In adventure games like Knightmare, players must follow sequential instructions precisely, solve logic puzzles using color codes and item combinations, and interact with NPCs to obtain passwords and progress through levels. The game demonstrates how adventure games use sequential instruction-following (e.g., 'sidestep left, go forward, stop'), color-coded navigation systems (red, blue, green, gray), and item-based puzzles (using items like spyglasses and eye shields) to create engaging gameplay experiences that test players' attention to detail and logical reasoning.
Deep Dive
Prerequisite Knowledge
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Deep Dive
American Reacts to Knightmare (#59) & (#60)Added:
Hello everybody and welcome back to another reaction video and welcome back to another nightmare double header. So, as discussed previously, I came into series 5 with low expectations uh because I did not think series 4 was very good. Uh however, uh we watched the first two episodes of series 5 last month and I thought it was great. Uh there was a lot of changes again uh but they seemed like positive changes this time as compared to the changes in series 4 that weren't.
>> [laughter] >> Um so yeah, lots and lots of positive changes um and uh I like the vibe so far for two episodes. So, time to watch episodes three and four of series 5.
>> [music] [music] [music] >> Great goblins, Pickle. The watchers have arrived.
Greetings, you lot.
>> You're late again. Pickle, get your elf brain down here. The team's ready to go and the dungeon's just about to unfreeze.
Sorry about this. Oh good grief, master.
I'm all temple disrupted. Where's the book? Where's the pen? Are you Charlie Brown?
>> Calm down, Pickle. Get a grip on yourself and let's get to grips with this adventure.
>> Coming, master. Coming. Ah, here we are.
This quest is for the cup that heals.
Guiding it are Darren, Daniel, and James.
>> Kids are not amused. And does near is young Richard D'Arvit. He's about 12 minutes down the path into level one.
Are they carrying anything? Oh, yes, master. A bunch of flowers and a pixie in a bottle. Oh, and they've just been accosted by that slimy vagabond Sylvester Hand.
All right.
>> let's see how they cope with old Sly.
Game on.
Oh, lovely old craftsman ship.
Hippies got no weapons. Nothing to protect himself with. What a pity.
Which I'll tell you about your worshipness. I'll look after all your things.
>> Open the bottle. So nobody can steal them, yeah? Open the bottle.
Oh, oh look, she's coming. Fie, fie, what's this great smelly thief done?
Making this awful stink.
Go away, stinker.
YOU SPOILED MY FLOWERS.
>> [screaming] >> OH, IT WASN'T ME.
IT WASN'T ME.
OH, OH, MERCY. MERCY, don't prick me no more, LITTLE FAIRY. OH.
YOU GET THE STINK OFF THE PIXIE.
A PIXIE WITH A PRICKING NEEDLE. SHE HAS NOT been gotten for. Get her off, your worshipness. Please get her off. I'm only Sly. We'll give you anything you want. Please. What shall I do? Tell her to say to Say say to Pixie um leave him alone if he to get the password. I could tell you the password for level one. Yeah, that's what I could do. I knows it, you know.
Did you hear that? He knows lots of things, Sly does.
What shall I do?
Agree with him. Say um say to Pixie Pixie.
>> Pixie, get in the bottle.
Yeah.
Would you want the password? Go get it, Richard.
Yeah, I'm getting out of here.
Password is samurai. Samurai. It is two now. You keep that little thing in that bottle away from me.
Oh.
>> [laughter] >> Oh. Everything smells nice again. Not going back in that smelly bottle.
NEVER, NEVER, NEVER.
THANKS FOR LETTING ME SMELL YOUR FLOWERS. BYE.
WELL, THAT UNSAVORY, if not insanitary, fellow with the hands, the hell he lied to his friends. Though I'm not sure that he has any. I'm not saying he'll be back. But I don't think Richard should linger. Go forward, Richard.
Okay, Richard. You're going around the house.
And you're going inside.
There's a stool of some sort up there.
There's a door in the field. You're heading for that and then Okay, Richard, just keep going now.
Richard's walking slow as hell.
He's He's just heading towards the door. Walk faster.
What did I want to say?
Hello.
>> [laughter] >> Stop, Richard.
Um you You look like you're in some sort of awkward silence or something.
And there's a barrel to your left. Food in it by all looks of it. And there's a brick wall in front of you.
Okay, side steps to the left.
Why did it get so awkward all of a sudden?
Up to him putting it in the sack.
We can Okay, Richard, put the bottle and the flowers down, down. You don't need any more.
That's true, you don't need them.
And when you're done that, go around the barrel. Oh, quick, Richard.
Oh, lord. Oh, no. Wait.
He's breaking the footage.
Oh.
Say samurai. Samurai.
Reminds me of the big thing in a big thing and whatever.
Thank goodness they have the password, master. From Aladdin. I should make for it very quickly.
>> Go forward.
They might make it to level two after all. Stop.
Turn left.
Go forward.
Stop. Some steps to your right.
And again.
