uh you'll be making a metaphy full guide on Akbar going more into details into all the matchups into how to play the deck and future iterations. So, we'll definitely leave a link in the description. But with that out of the way, let's have a look at what you've done here. First of all, ah come on, we got to hear sector and regional both. um taken down by the Nexus on green and yellow um combination. Shout out to uh Arthur as well. But let's let's have a quick look.
So obviously uh you played in the premiere because um didn't qualify on the limited. The limited was bit of a weird day to be honest I feel like but thankfully it went that way.
>> Yeah. Yeah. Much happier with this result for sure.
>> 100%.
So first of all let's talk a bit about Akbar. Um you know you mentioned that has been your uh you know kind of like passion project for a long time and you know you took down uh UKG last year.
You've been playing it at the invitational. uh on the Discord uh community. You can join it in the description. Ollie has been talking about this deck for a long long time.
What made you pick this deck for for the regional for such a big tournament? So, I think we're all pretty aware that the meta is like very open right now. It's been quite healthy. There's like the established top three decks of Boba, Lando, and Obi-Wan. And then there's like a lot of tier 2 decks and tertiary decks below that that are all pretty like strong as well. Like there's not a huge power level difference between a lot of these decks. And it's caused the meta to be a lot of like matchup roulette as well. So to be honest, I went into the tournament um and I did the same thing with the London sector. I also played Akbar. Slightly different list but very very similar. Um, and I went into both tournaments with the mentality of like the meta right now is like very matchup roulette. Obviously, there's some decks that have a better spread of matchups, but it's it's still not guaranteed that it's going to take you to day two or top eight or anything like that. So, I might as well take the deck that I feel most confident on that I know that I'm like I know the deck inside out.
And if it's a bit of an off-the-wall deck, then it's going to give me a little bit of surprise factor as well.
People won't know what cards to play around, what to expect, how I'm going to play the game. Um, and so that's basically why I landed on Akbar is cuz I I love the deck and I think that there was good room for me to just pick a deck that I loved and um try and fine-tune it to the meta. I think the deck naturally has a really good Obi-Wan and Lando matchup and so I mainboarded a lot of anti-pace stuff. Um, it has like kind of a 50/50 matchup into Boba. It very much depends on your draws, but it's it's not necessarily like unfavored and it does it has a decent spread into the the lower down decks as well. Um, like the dedras, that sort of thing. Yeah, I think as a team we came to the conclusion that yellow green arrowism has, you know, a very very strong package both in in tempo and kind of like light late end game. The one glaring miss is removal which we'll talk about like you kind of like fixed uh in a way. Um but we'll see we watch kind of like one of your uh games in day two.
This is the game that kind of like locked you in for day two where you were 5 uh going into 6.
>> Um for people like that like don't really like understand like what is this deck trying to do? Like what type of deck is this? Do do we want to like maybe let's talk about the leader a little bit and then like what are you trying to achieve with the with the deck?
>> Yeah, of course. So, the leader on the front side, you get to pay one. Uh, you tap a unit on either player's board, uh, non-leader unit, and then that player creates an X-wing.
So, you can use it on your own units to just give you like really good value.
Paying one for a two that doesn't cost you a card from hand is way above rate.
Um, and then you can also use it on your opponent's units if they're like threatening lethal with cards or just you need to um make sure that you don't take a big swing if they're slamming upgrades on a particular card. And that's kind of shows the inherent like game plan of the deck is it's a value deck. And that's exactly the kind of deck that I really enjoy playing is decks with a lot of inevitability. Uh that I can just sort of take these really menial actions to give myself a little bit of value every turn uh whilst trying to control the board and then suddenly I'm ahead in the game by like four or five units out of nowhere. Uh and I can basically kill them in like one or two turns from full health. Um that's always been my preferred style of play in every card game. And so that's why Akbar really speaks to me. Um, and yeah, the general game plan is just to like keep trading down the board because you know you're going to win in the late game against almost every deck. Uh, and take every opportunity that you can to create another X-wing because in the early game, these X-wingers, these X- Wings are going to force removal cards out of your opponent before they get to like 7 8 n mana where they can play cards that just ward wipe you. Um, it's going to force like little bits of removal or like trades. you can trade with their space units. Um, and then once you get to that later game, you have enough bombs that the the board wipes that people could be playing doesn't really matter. Like Queen Amadala is a great example, Kellerin Beck. You have so many ways to refill your board that one of the decks weaknesses in having your board entirely wiped. You can't create any more X- wings. Um, is no longer really that much of a weakness.
