The analysis skillfully highlights the inevitable friction between ambitious world-building and the grueling constraints of long-term serialization. It serves as a sobering reminder that even the most intricate narratives eventually buckle under the weight of their own evolving complexity.
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Deep Dive
Top 5 BIGGEST PLOT HOLES in Hunter x HunterAdded:
Writing a complex story featuring hundreds of characters and dozens of storylines is a daunting and difficult task in its own right, particularly when the story in question is written over a timespan of many years. Plot holes, timeline inconsistencies and out-of-character behavior meant to forcibly push the story in a particular direction are all borderline unavoidable oversights and trappings in the process of constructing a complex narrative.
Things can get so bad that authors end up putting themselves in a situation where avoiding any of these story-telling trappings makes it nigh impossible to continue their stories in the way and at the pace they initially intended (if you’re at all familiar GoT, just look up what George RR Martin has to say on the ‘Meereenese knot’). Keeping a story straight becomes even more difficult when an author doesn’t just play the role of the writer, but also the main illustrator, needing to design the characters, create panel layouts and then actually draw everything unfolding. Things get especially insane, when the writer-illustrator then has to keep to a weekly schedule of pumping out 17-20 pages each week, taking care that each individual chapter is as interesting as possible and ends in such a way that will make the reader want to check the next one the following week. The world of weekly manga serialization is hellish.
If you needed any additional proof of that, just take a look at this horrifying equation Togashi-sensei did to calculate the amount of free time he had during his Yu Yu Hakusho run. A solid 3-4 hours. Per week. Three to four hours. Per. Week. No wonder his health issues got to be as bad as they are now. Suffice it to say, that the weekly manga format isn’t conducive to a cohesive and consistent plot to say the least and I personally can’t name a single long-running manga series that hasn’t exhibited the aforementioned trappings to some degree. It’s never a matter of ‘if’ only ‘how often’ and ‘to what degree’.
Hunter x Hunter is not exempt from this at all. Especially near the beginning of the series, when Togashi was doing his damnest to actually keep the weekly serialization to a weekly schedule, quite a few major plot inconstancies occurred which had profound consequences on the story as a whole. In this video, I’ll be listing 5 of what I view to be some of the most egregious and most narratively relevant plot holes, inconstancies and retcons in chronological order of their appearance. Let’s get into it. Number 1: Specialization’s placement in the Nen diagram. Ah, I could feel the collective groans of at least a few hundred of you the moment I said that. Longtime viewers of the channel will be more than well acquainted with this incontinency, and since I do have multiple videos going into the topic in excruciatingly unnecessary detail, I’ll cover it incredibly briefly here. I swear. When we were first introduced to the six types of Nen, Izunavi told Kurapika that the reason Specialization was placed between Conjuration and Manipulation was a bit arbitrary since it doesn’t really behave like any of the other five categories and was placed between those two simply because the people belonging to them tended to become Specialists later on in life more frequently than the members of any other category. This is why the users of both categories are set as having a 1% affinity for it. More as a symbolic gesture than an indication of actual affinity. However, despite Izunavi claiming that it’s positioning is arbitrary, Specialization, nonetheless, regularly affects the affinity distribution of all the other types, meaning that, for example, Conjurers and Manipulators, have a 60% affinity for each other’s categories. If its placement was truly arbitrary, they’d, of course, have an 80% affinity and, realistically, the diagram should’ve looked more like this, with Specialization properly separated from the regular affinity distribution wheel.
Now, one could argue that this was simply an error on Izunavi’s part and not Togashi’s. As in, isn’t it possible that Izunavi, serving the role of a character and not an omniscient narrator, simply made an error or had imperfect information? That doesn’t work for two reasons: a) Izunavi is a Nen veteran and the Nen diagram is, together with the Four Principles, the most fundamental and basic aspect of Nen; and b) Kurapika, as character, is incredibly intelligent, analytical and, quite frankly, combative. He would’ve noticed such an obvious error in Izunavi’s reasoning and immediately pointed it out and asked for clarification instead of just letting something as jarring as that slide uncontested. As such, this fumble was obviously not intended to be an in-world character error, but was a slip of the tongue on the part of Togashi-sensei.