Go forward. Next.
Oh, it's the helmet.
Where am I?
Um you're sort of in another courtyard and there's a monk or something.
Greetings top floor haberdashery necromancy at three knee dungeon ears, yes? I'm going down now, are we? Say yes. Yes. I thought so. I thought so.
Favor me with your name, my young descendant. Descendant?
>> [laughter] >> Richard. Richard. Ah, greetings >> [laughter] >> Richard. My name is brother Mace. I am a rising star of mother church. Rising star?
>> [laughter] >> All right. All right. I know I'll never make father that rich, but at least I made it to level >> [laughter] >> one. Now, you have to make it to level two. How are you going to get there? Any ideas? What should I say? For a wellway.
A wellway. For a wellway. For a wellway?
Oh, my dear fellow. No. No. No. No. No.
No. Wellways are quite virger. Old fashioned out cut. We are now into high technology. We're cutting out the wellway? For example, the descendant.
Oh, yeah. We have elevators now, that's right.
>> [laughter] >> You'll notice I did not say lift because that would be a ghastly anachronism.
You do know what an anachronism is, don't you? What should I say?
I'll say it's something from the uh uh from the past it shouldn't be.
Something from the Something from the future in the past.
Something from the future in the past.
>> Correct. What a learned young fellow you are. Well, as this does not really belong in this time, so you no longer really belong on level one. Now, come with me. Well, bro, what if he can't hear his own voice? He has to repeat what I say. Start it down. All you have to say is "Down, boy." No, LIKE A ROTTWEILER.
I'M IN very good form today. You are drunk. Then you must count six stages down before crying halt on the seventh.
Got that?
Good luck. Oh, and uh be sure to look out for the opposition, but I'm quite certain he's looking out for you.
Damn it, now there's a puzzle now?
Right, um go forwards.
There's a wall in front of you.
And so we're going to use it like a rubber mouse in a maze.
Shout "Down, boy."
Down, boy.
And when I say now, shout "Stop."
I hope you guys are counting. I've lost it.
Now.
Halt.
Okay, Richard, take two side steps to the right. Did he say halt?
Stop.
I think that might be part of the opposition's trickery team. Choose well.
Oh. Go to the left. Sidesteps to the left.
Yeah.
Stop.
Go forward.
Somebody get Bruce some coffee.
>> [laughter] >> HE'S GOING DOWN. WHERE am I? Well, I think there's There's There's a You're in a room that's red and there's three archways and there's a massive playing card with J written on it. So, I presume it must be a joker.
And there's a jester trying to keep still.
So, and what do you think? Oh, dear. It seems our old friend Motley has been rude to the wrong person again. Yes, master. I'm in a card. Someone's taken him out of the game. Or put him back into one.
>> [laughter] >> Yeah. How are you going to do that?
>> Are you going to get me out of this or what?
Ask Ask him how to get him out.
>> Use your loaf, film it, Ed. You've got to name the game that gets me back into the game, ain't ya?
Well, I mean, I can't do it. Not with the curse the opposition put on me.
Card. Think, Gumless. What's the simple game where the joker takes all?
Hurry up. What is it? I don't know.
It's so easy.
What am I going to do? What are the simple games?
War?
>> [laughter] >> Richard, do you know? No. Oh, no.
Oh, come on, Alister. Come on. Well, it must be a card game. It's a card game.
Come on. Oh, you're not a bright chap.
Oh, simple. What's he going to do? Oh, see, come on. I mean, I can't even I can't move. Uh, shout snap. Pardon?
Snap. Snap.
>> Oh.
They have gave it to you, didn't they?
You certainly took your time, didn't you? Richard Trigger came to us. And what's your name? Richard.
>> Richard. I'm going to call you Dickie.
You're not very clever, are you? Hey, y'all. Anyway, let's not linger about here. Otherwise, his awfulness might notice I'm gone.
>> he was going to call me Dickie.
>> for it, all right? Don't you ever play cards? Sometimes. You like You like snap, don't you?
Probably not. We sat at your shed, Richard, so we went in the forest.
You're climbing over tree trunks and going over the leaves.
You shouldn't be walking. It's good for you.
Ah, what to do now?
Oh, Dickie. Are you feeling tired, Dickie? No. No? Oh, all right.
Ah.
Dickie with the baby.
Ah. The unspoiled beauty of the emerald green wood.
>> [snorts] >> The fresh air, can you smell it?
The sounds of birds and other little creatures.
Can't stand it myself.
I'll tell you what. We're start a fire and wait for someone to bring us some supper. That's a GOOD IDEA.
>> MAKE ANOTHER BOW, LITTLE MAN, and I'll skewer you. Oh, look.
>> Tear another leaf, and I'll make you look like a dead hedgehog. Oh, wow. A dead hedgehog?
>> I'm sure.
Poor Dickie. You don't know what you're missing under that hat.
The last time I saw something as beautiful as this, I dreamed it was me birthday.