>> Yeah. Yeah. Yeah, know it's extremely grindy deck. Uh I think uh you would also describe it that way with um a really really uh kind of high potential of comeback. Uh it's it's really always like in the game. It feels like we'll talk about our matchup which I think is a clear example. But the skill expression in this deck is extremely high and I couldn't be more happy for you that you know for for this result but for this result on this deck because I truly believe that people can see and got to witness the amazing talent that you have uh you know in car games and in this game in particular uh because I I truly believe that um you are uh um a prodigy and I've told you this many times but yeah couldn't be happier for you bro u I think uh you know just want to go quickly through the tournament cuz this run is just unbelievable like you know people need to take note and honestly check this score because uh not only you made day two uh you went undefeated uh you only dropped three games in the whole day one uh with like 20 against matchups that like I want to hear it from you like they're not necessarily um you know in your favor. Um so in day one you start at 3 0. Anything you want to like actually mention in particular against Londo Lake Country cuz um you know our friends from ECL shout out to them obviously um you know they've been preaching about the Lake Country matchup. Let's uh let's talk a little bit about like the beginning of the tournament against this deck.
>> Yeah, of course. So, this deck naturally is very well positioned into lander Lake Country. Like, um you have so many ways early on to just control the board. Um you can just keep hitting into all of their spies and you're not really you're not really threatened by a lot of what they do. You also just have enough sentinels to like block up um all of their ground stuff and they're they're a very ground focused deck most of the time, right? So you can just gum up the ground very quickly. Uh and then as soon as it gets to the point where you're both playing bombs, not only do you have more bombs, but your bombs are often times more impactful, um because you're able to like you're both two for oneing each other a lot of the time with the Qui-Gons and the Mandalorian and stuff, but that just means that you're going later into the game, which is where the fact that you have so many more bombs is so impactful. Um, and the lost and forgotten is huge because if you have a turn where they've been able to play a bomb and you don't have one, you can just kill their bomb with your turn and you're kind of back to resetting the board, which is fine for this deck. Um, however, in that first matchup, so I sat down against the Lando Lake and I was like, "Okay, this is this is what I want to be seeing early on. This is great."
>> Mhm.
>> But I think he was playing like a much more space focused Lando Lake. Um he was still playing like the codereaker package and a lot of the standard stuff, but he was specifically trying to drop stolen 80 hauler. Oh yeah, you can see the list now. He has dropped stolen 80 hauler on turn two every single game.
>> Um which is a card that I think has been starting to get trimmed from some of the Lando Lake lists >> already.
>> And then also this four mana four five sabotur in space. So a lot of his early turns he'd play like a turn one guy and then turns two, three, and four would be stolen 80 hauler, a four drop spaceship, and then light maker.
>> Mhm.
>> And that was a lot scarier for me to play into. Not only because I was, you know, mulliganing to interact with spies and ground units a lot more, but um also just because like naturally my deck doesn't have as many answers into the space lane. I don't really have any sentinels there outside of Liberty. Um, and I got to say that matchup felt like one of the closest matches I've ever played.
>> That's the one really. Yeah. So, this was when when you dropped one game, but I think it's also the matchup that you came to to us through a break and you were like, I just did >> the craziest thing ever. Was that Yeah.
