In incremental tower defense games, players build and manage armies through strategic unit spawning and upgrades, where exponential scaling of damage, attack speed, and unit costs creates a snowball effect that rewards long-term strategic planning over immediate combat.
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In This Tower Defense Incremental YOU BUILD AN ARMY!追加:
Hello everybody, S here again and today we're playing Crown Siege. The game is an incremental tower defense game with the main theme being uh that there are going to be units. We're mainly going to be spawning units. We just stole the crown. This is us in the bush. And let's begin. Press two to spawn a knight. Move your cursor around. This is the knight.
So, as I said, the main thing in this town defense is we're going to be an army builder. It's not going to be um a tower builder, so to speak. It's going to be an army builder. And now I got a second knight. Survive and upgrade. We got our two knights moving around in loops. I have one HP, it says at the top. Oh, and we just instantly died.
Very nice. We got 84 XP. Let's go upgrading. Uh starting start defending your kingdom properly. Initial health plus 10. Knights dealt by 10. Increase the amount of gold you start with.
Now we're going to go with plus one damage on the knights and let's begin.
What is this? Movement cursor to we're going to go cursor. We're going to control my knights. Want to know where they want to go. Let's go. First knight here. Now it has double damage. I mean not double damage, you know. Oh, second knight. Let's also pick up money.
Having them closer to the building is going to allow us to uh tank more, I guess. Here's my third knight. Let's go protect the tower, guys, which now has 10 HP as it says on top. It seems like the war 7 HP 5 4 3 2 1 and we're toast.
Very nice. Uh we got how much HP? 802.
Uh I will continue with going with night damage. What is this? Allows the tower to projectiles. We want that. Also got night damage. Unlocks archer units.
That's expensive. Increase the health of knights by five. Increase the amount of starting gold by 10. Let's go. Starting hold 10. And uh that's pretty much it.
Everything seems to be scaling. Let's continue. And let's go. I'm seeing at the top left it says level one. So now I have archery shots. Nice. The tower and it's also one-shotting them. Nice. So we just increase our DPS by a sizable amount as the Yeah, the tower is literally one-shotting whatever it hits.
Now it's two shoting. So opponents are actually scaling within the fight itself. That is good to know. It's also very reliable to know that that is the case because uh that tower is not oneshotting. I'm seeing we're getting gold, but when the fights are over, we're not really uh the currency we're using to level up is not gold. What is this? It's a boss. It's a troll.
Okay, we're going to continue spawning.
Nice. I have four health here. Three health, too. Nice. I'm going to just continue slaying opponents. Oh, we got melted. Okay, boss just destroyed us.
Let's see how much XP we got. Oh, 2 and a half thousand.
Very nice. Uh, lock the archer unit for equipment. 2.5k. No. Increase the tower shooting speed. Yeah, let's go attack speed on tower. Maybe even a second one.
What is this? Increase the damage of projectles by three. We're going to go super one shot on those. And uh, a bit more health, a bit more damage.
I would say even more damage to be honest. And then starting gold. Let's go. This should This might be enough to already beat the level. 100% attack speed, more damage on the archery.
I mean, more attacks, double attacks with archery and plus three damage. I mean, if it was doing one damage previously and now do it does four, it's going to be one shot throughout the whole fight. We also have more knights and more powerful knights. More knights because I got starting gold and more powerful because I increased the damage under max health.
Let's go chasing down today. I might have an editor, by the way, so to be seen.
Uh, it's it's going to be based. If you see some kind of editing, that means we got an editor. Let's go. Let's go. And here's the troll. Oh, there is no zoom in on the troll anymore. You know what?
I'm seeing the life of the troll at the top. And I'm out of knights.
I should not engage with the troll just so that we farm more. 2.6k.
Unlock the archer unit for recruitment.
Reduce knight attack by 5%. Reduce damage taken by them by one. Let's get the knight unit. Uh I'm not really sure if that's the play. I'll just cost 10.
Okay. Uh so they cost the same pretty much.