Now, while the downstream plot-related consequence of this may be minimal, since realistically, Specialization’s placement would change basically nothing with regards to the development of the story and characters proper, the Nen diagram is such an iconic and essential aspect of HxH’s world-building and power-system to make this error warrant at least a brief mention. And yes, that was as brief as I could manage; and just to warn you now, each of these points is longer than the other. Number 2: Kurapika’s chains. So, as you’re all well aware, Kurapika’s strategy for defeating the far stronger, durable and more experienced brawl-type Enhancer that was Uvogin, was to make the Spider believe he was actually a Manipulator attempting to strike and capture Uvo with real chains in an attempt to trigger an effect capable of neutralizing this bazooka-tanking, ear-drum bursting, brain-munching, Cherry Pit Spitting champion. This tactic worked, as Kurapika, a Conjurer, applied In to his conjured chains thereby making them imperceptible to Uvo and successfully incapacitated the Spider by forcing him in a state of Zetsu via Chain Jail; at which point, it was game over.
See, the trouble is, that Uvo really should’ve known that Pika’s chains were Conjured. When he was initially captured by Kurapika following his slaughter of the Shadow Beasts, Uvo was completely paralyzed from the neck down owing to Rabid Dog’s venomous fangs, meaning that Kurapika never needed to activate the feature of Chain Jail that enforced Zetsu on him, and thus risk revealing his ultimate trump card. However, instead of making that horrendous mistake, he instead makes the next worst one, and reveals to Uvo that his chains are indeed conjured. Or at least, what he did should have revealed that fact. You see, in chapter 77 of the manga, a captured and paralyzed Uvo politely advises Kurapika that he really should kill him instead of doing whatever this was. Kurapika gets miffed at this, and his elevated emotional state resonates through his conjured chains, thus imbuing them with an amazing amount of Nen. This, of course empowered the chain which was already specifically made to combat Troupe Members, and far more importantly for us here, increased its size. An object increasing in size, particularly because of an increase in the user’s aura output is a telltale sign of that object being not entirely physical, but actually created though Nen. Now, one could argue that Uvo, being a straightforward ball-to-the-wall brawler may not have recognized this as a telltale sign of a conjured object. Listen, Uvo may not have been a genius, but he wasn’t an idiot. He was able to deduce what time it was based solely on the fullness of his stomach, and immediately realized that something was off with Kurapika’s Nen capabilities during their fight. Is he the sharpest leg on the spider? No. Is he braindead? No. The fact that the strength, durability and even size of conjured objects can vary depending on the user’s proficiency in Conjuration and their aura output, should be pretty basic stuff for someone of Uvo’s experience level. As such, as a veteran Nen-combatant and the Phantom Troupe’s vanguard along with Nobunaga ever since the Troupe’s founding, Uvo really should’ve at the very least been certain that the chains were indeed conjured. If he then, in the heat of battle, made an error of somehow entirely forgetting that objects and substances made of aura can be Inned to make them imperceptible, I’d begrudgingly accept that as, while still an incredibly convenient, nonetheless viable explanation. I don’t think it’s accidental this detail was completely skipped over in the 2011 anime. Kurapika’s and Uvo’s encounter works much better without it.
Number 3: Hisoka’s Texture Surprise. I’ve mentioned this a few times by now, but Hisoka’s Texture Surprise may be the most inconsistent ability in the whole of HxH bar none. Essentially, almost every time we see it, it acts fundamentally different. The first time it was introduced against Kastro, it was established by Togashi in chapter 55 of the manga, to be nothing more than a parlor trick essentially, as Hisoka could only use it to manifest images on smooth papery surfaces, making it very useful when paired with his world-class sleight of hand and misdirection for pulling off his magic tricks and performances. It was initially explicitly stated that he cannot copy textures and that physical contact with it would give away the wrong texture, but Hisoka liked it because it made his deceptions more challenging and exciting. The abilities full name was even introduced as Texture Surprise: Flimsy Lies.