>> I um there was a point where I had uh on my deploy turn, I played Crucible. Um, and then I just claimed as soon as I could so that on seven resources I could play Mon Mothma. And my Mon Mothma cleared, uh, his Lando Leader, a Liberty that he cheated out, a Light Maker, and a stolen 80 hauler. Uh, and all four of those units were putting me in lethal range at that point. So I had to clear the entire board, and Mon Mothma did it perfectly and left me with like three units left. Uh, and it was cuz like crashing the Crucible in to then buff all of the X-wings twice was actually so clutch there. Uh, and then game three I was just had to keep making plays that put me one health above a potential aggressive negotiations.
Um, there was a point where I had to use Lost and Forgotten rather than playing a Liberty just to kill a stolen 80 hauler because it meant that he couldn't claim an aggressive negotiations on his Lando leader the next turn. Um, because the the three heal actually just saved me from that enough. Uh, and it also played around Rose Tiko cuz it was his only unique non-unique unit at the time. Um, and there was another point where I had to hold onto a Mandalorian uh, and just take like really menial actions throughout the whole turn to play around the roast Tico coming down and lethaling me again. Um, so yeah, there was like some really insane plays that I had to make where I was thinking like two or three actions ahead. Uh, and it was it was terrifying honestly, but we managed to take it.
>> We you got there and um, kickstarted your tournament. I think uh you touched on one card that I did did want to talk about. So as I said like when we you know talk with the team and like discuss like what goes what what stays like I think you have been the one like pioneering the the three lost and forgotten and and we were talking about like one of the the missing part of this color combination is this like stray removal. Obviously, we have some good tempo options with the um the ax forgets and beguile and protect the pods, especially in this deck with your leader uh having eight HP is a phenomenal uh removal option. Uh but it's still not straight removal. Um so uh just briefly let's touch on lost and forgotten and also like um just for the listeners like why not watch this for example which would be in color and is still like quite like a temple play.
>> Yeah of course I got to give a massive shout out to John Rose um for this one.
One of my locals um and the brother of Tom Rose which I'm sure a lot of people know as well. Um he has been working on Akbar with me for a while now since almost the start of the set release um cuz he really enjoys that sort of late game control value play style as well and so he picked the deck up and we've been working on it together and he came up with the idea of the Lost and Forgottens as well as a couple of the other spicier cards in the list, the R2s and the Monmoffs and stuff. Um and yeah, I think the Lost and Forgottens are amazing. I was only on them in the last week or so >> because he was very adamant that they should be played in the sideboard. Um, but my logic was that it felt like a card that should either be in the main board or not in the list at all because it felt like it was good into every matchup. And I think we had the same problem with the third copy of Protect the Pod for a while where it was like it was being sided in in every single matchup, but we just didn't know where the space came in in the name board. So I I just played with like an older version of my list for a little while trying to figure out where these like weaker cards were and where I could find slots for some of these cards. And I figured it out in the last week. um tried out the third protector pod in the main board, the three lost and forgotten, and it was just working so much smoother.
>> The lost and forgotten is so helpful because the all of the cards you want to kill are eight costs. You want to kill liberties, Mandalorian, uh Yodas in the Obi matchup, and then Devastators in the Boba matchup, and then all of the like capital ships in the Orus and the Dedra matchups. And all of the relevant ones cost eight. Um there is like Canwell, Arassic Cruiser, and Qui-Gon Jin. Um which do cost seven, but like you know, it's one turn later. It's not the biggest thing in the world. Um and that's the reason why you play Lost and Forgotten off color over something like uh it's worse, which is just seven cost neutral killer unit because you you kill the unit all of the relevant units on curve anyways. Uh, but you get an additional heal three, which is especially relevant in the Boba matchup because of the indirect damage that they can do.
>> You heal up like most of a devastator coming down and hitting you for five.
Um, so it can put you out of those ranges, puts you out of aggressive negotiations ranges sometimes.
Um, and then the other argument is to run direct because most of those cards outside of Yoda is a vehicle.
>> Yeah. Um, like all the capital ships are vehicles. Obviously, Devastator is a vehicle, Liberty is a vehicle. Uh, and it's especially relevant in the land of lake matchup because they can cheat out their liberty on six resources, which is where de uh direct hit comes in.