>> [laughter] >> Allow me to introduce myself. Motley at your service. My skills at your disposal. My heart at YOUR FEET.
>> OH, GET LOST, YOU undersized vandal.
The dungeon is >> Well, brother, it's in. But if you stay, you'll be shafted. What?
I think I'M IN LOVE.
WHAT?
I THINK I'M IN DANGER.
GREETINGS, TRAVELER.
I am the Green Warden, and Gwendolyn is my name.
What are you called? Richard. And your quest? For the cup.
Well, listen carefully, for within the forest I have been allowed me limited discretion to aid adventurers.
You must go down the path to seek supplies.
These are to be found in Ariadne's glade, where her victims have abandoned them.
Now, I don't need to tell you about Ariadne, do I? Once you have the supplies, you will be able to bribe your way through to the gate tower.
But you'll need to know the password for level two.
Now, I'm afraid I don't have it, but Oakley the treant will do us. Now, you must find him, wait him, and please him.
Look for the big oak tree, and remember [laughter] to shout loudly. Farewell.
You want me to what? I think she's gone now.
Can you see some sort of like a basket in front of you? A bit, yeah. Yeah, walk to it if you can.
What's on it? Now, what's on it?
Load of wood. Load of wood? Mhm.
I think it's just firewood, team. On your way, I think.
Okay. Um turn around, Richard.
Stop. Uh sidestep to your right.
Uh-oh.
>> Stop. Run forwards.
Run. Stop. Sidestep to your right.
Stop. Run forwards.
Wait.
Where am I? Richard, you're in the forest. There's not There's a treant with clues on it. Above you there's a web. So, you think we're in Ariadne's so what's on the what's on the tree trunk? There's some bread, a spyglass, gold, and a horn. Right, put the bread in your knapsack and put the spyglass in front of the eye shield.
No, no time for that. Hurry, hurry, they'll be upon you. Just just take it.
TAKE IT AND THE HORN AND THE HORN.
QUICKLY, RUN. Go forwards. FORWARDS.
STOP. SIDE STEP TO YOUR RIGHT. TO YOUR RIGHT.
Go forwards.
Okay, Richard, should you go in through the forest? There's like Panic Panic started so quick.
There were some red purple pink flowers.
And you see through the eye shield.
Yeah. The tree the um trees aren't very thick ones, are they?
Only one now and again.
Peter, um Richard, you're outside a big oak tree. So, I think we've got to go through open here, because Ooh, first things first, team.
Yeah. Let's have a look through that spyglass. Yeah, but before you do, put the spyglass in front of the eye shield.
Okay, have I got that over all straight yet? I don't know. I don't pay for exclusives, I pay for solutions.
Preferably violent solutions.
But, when it's not extreme violence, a little subtlety when the occasion suits.
A cunning trap can bring a tinge of satisfaction.
>> just do this all day? Does he just sit here and monologue 24 hours straight? Do you understand what to do?
Well, of course, that does your fair ship, your lordship.
With the aid of Gripper and Rock, I track him down and then I clap the irons on him.
Lovely.
And then I gives you a call.
But, just one thing, how do I get across the causeway if they're already across it?
I wonder if you can follow the simplest of instructions, Scarkill.
>> going on in the background?
>> Follow the color code, Skakill.
Red, blue, green, and gray. Or you won't live to see the day.
There.
At home, Skakill. Yes, Milord.
Let's hope you're not color blind, shall we? What?
Ah.
Away you go.
My security systems have reported a formal >> Put it down, Richard. Put the spotter signal Oof.
Now, we've got to call for the shout. So, shout awake your grace, the great one.
Yeah. Awake, oh great one.
All right, nothing's happened. So, Yes, it has.
Get up, big helmet. Place your hand on the tree, Richard. Yeah. Leaf and Glen, but I've overslept.
I've budded.
I've leafed.
Really, but I've missed spring.
I've gone and slept through the best time of the year.
Here.
Who are you? Looks like he's got a slight gimmick change. What should I say? Tell him your name. Yeah.
Richard. Mhm, what do you want then, eh?
Ask for the password for level two.
Password to level two.
Rough bark is what I say. WHY SHOULD I help you?
What should I say? Say, is there any favor we can do you in return? Pardon?
Ask him if there's any favor we can do him in return. Is there any favor I could do for you in return?
Well, I'll have to think about that for a minute.
Well, I suppose I'll help you.
But you've still got to learn a bit.
Tell I know which mother is my mother Mother nature? and your mother. Mother nature? Mother nature.
Say mother nature. Mother nature. Ah, that's true enough.
Right.
The password is leaf mold.
What is it?
You better get moving. It'll soon be autumn.
And then where will you be? Thank you.
Thank you.
Go forward, Richard.
>> Just one question, okay.
Hold up the eye shield.
Sidestep to the left.
What seems to be the eye shield again?
You go back on the dirt track and just let the eye shield do its course, I think. They might make it for this episode.
Go and try that. Any last words?
Come to the counter door.