Uh I mean not the same, they do scale with each other. I now have two knights, two archers. But the thing is if I um if I buy an archer right now, let's buy an archer for example, then both of them become more expensive. The knight become more expensive by one. Archer become more expensive by three. I think from 19 they went to 22.
And now from 22 to 26 that's by four.
Also got another knight.
I have my armada of archers and knights.
And here's the boss. I would like to avoid it.
No. No. Okay. Boss just deleted our team.
Now I'm trying to maybe keep my archers alive. Oh, the archers are doing like some kind of stun lock.
All right. Yeah, because the troll is like glitching out of existence right now. I got another archer.
Come on. And we won. Very nice. Archers are broken. And we got our crown.
Nice. I'm a crown thief.
The crown thief guy. Nice. And we won.
Archers were insane. Archers carried us because of the stun lock they were doing. Very nice. 4,000. Insane. And one crown and zero rage. And off we go.
Level two. I would assume we're going to ask Gilmore among the mage unit. The magical abilities. Uh, beat level four to unlock. Okay. Increase the amount of gold dropped by enemies by 100%. That's like a yes. Increase chance to get double gold.
I would prefer harm more gold. Honestly, pick up gold automatically. That's not really for right now. Let's go with more gold.
Increase the tower attack speed by,000%.
Allows the tower to shoot one additional project. We're going to go one additional project on the tower. And uh three more damage on the archers, honestly. And if anything, I should I should have leveled up the archers.
We're going to have two archers, one knight. Two knights, one archer. Uh, I start believing that I shot I start feeling I was about to say that I should go with automatic movement, but why would I do that? If anything, I would like to get automatic pickup. If I get my automatic pickup, we're going to be good to go. Oh, I'm becoming actually super rich. I should invest into my teammates here. Yeah, we're making so much money. I forgot about the fact that I'm getting like 100% more gold on everything. And now we have our bear archers. Archer bears. And the boss should be here. The archer bears have bears and archers. And the new boss is a troll with two hammers.
Nobody expects the troll with two. Oh, it's actually not. It's not. It's not a two. It is straight up two of them.
It's It's everything. Oh, we're going to get slammer hammered. Maybe protect our base. No, maybe lose everybody. That's the choice. 4,000. Oo, 11,000. Like super rich. Very nice. More projectiles, more damage. and how shoots fire arrows.
I have more health. Who cares? Unlocks the tank unit for recruitment. Not in the demo.
Archer attack speed. Archer damage.
Increase the movement speed of the archers.
Okay. A lot of choices here. A lot of choices. I do enjoy the idea of more money. Uh I do enjoy the idea of crazy attack speed, multi-shot, uh high damage thing. Uh let's go archer.
damage honestly and movement speed feels a bit meh. I would prefer it reduce the damage taken from the knights and more damage on the knights. Automatic pickup is the next I should go with by the way.
And I should also invest in two corner pieces which have the crown symbol because I guess that's the upgrade we're going to get. Now my power archery shoots multiple towers at the same time.
It seems to be shooting at the same target though. It does not seem to be splitting, which I would assume is going to matter for later. Just going to spawn archers here. I have some knights to protect us.
Mainly archers, though. Uh, right now I have more knights than archers, but now I'm going to rotate back to getting more archers.
The more DPS we have, the better. The archers, by the way, seem to be staying as far away from the enemies as possible. Wherever my cursor is, they don't go there. They just shoot towards that direction, but they try to avoid it. And here's the boss. And the boss is mainly dying. And the boss just died.
Very nice. Off to the next zone. And we've got our crown. We're blasting through this pretty fast. We're just going to beat the level now. We even got a uh fireworks.
Nice. Boom. Boom. Boom. Nice. 16,000 and two crowns. Level three.
Uh, there is a crown over here. First of all, I'm going to go automatic pickup.
Use your cursor to strengthen your troops. Strengthening troops deal 10% more damage.
Uh, let's also get this. See what that is. 25% chance to spawn a golden knight.