Um, but I ended up just sticking with the lost and forgotten for the extra flexibility and the healing. I I felt like the healing was especially relevant in the boa matchup because direct hit was also kind of only a removal card you were going to use on Devastator anyways.
Um and it gave me that flexibility in game one, especially if I played against an Obi-Wan cuz then I can always just deal with their Yodas. Um but yeah, direct hit was in the sideboard for those like the Lando Lakes and the Bobas especially, but also just more removal against the slower control like capital ship decks.
>> Yeah. And uh I'm sure it came up a lot like we we faced each other on round four. We're both 3 and 0 and like unbelievably we paired up cuz there must have been at least 200 people >> on 3 and 0. Uh the match was >> I paired Rohan next round as well. So >> yeah, exactly. The the Yeah, the matchup was a bit rough cuz I was on Lando uh data vault and you know we're essentially trying to do similar things.
>> Yeah. But um you know I ramp a little bit faster but your end game is a bit little bit more solid still. I think like game one was like I was like ah he's going to scoop. I think I win this.
And then I had a turn where I had nothing to play and like to what you were saying the the the deck is so grindy and has so much comeback potential you just you know swung back.
>> Yeah. Yeah. Yeah.
>> Yeah. When we played there was in that game one there was about three different turns where I considered scooping.
>> Mhm.
>> But the it's really hard with this deck because >> there's so many points where you do have the chance to come back. If you just keep drawing bombs and and your opponent has a turn where they play like two two drops, >> you just win the game immediately.
>> Exactly.
>> So like sometimes you just have to stick it out and Yeah. against you. You had a turn where you had a depper on board and like two deppers in hand and nothing else really, which was ridiculous.
>> Yeah. But um yeah, that that set you off uh to uh four more wins. Um anything in particular from day one that you want to talk about before we dive into day two?
>> Um I got to remember my matchups from day one now.
>> Let me show them to you really quick.
>> Yeah, that'll be good. So you went against the uh uh Ron two scoops. Shout out to them with mole. And then there was Kazuda um datavolt uh or singing from Talleric from DSP.
Shout out to them. And then a Boba Fett lake country.
>> Yeah. I mean I think all of the matchups I think the hardest matchups were definitely I mean the ones that I dropped games to.
>> Mhm.
>> Makes it kind of obvious, right?
The Lando Lake, we already talked about how they were going a lot more space focused.
>> Um, Rowan on the mall was really scary.
Like villain blue force decks are really scary for this deck because they can just keep removing all your threats every turn.
>> Yeah.
>> Um, so you can't really start to generate X- wings and get ahead on the board at all. And they present new threats every turn whilst removing your board. Um, so I think like Talzin is a really hard matchup for this deck. Uh, and Maul as well.
Um, but the mall with the later flip and everything just gave me kind of an extra turn to allow me to get to those bombs and that was just enough to help me stabilize into Rowan. He absolutely destroyed me in game one um with really good manipulation of constructed lightsaber to put like his Darth Maul leader out of Mandalorian and Qui-Gon ranges. And then uh there was another point where he dropped another constructed lightsaber to put his units outside of my ambush ranges.
Um but yeah, games two and three I was just able to take the game to that longer game. I think game two we went up to like turn 20 or something. It was actually ridiculous.
>> Oh my gosh. Okay.
>> And then Boba Lake Country is like, like I said, it's kind of a 50/50 matchup.
Like sometimes you draw the cards uh and sometimes you don't. Sometimes they slam like double devastate after you've dealt with their boards and it's just enough to push through. Um, something that's really important in the Boba Lake country matchup specifically is protect the pod is especially important because it's kind of your only way to deal with their leader.
>> But the hardest thing is when they flip their leader onto punishing one, which honestly happens most games because you can deal with all of the units up until punishing one.
>> Yeah. But generally they play punishing one, you don't have a way to deal with it and then even though it's their only unit on board, they flip Bobber onto it and then it's just invincible because it's nine health.