Okay, you see Richard?
Yeah? Look. Um you're in a room and there's a mess there's a wall in front of you and there's a table to your left.
>> it's food. It's food. So Sidestep to your left.
Can you see it? And can you see the food? Yeah. Go up to it. What is it?
Is it food? Yeah, it's food. Put your headset on.
Is there anything Also a wall.
Yeah. Yeah. Root and fin master.
It's a blocker and a particularly nasty one by the look of it.
Password?
Say leaf mold. Leaf mold.
Oh, leaf mold. Okay.
Sidestep to your right.
Go forward.
I thought it was leaf mold. I was like, what the [ __ ] is that mean?
>> [laughter] >> Turn left.
Oh, sorry. Right. Keep going. Keep going. Stop. No. Let's keep going left.
That's it.
What if I go forward a bit?
Go forward.
Stop. So, I said to your left.
Uh-oh. Richard, stop.
>> Okay, they have the pattern.
>> Right. You are on a floor puzzle, okay?
So, we're going to have to use this color code, okay? So, just obey every instruction, okay? Okay. Right.
What's the first one going to say?
Right.
Go forward.
Right.
Stop. Stop. No, keep going. Keep going.
Keep going. Keep going.
Keep going. Stop. Turn slightly to your right.
Sit. Go forward.
Stop. Yes, go forward.
Stop. Turn right.
Stop. No.
Left. Sorry. Go left. Go forward. Your eyes are so bad.
>> [laughter] >> A little more.
That's it. Keep going. Big steps.
Okay, stop.
Um where's gray? Oh, yeah. Keep going forward.
Stop.
Turn to your right.
Stop. No. Turn to your left a little.
Go forward.
Stop. Turn to your left.
Stop. Go forward.
Yes, okay. Keep going.
I love this dude. He's so into it. Go Keep going forward.
Stop.
Yes, keep going.
Stop. Turn slightly to your right.
Go forward.
Yes, okay. Keep going.
Turn Keep going.
Stop. Turn slightly left again.
Yeah. Stop.
I mean, sorry. Turn left. Keep going left. Quick. Stop. Go forward.
Stop. Turn right.
Go forward.
>> [laughter] >> Yeah, keep going. Quick. Run.
I can't believe I made it.
>> [laughter] >> Richard. Yeah.
We're selling you the eye shield. Yeah.
You're going up some stone steps. The walls are made of big rocks. Looks like you're in a courtyard.
>> No, rocks is. Is that you on the Yeah, you're on the You're on the battlements now. Yeah. You're heading towards the door. We're looking out over the courtyard. You're on the courtyard.
>> You're on your way down.
You're now heading into a door.
They're about to call time.
Okay, we Richard, you're in a like stone room.
I think there's big archway and a door.
And there's something in front of you.
>> Right. Got you.
Starkiller got you, hasn't he, eh?
HEY, LOVELY. MY, but his lordship will be pleased. I just hope he shows his appreciation this time.
Now, before I grab what the gold that puts my magic cords on you, have you got anything you want to say to me?
Say Well? Say um I'm nothing I'm nothing but a humble dungeon ear. You know what I mean? I'm just dungeon ear. Oh, you're quite right.
>> [laughter] >> The bell master.
They've been saved by the bell. Saved?
I'm not so sure of that, because >> Or I delayed.
>> Whatever fate has in store for them, it can only be postponed. Still, temporal disruption has put their troubles into cold storage.
And as for you lot, you'll just have to wait until time turns to learn what happens.
What's more, you can stop gloating and ask yourselves I mean, gloating.
>> me, how in the underworld would I get out of this one?
All right.
Well, um this is an interesting team. Richard seems uh really afraid to do anything without direction.
>> [laughter] >> Like he needs direction on everything, every little thing, even to pick up bread, which I feel may be their undoing.
Um the main guy who's the the kid in the middle, I don't know his name, but he's awesome. He's he's real into it. Um and uh yeah, if anyone's if anyone's going to pull this through, it's him.
It's not going to be Richard, it's going to be him. Uh I don't I feel like they're not going to win, but we'll see.
Welcome watchers. Let me introduce to this time.
>> [laughter] >> Sorry, master. Just holding the fort.
Oh, it's late this time.
>> weren't going to make it on time. Any more of this behavior, Pickle, and time for you will adopt the pen status of time out.
Please do.
>> Talking of which, there's a team in quest and the time has come to rejoin it.
Get the book, Pickle, and let's remind the watchers of just who is doing what and to whom.
Four from Kent are on the path, master.
At least Richard doubt he is, and Darren, Daniel, and James are advising him.
After the cup, master.
>> Is that Daniel in the middle? He blocked him.
>> their belt.
Level two is where they're at, but they've been tracked down by Scar killed and his goblins.
Carrying a horn, master.
Can't help feeling they should be carrying something else.
We'll see, Pickle. We'll see.
>> goblins well.
Time out is gone. What they did.
>> The game is on.