Multiply damage by five times, speed by 1.2, and health by times 10. We're going to definitely get the chance for golden knights. Let's also go with 20% with damage on the cursor which strengthen buff troops attack faster and move faster. Increase the range of this thing. Okay.
Increase the movement speed of knights.
I would like to continue going for attack speed and damage on the auto archery.
Uh if it's blue then you have maxed it out. If it's red then you cannot buy it.
I guess good indication. Are there also shapes? I don't think there are shapes.
Oh, it just looked bigger. And I instantly got a golden knight. First thing, wait, is the buff semi- temporary? Like, can I do this and maintain the buff somehow?
I'm going to try to keep everybody in the middle of the map here, by the way, because uh my archery, my my tower attack speed is a bit insane.
So, uh having the fights happen inside the middle in the zone. Let's also level up a bunch. I don't care about uh income anymore. like I'm getting it really. So I should maybe increase. Wow, we got explosive enemies.
And madness is happening in the middle here. We're still alive though. Still alive. We lost everybody. Still alive, he says. And then instantly we lost everybody.
Nice. We have no longer any archer alive, which uh might not be the play.
Might not be the play. Now the bosses are three of these guys.
One them down. Nope. to run us down.
Very nice. We're going to get like 10,000 XP again. 33,000 XP. The game is becoming exponentially crazier.
Uh I guess more money there for more units.
4,000 for the money. 8,000 for the money. That's maxed out. More starting money. That's maxed out. Uh let's make the archers do a bunch of damage and attack speed. What is this? Increase the number of arrows shot by the archers.
Seems like exponential damage to me.
Movement speed of the archers, health of the archers. I'm not even going health for the DPS here.
Nice. I got a lot of levels and health on my tower. That's something increase the health of the tower. I don't care about that.
Tower become a bit bigger. We're going to start with a little bit of an army.
I'm not sure if I should just spawn archers and keep everybody in the middle here. Let's actually try that. Just a bunch of archers.
Nice. And now let's get a bunch of knights.
Nice. Nice. I'm trying to maintain everybody with higher damage.
And we're going to rotate to just spawning archers. Uh the knights still are more expensive. The knights are still more expensive.
Nice. I like howers are running away, by the way. I'm also buffing them as much as I can.
bit more knights. Now that we have a lot more knights, let's go archers. I have 30 troops, it says at the 26 troops.
I'm spawning archers, by the way, because bosses are here and we know that archers are stunning bosses.
We are losing some life. One boss died, another boss died, and we lost everybody. We had this. We had this.
40,000 XP. Once again, damage is the play in my opinion. or I guess attack speed.
You know what? Fire arrows. Let's have that. Here's the number of arrows shot by the archers. That should be double damage as far as I understand. Uh damage on the archers. Thanks are not here.
Uh let's go. More damage on the projectiles.
Uh more more health on the tower, I guess. Is there a reason for that? I think I should go down here. No, I'm done with all the economy. Uh no, I'm not done with the economy. The more money I have, the more the units I'm going to be able to spawn. And the more units I'm going to be able to spawn, the more powerful we're going to be. Oh, now I got the flame shots. Now we should guaranteed win. Right now we should win from the from the tower alone.
From the main tower alone, we have 23 tools right now. 42 kills.
I'm losing some troops here and there.
We have 25 now.
I think they may play 26 28 29 33 31 I I think I'm mainly losing archers to be completely honest.
34 troops 35 troops. Previously I had 30 when the boss arrived. So if I now have more than 30, which we have, we should be winning. Also, we have flame arrows, which we previously did not have. Yeah, the boss just died instantly over here.
need the crown and I should be able to get mages as far as I understood and we won. Very nice. My army is becoming better, more powerful, faster, quicker, stronger. 20,000, I would assume. 42,000. Why would I assume 20,000? Level four. Beat level four to unlock. Okay, I'm not seeing another crown on the map. Cannot go this path.
Oh, there is another crown here. Allows archers to target multiple enemies per attack. Definitely yes.