>> Um so what you really need to do in that matchup is you need to be saving protect the pod and Jinoso because then on your flip turn um they'll get one swing through with their Boba leader. you can flip uh Akbar and then you can use Jin to give Akbar an experience and then you can protect the podit for nine which deals with the punishing one plus the bober on it. Uh and then from there the only thing you have to worry about that is really hard to clear is the devastators which is why the lost and forgotten is so useful.
Yeah, that's uh that's really cool actually combo. I think Jin or so uh came up um to give you the win in top eight which is what I actually really want to talk about. So, you finish day one 8 and 0. Uh you get into day two where you lose your only game against uh a Ular and Red 2-1 and then you lock in for top eight. You're already like super excited about this amazing amazing results, but then you go on and you do the craziest things in top I think. Um, you know, this in particular was again, talk to me about the Ularan match up because like you beat four during the weekend. Sorry, you beat three out of the four.
>> Yeah.
>> Yeah. It seems like Ularen was quite popular, but walk me through like this this uh this game. Like did you think like you could win here? Like you were already one down.
>> Yeah, I um I did not think that I was winning this game at all. I I was really hoping for him to just play like an invisible hand that I could take with the commander. I didn't see the line that I ended up taking until very late into the turn.
>> And a lot of the turn I just spent thinking like why didn't he just play the invisible hand? Why didn't he just play it? Um because it leaves up like a bunch of question marks of you know if I if I just claimed there he would have hit the L3 and got two units and then he can try and aggressive negotiations me with two units. If I don't claim then he can just claim I didn't have a way to deal with this L3 so he could just aggressive negotiations on that. So it was really hard for me to play around the aggressive negotiations here. Um, but the Ularan match up in general, I honestly think is actually quite favored for Akbar.
>> I've not had any trouble with it in testing.
I think that in day two, I played against some especially good Ularen players, which made it a lot harder. Um, but the the one that I did lose, I I know that I misplayed it. Um, because I just swung a unit to trade before using the protector pod to deal with the Devastator. So, I just couldn't kill his Devastator from there, which was like stupid. Um, that game I think would have gone to a draw if I'd made that play because we were already in like this the >> turn before the last phase of time. Um, but I don't know how it would have played out necessarily if it had like time hadn't been a factor and I had made the correct play there. Um, but yeah, I got to say like this play with the um tapping the L3 to commandeer the token was probably like the best play I've ever made in Star Wars. It was >> it was so cool to see that line. And I said after the game, I was like, "If I lose this match now, I don't care."
Like, I I found the coolest.
>> That was enough. Yeah. So, you need 18 damage. You have uh 16 on board.
>> 15?
>> Sorry, 15 on board. Um, and yeah, you start counting and you realize, okay, I need Yeah, I need three more damage. How do I get to do this three more damage?
So, you tap the L3, give X-wing, takes initiative, command deer on the X-wing, and then we see that Jin Erso for the plus one plus one. And I feel like everyone was like, "Whoa, this was like the coolest thing ever."
Honestly.
Yeah. Yeah. Can imagine your opponent was like, "Oh yeah, that's that's enough." Um, that was amazing. Honestly, I feel like after that, you just deserve to like go all the way through to be honest. Um, we then saw the top four matchup uh against the Kazuda. Um I believe it was a you know very tense up until the last game where unfortunately I believe Daniel didn't find a turn one. Is that correct?
>> Yeah. Yeah. That's right.
>> Still played a really tight game because that >> definitely >> Canyon Runner was there cleaning up, you know.
>> Yeah. I misplayed like once or twice in the later turns as well because >> if he'd seen a turbo laser salvo or a watch this the game would have been very close and I like those were cards that I had just completely gone off my radar at that point. I think I was I was too tired to be thinking that far ahead.
>> Absolutely.
>> But they're pretty big cards to be playing around that I definitely should have had in mind. Um, I think I did have a queen Amadala in hand, so I might have still been able to push through the last bit of damage, but it's definitely not something that I should have let happen like even in theory, you know.