Why should I let you go any further than here, eh? Have you got anything that I might be interested in like gold for example. Say I have a say say um I have a horn but this is a magic horn.
Take it to the take it to the chasm and blow it and riches beyond your wildest dreams will appear.
I have a magic horn that you can blow.
Take it to a chasm and blow it and your wildest dreams will appear. Your riches beyond your wildest dreams.
>> Why don't you blow it so that I can hear what it sounds like, hey? Say dungeon dungeon Blow blow the horn. I'll tell you what I'll do. I'll magically KILL YOU NOW.
>> [laughter] >> THAT'S A GOBLIN HORN THAT YOU horrible little things and I have scoured my master's dungeon for the magic horn.
Magic horn? Oh no, it's not. I'm going to put my irons on you.
I've got the head gold.
See, if only you'd had the gold, you could have bribed him. But as it >> they took it.
Spell casting d Did he not grab the m >> he didn't.
I thought he grabbed the gold and the horn.
I guess he didn't grab the gold. Master, how in the underworld do we get Richard back?
>> We pay the ransom, Pickle. We always do.
See, it's already been paid. Oh.
Farewell, boys. Safe journey home. Oh well, master. Perhaps it's third time lucky.
Who knows? Who knows? But let's find out.
>> Yeah, I guess he didn't pick it up.
Stranger.
Hey, you. Ah. Name, age, and direction, please. And loud and clear so that even the elf can understand.
I'm Samuel Horton. I'm 13 years old and I come from Northampton. Northampton?
What was it then?
>> [clears throat] >> You all have advisors. So call them now.
Southampton's in a new light.
>> [laughter] >> Welcome. Who guides this dungeon here?
Kaylee Tyler. Helen Luxton. William Bryce. Very well.
Now listen, team. As part of your adventure, you must pledge to redeem one of the >> Southampton impression.
>> [laughter] >> the crown, the sword, or the shield? So, which shall it be?
The shield.
Crown. Crown. Kaylee? Crown. What do you The crown. An excellent choice, team.
Look, master. All the trappings for adventure are here.
>> That's already some not good at indecisiveness. I'm not going to lie.
I'm already getting bad vibes. It shall feed your life force. Place all food in it.
And now the eye shield.
This will show you all friends the path you'll take. And now for the famous helmet of justice.
Unless of course you'd rather Yes? Yes. Right. Good.
This is This The whole team seems nervous, bro. I don't know.
Turn now.
There is a portal before you.
So, take your first step upon your adventure.
Aw, shouldn't get the dragon. What a rip-off.
>> [laughter] >> Where am I?
Sarah, you're on a beach and in front of >> Um a few yards from you, there's a man in a boat. You can't see his face.
Master, they've nothing to pay the ferryman with. How can they cross?
>> Don't be silly, Pickle. This is level one. Parts of it are a bit of a free ride, and this bit is one of them. Come on, Sarah. Into the boat.
Damn, boatman got downgraded.
>> now. Turn. Face the Turn about a little bit to your left?
>> Left.
Okay, walk forward a little bit. Can you see the boat?
>> Yes. Get in it. Boatman's getting a scam greatly. He doesn't get paid no more.
>> [laughter] >> Now sit down.
Hopefully he loaded up on gold and silver from series four.
Boatman's mad as hell in that hood. Ask the boatman where he's taking you.
Excuse me, where are you taking me?
He just grunted. Oh, well, um I'm going to give him a I'm talking to you. So, I think he's I think he's taking you to that um Can you see it? It sticks out on the top of the Well, sort of mini jetty.
Sarah.
Yeah?
He's um rowing you to to the bank.
It's a little um jetty.
>> Okay, can you see the jetty, Sarah?
Um no. Well, sort of lean forward. I think you have to lean slightly towards your right, but stand up first.
Okay, now turn slightly to your left.
Now, can you step out of the boat?
That's right. Okay. Now use the eye seal.
Say thank you to him, Sarah. Thank you, boatman.
He's just letting me >> [laughter] >> Ahead of you there's a forest. This Thank you, boatman.
Looks quite nice, actually. I think we can see the castle ahead of you.
That castle is a great straight ahead.
>> And oh, we can see a door.
Okay, so keep walking forwards.
I wonder where they actually filmed this bit.
>> Please, master, no time to delay.
>> Okay, keep going, Sarah.
Okay, stop Sarah.
There's a table ahead of you and huts to your right. I can see the table.
>> Okay, go over to it. There's like a sort of spear like there's an arrow. Yeah. A knife, some poison, a banana and a knife mask Should I eat the banana?
>> the banana in a rucksack.
>> [laughter] >> Peel the banana. Okay, so can you describe the objects for us, please?
Well, the arrow it's got feather tail, it's green, it's about 75 cm long.
What else team is there?
What what else poison, a silver poison give it me [ __ ] Yeah. Yeah.
dimensions and [ __ ] >> [laughter] >> Why then? So yeah, hang on, hang on.