Fast forward a bit to chapter 80, and Texture Surprise is now explicitly stated as indeed capable of replicating textures. This was incredibly important as it was potentially pivotal in allowing Hisoka to alter his fortune later on in chapter 106, and thus not only successfully deceive the Troupe into a) not ganging up on him and tearing him a new one as soon as they saw his fortune, as his original one revealed he had willingly bartered with Kurapika, and b) also convinced them into staying in York New longer than they otherwise might’ve; all in an effort to force Chrollo to fight him. If Texture Surprise was really as flimsy as the name suggested, someone among the Troupe, many of whom are perception monsters mind you, would’ve assuredly noticed something was off via either sight or touch (as not all paper has the same texture) as his fortune was being passed around among them. The reason why this is relevant is because, apart from keeping Hisoka alive, this successful deception down the line facilitated the events as we saw them transpire in York New, namely the sealing of Chrollo’s Nen as well as Paku’s death.
Fast forward yet again all the way to chapter 357 and Texture Surprise can now apparently be applied directly to and paired with his Bungee Gum to mask Hisoka’s ghoulish appearance following his very much one-sided deathmatch against Chrollo. This definitely goes beyond the simple parlor trick Texture Surprise was initially supposed to be and can now make his bungee prosthetics appear to be his genuine skin, clothing and so on. The reason this is relevant is because the Troupe is currently on the hunt for Hisoka and had his face remained disfigured and his bungee prosthetics plainly visible or rather invisible to the general public if they were simply transmuted instead of properly Conjured, this would’ve made the Troupe’s job of finding him far easier than simply looking into anyone vaguely matching Hisoka’s height. It also may’ve given him many additional options as well, but I think I’ll get into that in a separate video.
Number 4: Heaven’s Arena in general. Seriously, it’s so bad. This video idea came about because I initially wanted to make one detailing all the things Heaven’s Arena screws up. The biggest and most obvious one is, of course, Nen being on full display. However, since it is very obvious and since I’m sure everyone and their mother has talked has it to death over the years, I won’t focus on it too much here. All I’ll say is that the average Heaven’s Arena enjoyer, probably sees what the fighters above the 200th floor do as either being fake, some advanced tech (weapons are allowed after all) or recognizes it to be some kind of supernatural force, but simply has no way to learn about it more (magical beasts are a known part of the world, after all). Now, what’s interesting to consider is whether the HA staff actually know about Nen, particularly the commentators and judges. Do they know about it, but just can’t say anything or are they in the dark and are just figuring stuff along as they go along. Quite frankly, I’ve also no idea why a judge is even present at a floor master battle. Even if they were experienced, there’s no way in hell a non-Nen awakened non-combatant judge would be able follow half of what the fighters of Floor Master caliber are doing most of the time, especially when Nen is involved, but that’s neither here nor there. Speaking of Nen, isn’t having your name and face plastered in public a huge liability to any Nen user, but particularly those against whom people might hold a grudge, like Hisoka or Chrollo. I mean, I know they both, Hisoka in particular, welcome all challengers, but there’re a lot of annoying abilities the conditions of which could be met by the user simply knowing his target’s name and seeing their face in person, as a member of the audience, for example. Abilities that have to do with tracking someone’s movements or minor to moderate level curses could and realistically should pose a genuine nuisance.
Apart from that, it’s mind-boggling that at an 11-year-old can apparently run away from home, come to Heaven’s Arena, sign a legally enforceable waver and then get 50 IQ stomped out of his skull when he comes across a particularly nasty opponent. What kind of libertarian hellscape or insane corporatocracy would need to be in place for something like that to even be possible? I guess the influence of whichever organization or individual runs Heaven’s Arena is also responsible for why the Hunter Association haven’t dismantled the whole thing already.
