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C++ Game Development - custom engine, no ai

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535 views23likes3:25:18awoolensleeveletOriginal Release: 2026-07-21

In game development, smooth animations like floating objects can be achieved by combining sine wave modulation with easing functions. The sine wave provides the periodic motion by multiplying time by frequency and amplitude, while easing functions (such as easeInOutSine) smooth the transitions at the start and end of the animation, preventing jitter and creating more natural movement. This technique is commonly used for UI elements, floating items, and environmental effects to enhance visual appeal without requiring complex animation systems.