So what sort of what sort of things do you think?
Sarah, hide the knife somewhere.
Hide the knife? Yeah, just chuck it away.
So no one What so do we want the knife or not? No.
Sarah Just just leave it if you don't want it.
>> If we don't want it we might as well leave it.
Should we take the silver? Yes, take the silver.
>> [laughter] >> Okay, what does that leave?
The arrow, poison and the knife.
So that like we all use as weapons. The arrow doesn't look like it could have belonged to someone, does it?
It doesn't look like any person has anything about it.
It It have been left here, it could have been shot. What, what do you think, Sarah?
Well, I think we ought to leave the rest. Yeah, but we can take two clue objects. I think we might as well.
I think poison. What do you think, Rune?
Yeah, I think we should take the poison.
Okay. Do you want to pick up the poison with your spare hand?
Right, got it. Now, I think that's a doorway going into the hut. So, if you could take um two Master, master, there's somebody hunting in the forest and it could be Sarah that's hunting.
Could be, Pickwick. That's not a goblin horn.
>> Okay, Sarah. Still, I think he's right, yes. I should check out the woodcutter's hovel and then get out of here.
>> Okay, Sarah, turn 90° to your right.
And walk uh walk forwards.
Okay.
There we are. Now, you're entering the hut.
What the heck is that?
>> Sarah, stop.
Ahead of you, there's a man. He seems to be putting some stuff in a bag. Or what?
Uh not guilty, your worship. Julius is strictly vegetarian. I absolutely love the old rabbit food. Absolutely love it.
Here, hang about a minute.
You ain't the green warden.
What's the idea of sneaking up on an honest merchant like that?
What should I say?
>> Okay, Sarah, now he's the one I think we're meant to give the arrow to. So, say to him if he's catching rabbits, we've got something that could help him.
Well, come on. What's the idea?
>> rabbits, we've got something that Me catch rabbits? No, no, no. I'm a vegetarian. What would I want with rabbits? No, no.
Never touch them. Never touch them cuz well, listen, you know, you have to be very, very careful around here, you know, cuz the the place is full of thieves, not to mention poachers. In fact, uh I'd really rather prefer it if you didn't mention poachers at all, actually.
Allow me to introduce myself. I am Julius Scaramonger, general merchant.
And that is a very nice shield you got there. Very decorative. Very attractive.
I'll tell you what I'll do. I'll give you, three pieces of silver 40.
Silver sign up. It's not for sale. Fair enough. Fair enough. Fair enough. If you don't want cash, fair enough.
Never let it be said that Julius Scaramonga did not possess the skills of bartering. Now, um What is it you're doing here again?
What should I say? Say we're on a quest to find the crown. We're on a quest to find the crown. On a quest to find the crown. Oh, right. Well, maybe we can do a little bit of business here.
How about some supplies for this quest that you're on?
I've got a lovely piece of venison in this bag here. Because, well, you know, as I say, Julius, I don't eat meat. No, no, not cutlets. Me, love them. Love them. I can't get enough of nut cutlets. But, what do you say? Hey?
What should I say?
>> Hang on, cuz the thing is, if I mean, we think he's a poacher, but what if it's stolen? Yeah. Oh, yeah, that's the thing is, cuz he won't admit it, so Ask him if he's got an arrow, and if he can swap it for some poison. Yeah.
What?
>> Have they got an arrow? We'll swap it for some poison.
>> Hello, poison? No, no, no, no. I'm I'm a very green person. No, I don't have anything to do with that as a poison.
No, no. In fact, let's let's let's forget all about the venison and everything, shall we? Because, I mean, it's well, not very important, because, you know, we're all green. We all like to eat food and everything.
Green food, all that sort of stuff. All green food. I love it. Love it. Love it.
Love it. Love it. And I'll tell you what, if you say nothing about this very special offer that I just made you, I'll do something for you. Yes, I'll show my appreciation, cuz I'm a very appreciative man. I'll tell you what I'll do. I will give you the password to level one. How about that? Hey?
What should we say?
>> Yes, please. Yes, please. We'd like the password. Oh, very good. Well, the password is Fright Night. Now, I can't hang around. I've got to go. My name is Fright Night. Cheerio, a bit.
Sir, was that Fright Night? Fright Night. Fright Night. Yeah. You sure? No.
>> [laughter] >> It's either fright night or bright light. Well, I'll just step >> Just step over them.
Okay, stop. Now, turn left and go to your right.
And walk forwards.
Okay, you're going forwards in now.
You're just about to go through the door.
All right, Sarah, you're There's a like bank on your left, and on your right there's some sort of building.
Directly in front of you, there's two barrels.
And then there's a sign sort of diagonally left. I'm not sure what it says.
>> say? I don't know. We are pickled. I should say we're on the outskirts of Wolfingham, master. Which means that Sarah is at least safely through the wolf gate.
Although Wolfingham itself hasn't exactly got a genteel reputation. I should go on.
Okay, Sarah, walk forwards.