>> Yeah, but I mean, as you said, extremely long days. This was day three essentially cuz you play limited side events and then day one, day two going into top eight like >> so much pressure. But then we were extremely happy to see this final with Alfie. Shout out to Alfie.
>> I actually have uh a message from him to you. Uh he wanted me to quote him on this. Um he said, "Ollie, what a player." Uh did not make any mistakes at all and absolutely deserved it. Uh especially on Akbar is Madness. Uh just a shame my distraction was broadcasted for everyone to see. Shout out. Shout out Alfie. Yeah, definitely. I I really enjoyed playing against him. I mean, we'd been chatting the whole day. Um, >> of course. Yeah.
>> And I think he went into day two X2 and then just completely smoked everyone throughout all of Sunday.
>> Yeah, dude. He was X2 and every turn he was coming back. We had like a a small headquarters.
>> Yeah.
>> And they would be like, "Yeah, one again. One again." And when he was locked in top, we're so excited for him.
>> Yeah. So like we got a UK final which is is so cool as well >> for the second time right cuz sector I believe was in UK final as well. Yeah, London was as well.
>> And then this moment was just, you know, we I think like everyone knew already.
Uh but then um you managed to essentially like would you say like Yeah. like go over um what the talin deck is is trying to do. And this is where I think Alfie realizes uh it's not much that can be done. Uh the Mafma coming down is incredible. Yeah, it's one of those cards where like >> it gives you so much impact when it's played, but if it ever sticks around as well, >> it's just game over. It's it's the Luke of uh set one, but in Green Heroes >> pretty much. Um yeah. Uh what what what was in your mind uh here?
Yeah, >> genuinely.
>> I was I was so exhausted. I felt like I was dreaming. Um cuz my my goal going into it was to make day two. I didn't have any higher expectations than that. Um I knew the deck was well positioned, but I didn't have like the confidence because it's a bit of an underplayed deck and um it's it takes a lot to go all the way like that. Um it it takes a lot of skill, but also a lot of luck, I will say. Um so I I didn't have the confidence in in both of those factors. I I wouldn't say.
>> Well, you surely did it and it's not a dream at all. Huge congrats, man. We're like so happy for you. You walked away with your regional medals, with all the the showcases, with a master set of Lless Time. Yeah, I got to give a big shout out to my locals for taking that and distributing it between their luggage. And I got to go pick it up on Friday from all of them cuz I had to I had to rush out the venue to catch my flight.
>> That's so funny. That's amazing. Again, huge congrats, Ollie. Anything you want to say before we wrap it up?
>> Go play a smackbar. The deck's really fun. It's quite hard to play, so don't get discouraged if you find it tricky because I also find it tricky. But yeah, try out some new decks. That that would be the one thing I'd say. Like the meta may seem established at any given point, but it's not. There's always, especially post rotation, there's always a deck that someone hasn't tried or 700 people haven't tried because you may be the only one to show up to a tournament on a deck, but that doesn't mean it's bad.
>> Yeah, this is something we will talk about soon. the fact that yes, doing meta reviews and metrop reviews is uh you know relevant, but at the end of the day, you're not sitting down in front of your opponent and flipping a coin and you're like statistically, you know, have that percentage of winning against them. There's a lot into, you know, using the right cards, predicting a little bit like the meta, and also prepare yourself. So, I think this is a really nice message to say like, you know, ultimately play what you feel confident confident about. And uh yeah, I think it's a great great message to end this this video. Uh we walked through all this this this amazing run.
Ollie has been such a great weekend all together. And again going back to back like honestly feels unreal uh for you guys Arthur as well like it's it's just so so amazing. Uh couldn't be happier.
>> It's crazy.
>> But you know next up worlds so better watch out everyone >> coming.
>> Exactly. Uh until then make sure to join the discord uh in the description. We have a very nice active community. Uh you can join. Everyone is welcome and we will be chatting about the Akbar list and all other lists coming up. So we'll see you there. But until next time, this was Emmy with Ali and we'll catch you in the next video.
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