This video provides a complete walkthrough for the Totem Easter egg quest in Black Ops 7 Zombies, guiding players through a multi-stage process that involves collecting items like chain links, chili chunks, and lanterns, solving puzzles with constellations and codes, and completing various mini-games to ultimately unlock the boss arena and fight the final boss.
Deep Dive
Prerequisite Knowledge
- No data available.
Where to go next
- No data available.
Deep Dive
Full Easter Egg Guide (Totenreich) - Black Ops 7 ZombiesAdded:
This is the full Easter egg guide for Totem right in Black Ops 7 Zombies. So, the first thing you want to do is turn on the power and open up Pack-a-Punch.
From here, if you head to the dry dock and then head to this building here, on the wall will be a button. Pressing this button will lower this wall just in front of the ship. And at the very tip of the ship, a chain link that you need to collect. You need to use this piece of wall to wall jump to the tip of the ship where you can pick up the chain links.
From here, you want to head to Deadshot Daiquiri where at the back of the truck next to it, you'll be able to pick up these chili chunks. You then want to head to Skalny Market where opposite Mule Kick, you'll be able to place the chili chunks down on the table.
You then need to wait until round 10.
Where on round 10, a special round will start and a Zerser will spawn. When you kill this Zerser, it will drop a lantern that you need to pick up.
If you then head all the way through Skalny Market, you'll be able to get over to the burial ground. Where if you go over to the door of this building, you'll now be able to unlock the door.
This does take a while, so I'd recommend using decoys and ether shroud. Once the door is open, if you head on down, you'll be able to place the lantern on top of this altar. This will then cause constellations to start appearing on the wall and four constellations on the altar. You need to look at the constellations that appeared on the altar and you need to find them on the wall. Going in the order of the one on the left, the one on the right, the one on the back, and then the one on the front. Find those constellations on the wall and interact with them and then head over towards the altar. Once you've got all four constellations correct, Astrid will then appear. Where after she's done talking, she'll start moving out of the tomb. Follow her until she stops in the market where you'll then have to charge up her energy by killing frost zombies. Once you've charged up her energy, she'll start moving again.
Where this time, she'll stop in front of the lighthouse here. Once again, frost zombies will then spawn that you need to kill to charge up her energy. Where once you have, she'll start creating these platforms which you'll be able to jump on top and you'll have to parkour your way all the way to the top of the lighthouse.
Once you've made your way up the lighthouse, interact with this ladder and you'll get to the top of the lighthouse. Astrid will then charge up the lantern creating the Jotun Star that you'll be able to go over and pick up.
You will then be kicked out of the top of the lighthouse. However, do not leave the lighthouse. When you're on the first level, you need to come over to this rack where you'll be able to pick up this crowbar.
There are then four crates around the map that you can open with your crowbar.
The first is in the dry dock by the ship here. The second is on Fjord Road.
The third is in the Core Foundry.
And then the final one is in the War Factory. Open these crates until you find the flat gun round. Where once you have it, if you head over to the lighthouse and go to the artillery cannon pointing at spawn. You'll then be able to put the round in the artillery cannon and then if you hit it with a Jotun Star, it will fire. If you then head to spawn and then head to the giant's head, you will then be able to search this part that you've shot off of it. This will then drop the transmitter which you then need to take into Tier's head. Where once inside, if you climb up this ladder, you'll be able to install it on the left here.
Once you have, you'll now be given two codes that you need to remember. Now, on the left and right of this console are two lights that are blinking. Both of these lights are showing a code. So, if the left one blinks once and the right one blinks three times, your first code will be 1 3. And then do this again for your second code and write them down.
Once you've got both codes, head to this pylon where you'll be able to Molotov the zip. You'll then be able to zip line up where if you interact with this console, you'll be able to change the frequencies depending on your code. So, put the first code in first with mine being 1 and 8. This will then kick you out the console where they'll start talking and then missiles will fire from the robot.
Once the missiles are finished, you'll be able to interact with the console again where if you put in your second code, missiles will then rain down on the building next to you. Once the missiles have stopped, if you head into this building here, you'll be able to pick up the Wonder Barrage Controller.
You then want to take this controller to the dry docks where you want to come to this building that has O2 on the side.
Where you'll then want to use the barrage on this staircase here. Where once it's done, it'll unlock this building for you to enter. Now, the next thing we need is an RCXD. Once you have one, if you come to the Core Foundry and then come up these stairs here, there'll be a vent on the right here that you can hit with a Jotun Star. This will open up the vent where you'll be able to use the RCXD to go through. Where you want to head down the stairs and then speed up the ramp across the river and you'll be able to enter this secret room here. You then want to blow the car up next to these barrels.
If you then head to Pack-a-Punch, on the left-hand side, a secret lab will now be open.
Head inside where if you look down the hallway on the left, you'll notice that there are five numbers. Under two of the numbers are radioactive signs. So, for me, it was two and three. Then, around the lab are five heads with labels on from letters A to E. You then need to find the corresponding letters to the numbers. So, A is 1, B is 2, and so on.