Increase the number of shots is then the play movement speed I would say no but this became extremely expensive very fast. Uh let's make the knights not move faster. What is this rage 40?
There's a rage mechanic we don't have yet.
What is this? And this I don't know maybe mage related. Uh let's go. Chance to get more money. Spend 1% of your current gold every 2 seconds.
Uh, so that means don't spend your gold.
Do I want that? I mean, I guess myself with the tower.
And now that I'm thinking about this, maybe I should have gone with the gold because uh at the end of the day uh some at some point things will become so expensive that I will keep the gold on me. So I will be making money from the gold itself.
But not now. Not yet.
Now is not the time. Is there any chance that we will uh beat this level first try? Somehow I feel like I always need to invest a little bit more. 35 troops. We have more troops than we previously had on the harder level. 37 troops. 38 40 30. Yeah, we are actually we do actually have more troops than we previously had.
And now we're fighting four of these guys.
And let's see how this going to go.
Not sure are going to clear, I would assume. Oh, and we lost literally every single night we had. But the archers do actually clear. And we did actually win.
Very nice. And just like that, having a bunch of archers breaks the game. Come on, give me the crown.
Your match once again. Fireworks.
Yoohoo.
Arers are busted.
and we'll skill them with the buff.
Level complete. 50,000 156,000. Insane.
And now I'm able to actually use my crown for magic. We're now in the scorched. Four more levels to go. By the way, use summon the unit twice.
Raged enemies start spawning. Defeat them to earn rage. Yes. Increase the chance for enemies spawning in a rage state. Rage is a new currency, by the way. Poison spell. Not in the demo.
Let's go with cloning.
Troops heal when they defeat an enemy.
Not in the demo. Necromancy. Chance bring defeat allies back. Okay. Chance for rage units. Let's do that. So, we start gaining the income. Rage enemies.
Drop arms more gold. Okay. For 10 rage.
Increase the rage gained from defeating the enemies by one. Okay. Obviously, that's going to be the first thing we're going to Let's go. Commanding money.
Let's go with chance for double money.
Uh, I think we're good here. Can I ground? Ooh, nice. Let's continue on.
And we are in a completely different zone. The mage cost 200 gold and does not become more expensive. He cost 200.
Let's buy a mage. Now he cost 400.
And is the mage even strong? Does he even do anything?
I'm not really sure to be honest.
Somehow it feels like archers and that's are better. We have 34 troops right now.
I think from since the arers are allowed to shoot multiple units. I got two three mages there. Nice. Now we have three mages. We have 41 troops. 42 troops. We have like a whole armada going through here. And it's going decent. 38 troops.
We're losing some units. And here's the boss. It's a dragon. Let's go.
It's a dragon. Let's actually not go.
That's bad.
Uh oh. Flames. And we lost a bunch. We have 15 troops right now. So, I think we're going to die right this moment.
Yep, we're at toast. We haven't been toasted.
Nobody's left. But we actually survived decent amount. 100k 120k.
Did I get rage? 3d1 rage. Let's go with one more rage gain instead of 100% more gold gain. Uh, nope. That's not viable.
White is not viable.
Greenish is viable. Uh, you know what?
Let's actually spam a bunch of levels on things that are cheapish.
Attack speed, damage, more projectiles, that's maxed out. Power health, I really don't care about it. It doesn't seem to really matter. More money, so we get more units or more powerful units.
Attack speed on the archers. Health on the archers or movement speed, I don't care. Health on the tanks% chance to spawn 20% for golden knight.
I'm going to buy it 10%. Let's go.
Reduce damage taken. Let's go. Attack speed delay. Nice. We got a bunch of levels, which is most of the time better than a couple of expensive ones.
Most of the time, not all the time, but 20% higher chance to get golden units is actually a sizable difference. Uh, yeah, it is actually sizable difference because those guys get movement speed and health.
That's a good one. Mage. Still not sure how strong the mages are. There is no DPS indicator. Uh, right now we're strong enough where I should just compound my money if possible.
So, let's do that. And now, let's spawn some units.
