In 3D geometry, when three faces meet at a vertex, they create eight octants; since filling all eight octants creates no junction and filling none creates no vertex, the 18 junction types arise from the seven possible ways to fill exactly one octant, each viewed from one of the remaining seven octants, resulting in fork-style junctions with convex edges.
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Why 18 Junctions? The Math Behind 3D Shapes Explained! #shorts本站添加:
Let's see if I can figure out why there are those 18 and nothing else.
Well, if we have three face three vertexes coming together, that means there are eight octants, right?
And the stuff of the object may fill 1 2 3 4 5 6 7 or all eight octants.
Now, of course, if you fill all eight octants, there's no junction, so we don't consider that case.
If we don't fill any of the octants, there's no junction, so we there's no vertex, so we don't consider that case.
But if just one of the eight octants is filled with stuff, then we can look at it from any of the seven remaining octants.
So, right now, you're looking at it from one of the seven remaining octants, and if I'm not mistaken, you're going to see a fork-style junction there, right?
And you're going to see a fork-style junction in which all of the edges are con-
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