Hold it, you. Stand right where you are, or I'll put an arrow through your thieving gizzard.
Now, stand still.
And let's have a look in this knapsack.
Funny.
All right, THEN, WHAT HAVE YOU DONE WITH IT? And don't pretend you don't know what I'm talking about.
There was a young roe deer and its mother grazing near the woodcutter's camp, and now there's just a grieving mother.
SO, COME ON, POACHER. WHERE HAVE YOU HIDDEN IT?
SARAH, we're saying that you're not a poacher.
>> Hang on. Hang on. What What? Sarah, say that you're not a poacher. I'm not a poacher. Oh, yes, you are. I don't believe you. What have you done with it?
It's true. We're saying something like um You'll better answer me, or you'll get an arrow. We know the say that we haven't got it, but we know who has.
>> Yeah. We haven't got the deer, but we know who has.
I don't believe you. You've hidden it, and you're not telling me. Now, out with it, or your quest goes no further.
>> Should Can we Should we say to her that we can stop describe him? Yeah.
Sarah, we can tell her that we can describe him to her. We can describe the man who's got the deer.
Well, go on then.
Okay. Now, Sarah, he he was um he got long quite long blonde hair. He's got quite long blonde hair. And He was dressed in rich clothes. He was dressed in rich clothes. They were red and white with gold. Like a nobleman.
Yeah.
And he's put the deer in a sack.
>> He's got the deer in a sack.
>> And he's dragging it through the >> Well, I think I'd like to believe you.
But you're carrying poison.
You're not carrying my token in the Greenwood. You're carrying poison. Now, how can I trust you to wander about the Greenwood with poison?
I'm Gwendolyn and I'm the Greenwood warden and everything in this forest is my business. She had to get the arrow.
>> her if she would like the poison because we don't want it. Um No, don't say that.
Well, unless we ask if it would help her to catch I don't know something like that. Would you like to take the poison You give me poison. Let's keep it out of harm's way so nobody bad can use it.
>> Well, that is a good idea but I have a better idea. I'll come with you through the forest to make sure you don't do anything with that poison.
>> Bro, they're getting hair held crazy.
man to me and I'll see whether I believe you or not. Thank you. Now, come on.
They are getting their hair held crazy, bro.
>> path and Oh, yeah. We can see a door so Are we just trying to get through this episode that we're doing?
>> [laughter] >> We can't do a third team in these episodes. We're just trying to get them through.
How much longer have we got left?
>> through the eye shield at the moment so okay. I have a 9 minutes. Turn slightly to the right.
Keep walking forwards. Turn slightly to the right.
To the right again.
That's it. Keep walking. That seemed like a tall task getting them through.
It's number 9 minutes. We'll see.
Will you point out this thief to me and then I'll see whether I believe you or not.
Sarah, we can see >> where he is. Sarah, we can see the I believe you. We can see the thief, okay?
>> Where is he? He's slightly behind you.
He's trading, okay? Now, he's He's behind me. He's trading. He's He's the one in red and cream. He's got him in red and cream. Well, I don't >> turned around.
It's Julius Scaremonger. Is that the one you meant?
>> Yes. Yes. Right.
Well, I know who he is. Listen, there's a portal in the lodging house on the left of the street. That'll take you back to the dungeons. Now, the password for this level is Greenwood.
Now, off you go. Thank you very much.
>> And I'm going to deal with Scaremonger.
Where should I go now? We've sorted him out, Craigan. Okay, now we can see through the eye shield and you're walking forwards to There's There's a house in the distance. There's also one on this side and I think that sign's on there. You know, the one you we saw a little while ago. Yeah. And I think you're turning. You're just going on.
So, keep walking. It's a shield.
>> It's a shield with a um a sort of bird with its wings spread. So, walk forwards. And you're coming up to a door.
I think it's the lodging house she said about.
You're going into the house now. You're going through some corridors.
Um we can see various tables and chairs.
Um there's a window and like almost like a sort of dressing table. They should put a first-person jump scare in this game. It'd be in this game in this show. It'd be funny as [ __ ] Yeah, stop. Yeah, there's something I don't I think it's just Norman. Yeah.
Yeah, it's probably just Norman.
Where should I go? Um There's Yes. I think that's a door. I think keep going.
There we are.
All right, Sarah, you're on some flat land with um It looks like a castle. Some like ruins. You've got four four walls around you.
Um Just in front of you, you've got a tree stump and two boulders, I think they are. There's something on the stump.
Walk forward, Sarah.
I think it's the longest I've ever heard Pickle go not talking. Hey, stop.
Can you turn 90° to your Can you see it?
Yeah. What's on the table?
Well, there's some grapes on a sort of a wooden platter. Put the grapes in your knapsack.
>> what looks like a magnifying glass, but I'm not sure if it is. All right. Now, put the grapes into your bag thing.
Remind them to listen. Magnifying glass.
Isn't that a spy glass, master? Yes, honey. Yes, Pickle, it is the spy glass.