So, because my two numbers were two and three, I need to find B and C. So, once I find the right head, I need to pick it up and then I need to take it over to this device here and place it in. Then I need to do the same for the second head.
Where when I place the second head into the device, it will then create this purple liquid that you'll then be able to pick up. Directly opposite this machine will be a counter with a pincher on. And you need to use this purple liquid on the pincher which will dissolve it, leaving you the network spike that you can pick up.
Take this to the jail cell next to the machine that you placed the heads in and you'll be able to pick the lock. To do this, you just need to rotate the pick until it starts lifting up the barrel and then hold it there until the barrel locks in place. Once you've done it for all three barrels, the door will unlock and you'll be able to pick up the uranium.
Now, for the next step, we need a fishing rod which are scattered all around the map. Then, around the map are these red hooks that you can fish from.
You need to come to all these fishing locations until you find one where a green fish is jumping out of the water.
Once you find this location, if you place your fishing rod and then wait and then eventually you'll be able to reel it in. Where once you reel in this fish, it will actually spawn a Ravager.
You then need to wait one round where this Ravager will then appear on the map as an elite enemy. You want to find this Ravager where you will then want to go over to it and start shooting it. Once you've taken a third of its health, it will disappear and spawn somewhere else in the map. You then want to find it again where you want to damage it to a two-thirds health. It will then disappear and then spawn somewhere else in the map. Where this time, you'll be able to kill it and it will drop a uranium. Now, the next bit, we need a Glock Drop Controller which you can actually get by just fishing in any location. Once you've got this, you want to make sure you've got enough zombies where you want to call it in. Once it's called in, it will start slamming zombies into the air. Where you then need to kill these zombies whilst they're floating in the air. If you kill enough floating zombies, when the Glock disappears, it will spit out a uranium.
You then want to head to the O2 building in the dry docks with the three uranium.
Inside the building will be this claw machine that you'll be able to place the uranium inside. You then need to complete this mini-game by joining up your uranium already in the machine. You want to join it up so that the counter goes into the green zone. Once you've done this successfully, you'll be able to pick up the Atom Craft Core.
Where you then want to take it all the way to spawn where Quick Revive is.
Where on the right of Quick Revive, you'll be able to connect it to this generator. Then, in the building behind Quick Revive, you'll be able to pull this lever and start charging up the core. Loads of zombies will now spawn and if the core gets stuck, you'll have to go back to the lever and pull it.
Where eventually you'll get the charged core. You then need to take this charged core all the way to the bridge. However, this time, ice walls will start appearing. Once you've got all the way to the bridge, you need to place the core on top of this barrel just in front of this claw. This will then play a cutscene where the Origins robot will then shoot a laser at Drakkar.
Where once the cutscene is done, if you go to the left-hand side of the bridge by Tier's foot, you'll be able to pick up Drakkar's shard.
You then want to come to the Viking Hall where you'll be able to place the shard on the fire. If you then head over to the church, you'll find a Disciple Injection on the floor that you can pick up.
If you then go back to the fire pit and then use the brain attack of the Jotun Star to light the fire, you'll then be able to use the Disciple Injection to pick up zombies and throw it into the fire. Once you've thrown five zombies into the fire, a lockdown will start where a elite zombie will spawn. Once you've killed the elite zombie, the sunstone will drop out the fire. Pick this up and take it to the church where you'll be able to place it on the podium in the middle. If you then hit it with a wonder weapon, a rune will then appear above the church. This rune will have three arrows pointing to three different glyphs. On the arrows will also be lines telling you the order that you need to activate the glyphs. With one line being your first one and then the three lines being your final one. You then need to make note of the glyph that the arrows are pointing to. Where around the map, you'll find these glyphs above bonfires.
You need to light these bonfires with the Jotun Star's ranged attack in the correct order. Where when all the arrows point the same direction, you'll know you've done it right. want to head over to Tier's head. Where if you then wait around in Tier's head, you'll be shot out into the boss arena to fight the boss.
Related Videos
VALORANT's Latest 'Exclusive' Tier Bundle is Rough...
KangaValorant
17K views•2026-05-28
Flight Attendant Mocks Poor Looking Black Woman — Mid Air Announcement Exposes Her Real Power
SkyboundStories-b4r
184 views•2026-05-28
I FIXED My Friend’s Blown Turbo RX-8… Then Sold It
Cameron-RX8
134 views•2026-05-28
NewsWatch 12 at 5: Top Stories
NewsWatch12
1K views•2026-05-28
Simon Jordan & Danny Murphy deliver PREDICTIONS for Arsenal's Champions League FINAL with PSG
talkSPORTArsenal
6K views•2026-05-28
Botting is OUT OF CONTROL in Classic WoW (Again)...
SolheimGaming
108 views•2026-05-28
The "AI Job Apocalypse" is CANCELLED!
WesRoth
9K views•2026-05-28
STREET FIGHTER 6 - INGRID Story Walkthrough @ 4K 60ᶠᵖˢ ✔
RajmanGamingHD
12K views•2026-05-28