Nice. And just like that, I have 46 units.
And I'm going to sit around and compound again.
And I'm going to spawn more. The the the boss is here, by the way. The boss isn't even losing life, although I'm attacking it pretty often.
Yeah, the boss is truly not losing light. What's even happening here?
Let's get some more units. And we should die here. I'm not seeing the raged units. Tower is fallen. 50 rage. Let's upgrade. Uh, even more rage gain by rage units. Ah, simple, clean.
Uh, what is this? Increase the range and the size of your auras by 10%.
This cost 25 rage to make it better. 10% rage. Um, let's go more compounding interest. Let's in general just go a bunch more money related things. Uh, let's make the knights better. Let's make the archers better, I guess.
Is there any choice other than the aura?
I don't think there's any choice other than the aura. Movement speed and health of the archers. I think the aura is better. And then we go with movement speed and health of the archers. And we're done.
Okay, let's spawn them. Spawn him in.
Starting gold isn't really that much.
Just spawn a bunch of units.
Knights. More archers. Crazy attack speed is happening.
Ora.
The aura range isn't really that big.
I'm trying to make money from the compounding interest here. Here, we're going to spend our money now.
I'm really not sure the mages do anything.
Their shots seem to be pretty slowish.
Okay, we have 48 troops here. I would say 47, I guess. I would say let's uh let's income money. And now let's spawn a bunch. And we instantly have 3d6 troops. Can I run down the boss? No. It seems like the answer is no.
The boss is truly not dying.
The dragon that is boom boom boom 57 rage some more money from rage. Uh let's go with the buff is better.
Do I need rage for something else?
Golden knights increase the damage dealt by knights by two.
More multi-shot needs rage reduces the gold cost increased for recruiting knights. High chance for golden knights.
Your system chance to summon a unit twice. We're going to go with twice the units.
Um, strength buff troops deal more damage.
Let's go with more damage from the rage buff. And uh, I just have more health and more movement speed. And we have more health.
Okay, let's continue.
Feels like we're falling falling a bit behind.
That's what it feels like. Uh, also it feels like I should just spam a bunch of golden knights.
A bunch of knights flat. Actually, we have 12,000 gold here. Let's just spawn a bunch of units. Maybe only a bunch of archers. I think my knights are strong enough where only archers matter and maybe mages. I don't know.
We're making a decent amount of money.
We have 55 troops this time. 58 59 60 troops.
Uh there is an issue with my knights uh all being in one place. I would really enjoy it if I somehow could have them all over the place.
Okay, now we have the boss at half health.
Okay. And and now it's not losing life anymore. Oh, now it is losing life though. What is the damage is the mages?
Does it only take No, no, it's actually losing factual life.
I mean at this point we lost quite but still at least I saw the boss lose a bunch of life. So now we just need to increase our damage. Maybe the boss has armor and because it was not doing enough damage something something improve all mages by four damage five 10 speed attack speed. Okay. Why did I not see this previously? I don't know. Magic attack explosion range by 15%.
Fire hit enemies burn and take periodic fire damage.
Okay.
Fire stays on the ground and ignites more enemies. Not in the demo. Uh, give me this. So, what's this? Magic explosion. Have a 25% chance to chain nearby enemies. Okay, first of all, we're going to get even more stats.
I would like to get more age and also find more aged enemies so we can increase my strength. Increase mage magic explosion range by 50%. Nice.
Okay, so we powered up the mages. That's what I'm going to say here. 100% more gold. Enra enemies. Bigger aura. Big aura. Uh, knights move faster, I guess.
And we have more health, the expensive one. And let's go.
So, now the mages should be so strong that everything has changed.
Just spawn a bunch. Spawn a bunch. Now, this is just archers.
Stick with the middle here. I would say I'm just compounding my interest. We got some mages here. Here. The mages, by the way, double in income, which is a bit insane. Like 1,600. The next mage is going to cost 3,000 and a half. Their uh their their scaling is insane.
Their greed sickens me. Here we go. More mages. I have 54 troops right now. 52.
