In Battlefield 6's Contaminated map, attackers face significant challenges due to defensive advantages including tank spawn positions at the rocks, sniper and DMR positions at HQ and B flag bunker, and the middle sector being essentially a pit surrounded by high advantage points; successful attackers should flank left through open fields or right side while coordinating with teammates to neutralize tanks and secure objectives.
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204 Kill Gameplay with the UNSTOPPABLE SG553 in Battlefield 6本站添加:
What's up, guys? This is the going to be the uh the SG553R build that I used in this video, the standard suppressor to keep off the map, the extended barrel, just because um contaminated was or well, not was is a pretty big map. I didn't do it in the video, but I would probably when when you get to Haggonal base, I'd probably switch to basic and then just put on like the the standard suppressor or even a flashlight.
uh 6H64 vertical grip, 36 round mag, penetration ammo, a violet laser, and a sight.
So, this game play is one of the few I got 200 plus kills in. My goal was to at least get a 300 kill game, but man, you you need a lot of lobby luck to get there. This game I'm showing, I got 204 kills in only 36 minutes, which is really really [ __ ] fast for 200 kills. And in my personal best game, I got 211 kills in 54 minutes. Most of the people that get those 300 plus kill games are around the 60 to 76 minute time frame. You really need your team to not be that great, but not too bad that you just lose all your battalions, but you also need an enemy team that's not too bad to where you just steamroll them, but not too good to the point that they empty all your battalions. It's just it's rough. Mo most of my games I just I just steamrololled through them and would get like 180 kills at 200.
Contaminated is the real bottleneck I feel. This map it's it's where the majority of the people on the attacker just fail. The third and fourth sector are easily the hardest sectors in the game to to attack because of the crazy advantages defenses have that well the defense side has.
They have the rocks on the right that the tank will usually sit on and kill people running in A while having their whole team spawn on the tank.
Plus, you have the HQ or even on top of the B flag bunker where snipers and DMRs can either spot and kill you while you're running in the open. Your only real options to to deal with anything on offense on the offensive side is to either flank left in the the barren ass open field with little cover or the right side where you'll usually meet a lot of resistance at the rocks or even better better yet the the snipers or the DMR sitting at their HQ uh waiting to take your head off.
The middle is just hard because it's essentially a pit surrounded by high advantage points that look down at it from all sides.
Then B the B flag is just a bunker right next to their HQ. So if they're set up in there really good, it's going to be really hard to take, especially with the tank that seemingly spawns in like 30 seconds. The fourth sector, it's just really hard to get B. If your if your team can't kill the tanks, it's it's going to it's going to be a really hard time. the them having two tanks is just really difficult to deal with.
Usually I set up a beacon at at B from the start of the of the sector and hope my squadmates will either spawn as engineers or like a recon or something to see for it. If not, I try to my I try my best to either find an engineer or recon to kill so I could take their class and kill the tank. Hagen base is actually really easy, I think. But that I think I think what helps me is the is my play style, the way I play, which I think also bottlenecks my goal to get 300 kills. I essentially flank and break the choke points to get my teammates to objective and out of spawn traps. It's very effective, but I think this most likely makes my games and faster. Most of the the gameplay I watch are people playing medic and pushing up through the middle and setting themselves up defensively with deployable covers. So they like they kind of just like mow down people and don't really push their team for well they do push their team forward but it it like I said it's a lot more defensively uh versus the the way I play which I play a little more aggressive but yeah I I I hope they put operations back in with a bigger map pool. Give us like Empire State and Manhattan Bridge man. That'd be sick. Or it it wouldn't it wouldn't make sense maybe but like new sock into Cairo or something. I don't know. It it was a it was it was fun. It was good.
uh change of pace. Uh it felt like you had persistent servers in a way because, you know, you you would uh play Contaminated and if you got through it, you would uh play in a hecken base and you would play the same people if they didn't leave. It was it was cool. I I just didn't really like Contaminated.
It's not It's not a very fun map in my opinion, especially if you're playing solo. It's just really hard to move around. Other than that, enjoy the video and have a good one. Peace.
What the [ __ ] was that?
>> Be advised, troop strength down to 50%.
We are attacking objective Bravo.
>> We're attacking objective alpha.
Let's go.
Be advised, hostile.
We have Bravo under attack.
Bravo has been neutralized.
>> Be advised, enemy machine gunner confirmed east.
>> Signs, enemies, be advised, you are exiting the combat zone.
We're flushing out hostiles with BL7.
Eliminate any still present.
>> Be advised, you are exiting the combat zone.
>> Objective marked. We need you supporting the attack.
We're targeting objective Bravo.
This thing is still here.
>> Take out any remaining hostiles.
All squads, take final sector in the valley is ours. Attack now.
>> [ __ ] kidding me right now.
>> No.
>> Get back to your team.
>> Move to attack the marked objective.
OUR FORCES suffered 50% losses.
>> You're outside the combat area.
Move out.
Give me a word that rhymes with turkey.
>> Turkey.
>> Attack support needed on the marked objective.
>> Jerky.
>> Ooh, jerky. That's a good one.
>> The time is now. Shut up.
>> Can't see me. My time is now.
Can't see me. My time is now.
>> And you don't like John Cena, dude? What the [ __ ] man?
>> Alpha neutralized.
You're [ __ ] ugly.
>> [ __ ] Can't see. Dude, WWE is making a comeback, bro.
All right, objective alpha is under our control.
>> There's no games to play, John. There's no games to play.
>> Play with your little worm.
>> Do that. It's not even that fun anymore.
We have Bravo under attack.
Bravo has been neutralized.
ATTACK SUCCESSFUL. We've taken the enemy sector.
>> Take out any remaining hostiles.
>> We're tracking you outside the AO. Get back.
Be advised, you are exiting the combat zone.
>> Next sector is clear for attack. Target the objectives.
>> We've lost over half our forces. Let's stay alert.
>> Move to attack the marked objective.
Oh yes.
We are moving on objective alpha.
>> Attack successful. We've taken the enemy sector.
Still tracking enemies inside the sector. Wipe them out.
>> You're leaving the AO. Return to combat.
>> All signs. Take the sector and keep pushing our All liars even say you're all what liars.
>> We are moving on objective alpha.
grenade.
Let's get over We're attacking objective alpha.
>> We've neutralized alpha.
Once I get my chocolate shake, then we'll talk.
This guy says my BMI is higher than my kills. That's crazy.
We're attacking objective alpha.
>> We're moving on objective alpha.
>> We need attack support on the marked objective.
>> Keep this.
>> You're leaving the AO. Return to combat.
>> YOU'RE LEAVING THE AO. RETURN to combat.
>> That was the fastest [ __ ] The target area is secure. Mission is complete. Packs are no longer a threat.
And NATO satellite network is back in operation.
>> Gary Woodland from my guy.
Okay.
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