The final issue with Heaven’s Arena is, of course, Chrollo being a Floor Master and using his real name to fight. If Chrollo held the title of floor master before the York New arc began, why wouldn’t have Hisoka sped-run his 10 matches and then challenged Chrollo for his Floor Master title? From what we’ve been told, that’s how the system works. A fighter needs to win 10 out of 13 matches and then challenge a specific Floor Master for their title and floor. That, by far, seems like the easiest and most straightforward route to getting a proper 1v1 against him when compared to Hisoka’s convoluted and mostly impromptu plan to get Chrollo to fight him in York New. This, apparently, not being an option for our killer clown implies that either a) Chrollo wasn’t using his real name and may’ve even used a disguise in his previous matches; which is incredibly unlikely considering the announcer never mentioned anything of the sort was amiss; or b) Chrollo became a Floor Master somewhere between regaining his Nen and the deathmatch. This would’ve, again, been pretty awkward timing-wise since Chrollo would’ve needed to have won probably at least a few matches, and then challenged a Floor Master for their title while having Hisoka hot on his heels throughout. Chrollo suddenly making an appearance in Heaven’s Arena under his real name would’ve not only attracted Hisoka, but also potentially Kurapika. Even if Kurapika was now primarily focused on getting the eyes of his clansmen back instead of pursuing revenge, he realistically should’ve at least informed other Blacklist Hunters in the Association who Chrollo actually was, since, as I’ll talk about in another video, his identity was not public knowledge. We do know that Dog Man, a professional wrestler and member of Morena’s murder flock, was a big fan of Chrollo’s fighting carrier, meaning that Chrollo had to have some degree of fame and couldn’t have been slipping entirely under the radar. All this makes it incredibly weird how exactly he was able to stall Hisoka for so long, as well as how and why Kurapika, along with other Blacklist Hunters like Saiyu and Lippo or even the Zodiacs in general regardless of their Hunting query, didn’t see fit to take any kind of action and waste such a golden opportunity as was nabbing an A class bounty and high level threat as Chrollo (supposing they knew about his identity as the head of the Spider, of course). Actually, in theory, letting the match between Hisoka and Chrollo happen and then jumping him after the fact, would’ve been a decent plan, for example.
Speaking of Morena’s flock: Number 5: The conclusion of Morena’s and Borksen’s Negotiation Game. Borksen was robbed! I will die on this hill! Alone, if I have to. To very quickly remind you of the whole setup: the fake Morena Prudo had Bork captured and taken to their hideout after Dog Man identified her as a Specialist, forcing her to play her Negotiation Game. The game itself is primarily a luck-based card game where the dealer starts with 7 cards face-up, while the player has 5 cards face-down. The Dealer, i.e. Morena, opens up by making a request of the player, i.e. Borsken, with her request in this case being that Bork join their ranks. The player then chooses among the dealer’s 7 face-up cards, each of which tells the player something about their circumstances, as well as Morena herself. This includes cards like the “AIM” card which reveals Morena’s goals, and, the relevant for us now, “POWER” card which reveals Morena’s ability. For every face-up card the player picks in this way, a random card of theirs is discarded.
Whichever card among the 5 facedown ones the player has is the last one remaining serves as the answer to Morena’s request, with the possible answers being “YES” meaning the player has become a preliminary member of the group, “NO”, meaning death, and “X” which nullifies the game and serves as the get out of the jail free card. Answering Morena’s request with a “YES” card, is also one of the requirements needed for someone to become imbued with Contagion, Morena’s ability which allows for her followers to level up their Nen through murder, with the purpose of attaining and then upgrading a Hatsu of their own with the ultimate purpose of realizing Morena’s plan to kill everyone aboard the Black Whale, then Kakin and ultimately, the world.