Uh I would say we are on the weaker end.
Let's try to maybe make compounding interest here. Boom. Boom. Boom. Boom.
And just like that, I'm at 60 troops.
One more mage. Oh, the boss is dying.
And the boss died. Very nice. The boss just melted. That was the thing, man.
Just just uh level up the mages. And I'm going to use all my rage to find more ranged raged enemies and more income from rage.
Yeah. 112 rage gained here. Very nice.
So, ra enemies drop one more rage. We're going to get that. And we have more raged enemies um appearing for the crown. Magic explosion. Hav chain to nearby enemies. Nice. So chain attacks on the mages. Uh high chance for knights to be golden.
Knights move faster, I guess. And archers have more health. Very nice. And we have more health. A little bit of everything. A lot of bit of everything to be honest. A lot of bit of everything.
Let's get a bunch of archers here. We already got the the money for mages.
Let's spawn one mage and then just spawn a bunch of archers. Just like that, we have an armada for the troops. I think I can now maintain this armada. Just make a bunch of money and hit the income increase.
Yeah, we have 12,000 here, if not more.
Let's get more archers. We have 59 troops.
13,000.
Make some more mages. More archers. Oo, 67 troops. Very nice. I think that's a good chance to mass money. And boss is about to appear. I would assume we're going to see this slowmo again. Nice.
It's two dragons somehow. I could have thought about that somehow, but it feels like we're not going to be able to beat them. Oh no, they are dying.
Oh, boss is dying. Top. I'm I'm seeing the life at the top. And boss died. Very nice. We have 13 troops only. Let's get the crown. Nice. Uh we might lose here.
We have 11 troops. Is it the mages? Are the mages care? It's the mages and the archers.
The knights don't really matter.
240 rage here. 50k on that. Uh let's find more raged enemies so we get more rage allows us to power up. Increase mage attack explosion range.
Why not? Um make the buff better. Faster movement speed. Attack speed. More more gold from rage enemies. More gold from rage enemies. And more attack speed and more damage from the rage from the buff.
Chance for golden knights. Now archers shoot more arrows. And now we're going to go chance for golden knights. I would actually like this. Let's go. More health. We're closing into the end. I would say we have two more fights to do.
Let's try a fight where we only have archers only. On only only archers. I would like to see how strong or weak this is.
And mages and archers. Mages and archers only. Maybe like this amount of knights.
That's enough. I don't want more knights. Everybody else archers, mages.
Let's go with economy to be honest.
Nice economy. Let's build up some archers here. We have 62 troops. Most of them are archers. Some of them mages.
Mages scale exponentially. Okay, you know what? The knights are so cheap right now. Might as well buy some.
Very nice. Running down over here.
And the boss is here.
Nice. Uh, bring in more archers and more mages. We have 52 troops.
Okay, archers. M. Whoa, they melted the bosses.
It's It's all about mage archer build, man. It's all about mage archer build.
The knights all died once again, but we still won very fast even, if not faster.
Boom, bum, boom, bum, boom. 840, 336 rage.
Level eight, last one. Very nice. Uh, use the rage to increase my both damages and find more rage enemies.
Guaranteed to get golden knights and they move faster. I mean, we're done with archery upgrades. Clone them. Let's go cloning.
Not in the demo. I have a I have two crowns that I don't know what to do with. Wait, wait. You have 10% chance to bring defeated allies back for a crown.
And that needs two crowns.
Okay, I mean I didn't lose anything. We even beat the previous level without even needing that. Uh yeah, we're done.
Let's go. I'm most likely going to win here. I would assume that I don't need all the upgrades to be able to uh get where I want to get.
I continue with just spamming the good units, which are archers. Let's have like some knights here. Otherwise, the play is archers and mages. And I'm going to amass money so that the economy starts building up, right? We get like 5% income every two seconds, which is a sizable amount. Let's get more archers and more mages here. And we have 20,000 gold. 23,000 gold. Very nice. We have 70 troops in all of them.