And it's very easy to use, Sarah. You just hold it up in front of the eye shield.
Should we take the spy glass?
>> Yeah. Yeah, take the spy glass. Should I put the poison down? Yeah.
Yeah. Oh, we don't need that.
What What else is there? Just try the spy glass. Hold it up in front of the eye shield.
Scuttle.
Come in, Scuttle. Hey, do we have my log in? Why don't you answer me? Hansel.
So, this is the Hansel. Speak to me, you miserable little sneak. What do I pay them for if not to pay attention? This is an emergency. Goblins, a quest is underway and no one answers.
Except perhaps Scepter, Blockers, Blue Spy Knights.
Oh, why am I so worried?
Little fools are bound to follow the path of aggression.
They always do.
If only defense could save them.
I know what I'll do.
If I can't communicate, I'll impose a communications blackout.
Oh. I think it's time to abandon the the spy glass. It won't work again in this place. All right, put the sky sky spy glass down. Sky. They were going to want to take with them. May as well abandon the poison as well, eh? No good now.
>> What else is there on the table?
>> it's time to go and go quickly. That, I think, was the opposition. Sarah, turn um to your right a bit.
And walk forwards. They're actually going to make it for his absinthe.
Okay, stop. Can you take several side steps to your right?
Beep. Beep. Beep. Beep. Beep.
>> Stop. Walk forwards.
You're going through a door. It's It's in one of the ruins. Keep going.
Okay, Sarah, you're in like a caged-in area. On one side you've got a brick wall that looks sort of doesn't look like it's that strong.
Yeah, and on the other side of you is like the wall of a house. And to your like slightly diagonal left, there's a like a square block with some food on it. I've got a feeling that wall's going to move. So, um if you could take two side steps to the left.
Okay, Sarah.
>> Who gave away the game door?
>> What's on it? It's a message, a scroll of some sort.
Is it like tied up or anything?
>> It's got a red ribbon round it. Right, um Sarah, open up the scroll and can you read it?
It says You're right.
>> One word is a lie, the other is true.
Okay, hang on.
It's got a seal on it.
It doesn't say anything like on a fright night or anything like that. You know.
One word is a lie.
The The other is true.
>> The lady gave you another password.
>> Okay. Now, um There's a There's a I think it's a door just sort of in front of you. So, if you could side step to your right, just one.
Oh.
Oh, no, master. That wall is a blocker.
word.
Okay, now Sarah, thing wants the password. We don't know whether it's Greenwood or fright. Now, what's the password? Was it it looks I don't know. It looks like it should be on the It's Greenwood. Come on.
What do you think?
Sarah, what do you think?
I don't know. I think we should trust the the lady.
Yeah, okay. So, say Greenwood, Sarah.
Greenwood.
The door in the wall.
Yeah. Walk forward. The wall is just vanished. Don't wait around. Pick it going. Well, they're actually going to make it out of this episode.
>> Stop. Turn 90° to your left.
Walk forward.
Uh-oh, maybe not.
>> [laughter] >> Stop, Sarah.
Okay, Sarah. Now, I think you know what that knight, well, I don't know whether you do, but that knight's person who fell through the dry grass said that we must not take the path of aggression.
Right. But, defense would save us. Now, I think that's something to do with these. So, That's very smart, actually.
helmets Oh, master, I can't watch.
No risk of this suspended floor doing any tumbling. Look, it's been suspended.
>> That's actually really She's actually really smart. So, how have the activities of Sarah and Kurt >> Okay. I wonder if they'll be smart enough to get out of this latest thing.
They actually might be. They I think she figured it out. Your task is easiest of all. Just remember to phase with us once more, and all these questions will be answered.
They got ripped off, bro. They didn't even get the dragon.
>> [laughter] >> They just got the poor unpaid downgraded boatman. Bro doesn't even get gold or silver no more.
>> [laughter] >> Bro is mad as hell at Lake game. Um Yeah.
Uh shame about that first team. I I guess they didn't pick up the gold. I thought they did. Maybe he just grabbed I thought they he grabbed both. Did they tell I thought surely they told him to pick it up. Maybe he didn't. Yeah, I I I was I was under the assumption that uh I had an assumption that they had it, but I guess not.
Um, so that's a shame. Cuz they they were pretty decent team.
Yeah, this this current team I don't know.
I don't know.
Um I I I don't know. Like I I I don't have a lot of faith to be honest, but we'll see.
>> [laughter] >> We'll see. We'll see. Uh, that's going to do it though for another nightmare double header though. I hope you guys enjoyed it. Thank you guys for watching.
If you like the video, be sure to leave a like. If you didn't like it, don't. Go follow any of my social media links.
They're all in the video description. My name's I Patreon. If you didn't know you can Patreon me for as little as $1 pound. The actual reaction videos are also on my Patreon. The earliest that's more than we can set up my staff of 15.
My reaction to uh the never two reactions of the nightmare. And I'll see you guys next time. Bye.
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