Getting back to Bork now. Bork manages to seemingly clutch it at the very end by gaining the ability to return to her hand and answer the Negotiation Game with the “X” card, which would invalidate the game. However, instead of choosing the “X” card, in a Dark Continent-worthy twist, she instead answers the game with the “YES” card. No, not because of a sudden change of alignment from neutral good to chaotic evil, but because she was compelled to do so by Morena’s ability as a consequence of having cheated. See, at the very beginning, Morena said to Bork that withdrawing from the game would mean losing the freedom to do anything other than answering with “YES” or “NO” and then smugly claimed that Bork should’ve intuited that cheating is tantamount to withdrawing from the game. Sounds… reasonable, right? Yeah, not to me.
While Morena was explaining the game to Bork she stated the following: “Although it might go over your head a little bit…I’ll tell you only the truth, without hiding anything. I’ll go into as much detail as you want, until you understand.”
However, when Bork chose the “POWER” card which was supposed to explain Morena’s ability in full, Morena never, at any point, mentioned that cheating would, and I quote “automatically trigger the manipulative aspect of the ability”. What automatic manipulative aspect of your ability Morena? While you might casually insinuated at something like that at the very beginning to a person that knows nothing about Nen (and this game can’t be played with awakened Nen user as far as we know, anyway), but that really sounds like something that should’ve been explicitly established as an important mechanic of your ability. When I start talking in the second person to imaginary characters, you know things have gotten bad. By not mentioning it any way when Bork explicitly picked the “POWER” card, Morena went back on her promise to “tell only the truth, without hiding anything.” Also, I really feel like the fact that cheating entails abandoning the match, really should’ve been established as well. There are competitive settings in which cheating doesn’t entail disqualification, but can instead lead to either nullification or specific penalties. So, this whole “you should’ve intuited that cheating is tantamount to abandoning this serious game” bullcrap is just that… bullcrap. Let’s not even get into the fact that in an alternate translation Morena says “fair game” instead of “serious game”.
There was nothing fair about it from the moment Bork got kidnapped and put on the casting couch, but since the official translation doesn’t use that phrase, I’ll contain my weeb-rage.
Due to all the aforementioned, from a story-telling perspective, this twist, for me, feels forced. But apart from the story-telling aspect there’s one more almost equally as important one I need to super briefly mention at the end here: ability balancing. Morena’s ability is… way too powerful. I go into this in my Hatsu Levels Ranked: Specialization video, but Morena’s ability is the most mechanically complex Specialization-based ability we’ve seen in the series; and is absolutely among the most powerful as well. Apart from allowing 22 people to speedrun years upon years of training in mere days, it allows her to keep tabs on them, exert certain control over them, assist them in developing their Hatsu in a certain direction and may even unlock an additional ability for her as well, since she can also apparently gain levels.
To make it worse, it’s an individual’s ability and not a Symbiotic one like 9th Prince Halkenburg’s overpowered arrow. A Specialist with a somewhat comparable overpowered ability, namely Chrollo has a whole laundry list of conditions he needs to fulfill and restrictions he must abide by in order steal and maintain someone’s ability. If on top of all the things her ability can do, her conditions are loose enough to allow Morena the wiggle room to lie through omission, I… I frankly think that’s absurd. And that’s some of the biggest and, for the most part, most narratively relevant plot holes in HxH done. There were a few others I could’ve included, but I, for the most part, either consider them as one-off inconsistencies that are entirely inconsequential, such as Killua recognizing Zeno’s Dragon Dive during the Palace Invasion despite, realistically, never having had the opportunity to see his grandfather’s ability or were already covered by other, bigger youtubers, such as Ikalgo not knowing about Hagya changing his name to Leol, meaning I didn’t see much point in talking about them myself. With that said, what plot hole, inconsistency or retcon do you think would be a good fit for this list? Is there enough to make a part 2? Feel more than free to share your thoughts down in the comments below. Before signing off, I’d very much like to thank the Thinkers and Overthinkers for going the extra mile in supporting the channel. As always, thank you very much for watching. Your feedback is always appreciated. Subscribe if you’d like more content like this. And I’ll see you in the next one!
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