69 troops for a second. They're nice.
Most of my troops are archers and mages.
Look at the Look at the gold knights running around doing nothing. And here is the final boss. Rush him down. Rush him down. Maybe not. Maybe. Yes. I'm not sure. We have 70 troops right now. Oh, boss are dying. Boss are dying. We're also dying.
Uh um we have the boss that have health.
We We are doing enough damage here. The main issue is not the boss themselves.
We have eight troops left. Six troops left. Three. I think we're going to die.
The bosses are not the the issue is not the boss itself. The issue is that more enemies spawn alongside the boss. Let's go with multip uh duplicate units. Uh this whole zone is done. This whole zone is done. The only thing left is knights move faster and knights are always golden. And wait a minute. What is this?
Reduce the golden cost increase for recruiting knights. Increase the damage dealt by knights. I mean these are different costs anyway. Okay. The cost increase of knights goes down and we're pretty much done. There is nothing left. There is only knights do more damage.
Right. And since when was this here? Astral beam.
Use left click to cast the massive astral beam. Since when was that there?
There's a good chance we're going to win before we even use the astral beam.
Whoopsie.
Let's get the mage. Let's continue getting archers.
Let's not even get knights.
No, let's get knights.
Okay, we're like super rich right now.
So, let's just spawn units.
Uh, knights are becoming cheaper and cheaper to be honest. I can just spawn nights here. We have 24,000 right now.
I'm so rich.
I'm so rich. Rush him down. 35,000.
Look how many nights we have. We have to win now. even without the astral beam, which if the demo allows me, I'm gonna at least play one more fight after this one to use the astral beam and see what that looks like. 53 troops here. Run down the um You know what it feels like?
It feels like I should never run the Yeah, I think I made a mistake. I think I should never run the knights into the the boss. We should always keep the knights away. We We We had a better run than this one. We had a better run than this one previously.
Now we're definitely going to buy the laser beam. Okay, so we got the astral beam. Is there anything else that's green?
This one is green. And that is it. I'm not seeing anything else. And that's red now. And that doesn't really matter.
Plus the damage to the knights.
Uh let's try automatic because now I can just spawn. And my ash is there. Left click. Yeah, let's have the units just move automatically so I can keep my buff on the rangers and let's see if that's going to be better or worse.
I would assume it should be worse.
Spawn a bunch of rangers. Let's also get a bunch of knights trying to maintain the damage up here.
Let's try the beam.
Wow. Insane. Insane. I'm going to have it again in 10 seconds.
We completely uh seems broken to me. I would assume that the boss are going to die from that.
We are also super rich right now. I'm also maintaining the damage buff and attacks buff on all my archers and mages. Here they are. Lord, okay, we should be winning, I would assume. And we won. Very nice. It was all about the astral beam, man. And now let's spawn a bunch of knights for the end just so that my armada is a huge knight fest. And we won. Yay. Level. I would assume that the game's over. And we slain 500. We made almost a million here. And a bunch of blood. Thanks for playing. You've successfully completed all the levels in the demo. We hope you enjoyed the demo. Already did. And boom.
We also capped out all the upgrades of the demo. And that's pretty up. And boom. Now we actually got all the upgrades of the demo. And that's pretty much it. That was crown siege. The roguel like Yeah, the rog like no no no the incremental tower defense which focuses on unit spawning instead of power upgrading which is pretty uniqueish. Anyway, hope you guys enjoyed. Once again, if you want to see a full playthrough of this game, that's going to happen on the Sift Harson channel when the game comes out. I think it comes out on June, maybe later. Uh, but yeah, if you really enjoyed it and the video goes well, I'm going to play a full playthrough of this when it comes out on the Sith Thompson channel. So, there's that. Otherwise, if you want to see a bunch of different new games, subscribe to this channel, I guess. Drop a like. Helps out the channel. And if you want to tell me something specific, comment down below and tell me about it.
I'm going to read it and see what I can do. Anyway, hope you guys enjoyed. As always, thanks for watching and see you guys around.
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