This rogue build achieves massive damage output (1-3 million trillion) by combining Rain of Arrows with Umbra Crook totems and Sightless set clones, while survivability is prioritized through resolve stacks (46 total) from gear affixes and the Aspect of Clean Anvil, with 40-50% cooldown reduction enabling continuous skill spamming to one-shot Pit 150 bosses.
Deep Dive
Prerequisite Knowledge
- No data available.
Where to go next
- No data available.
Deep Dive
Easy Pit 150 Bugged Rogue Build Guide - Lord of Hatred - Diablo 4Added:
Hi guys, this is Slipper here and in this video I want to talk about a rogue build that has been around for a few days and it does pit 150 very easily even with horrible glyph levels. It does one-shot pit guardians and its damage is crazy even though it's not a unlimited negative damage but it does like 1 million trillion damage like here or 2 million trillion damage like here or even 3 million trillion damage even after just building the character for like uh 2 hours or something. The damage for this build is not an issue at all.
more like the survivability to survive pit level 150 is something that has to be considered. I learned from this build from the YouTuber Barricad's YouTube channel, so credits to him and I will have a link in the description to his video. Let's go. Let's start with the skills. I will only mention the most important parts. If you want to check out the full build to do it yourself, then I will have a link for that in the description, too. So first we're using penetrating shot. This is not our main damage dealer. Rather it is used to activate the starless skies ring effect which we also use. And the shadow shot node is needed for the build to spawn more shades. Next, we're using shadow step for mobility. We're going to use the unstoppable node for no CC. And we're going to use artifice for more mobility so that shadow step will no longer require a target. Our next skill is concealment. This will give us stealth and a lot of damage, but its main purpose is the resolve node.
Resolve will give us damage reduction through a legendary aspect on our pens.
It is very important. This is the reason that we get damage reduction during the build. So, concealment resolve is essential to this build. Next is smoke grenade. Smoke grenade will give us stealth every 1 second, and it is extremely useful for activating our stealth bonuses, especially the ones that come from our charms. Next is dark shroud. We actually don't have dark shroud on our action bar. However, it will still be cast through the runes, more specifically the m rune. So, we need to put points in dark shroud in order to reduce our damage so that we can survive pit 150. The next skill we use is cold imbument. This is very useful for chilling and freezing enemies. And of course, that gives us bonus damage, but also the buffered battery will give us more survivability by making cold imbument add barrier to our health. Remember, with this build, survivability and damage reduction are more important than damage itself because we should have a crazy amount of damage already. The next skill that we're going to use is rain of arrows.
This is going to be our main damage dealer, but not directly by by ourselves, but by the clones that we're going to get from our charms. And the reign of arrow damage cast by the clones is going to spread and deal ridiculous amount of damage by using Umbra crooks or more specifically the totem that we get from Umbra crooks. We're going to talk about this later. For the reign of arrows skill, we're going to use the double damage and ferocity nodes for more damage. And flesh flood is mandatory. It's the only node that this bug will work with. Now, let's talk about our gear. Once again, I will only mention the most important parts. We want max resolve stacks to be tempered on our helm, chest, and pants. There are two reasons for that. First of all, if you master work crit these affixes, then you will get up to 12 maximum resolve stacks per item, which is absolutely crazy. And the second reason is that we are using a legendary aspect on our pens called the aspect of clean anvil, which will give us damage reduction for each resolve stack. This way we are able to acquire a total of 46 resolve stacks and each stack reduces our damage taken.
Basically with this we become close to invulnerable with all the stacks. For our runes, we're going to use runes to stay alive. So the m rune for giving us dark shrouds. This way we don't actually have to have dark shroud on our action bar. And the Q rune. So, Q U E rune, which will give us the druids earthen bullvark skill for more damage mitigation. Another essential part of the build is the Umbra crux. This is mandatory and it is dropped by Lord Zir.
So, if you want to farm for it, then go ahead and kill Lord Zir. The Umbra creates a attackable totem that you can attack and it will deal its damage around it to every enemy. This is part of the trick that we are using to deal a crazy amount of damage. Another important thing about the gear is that you need a lot of cooldown reduction for the build to work. I would recommend at least 40% cooldown reduction while 50% is the target. It is the optimal value.
So you will be able to spam your skills all the time. Finally, we gain a tremendous amount of cooldown reduction from the aspect of apogee furer that we use on our ring. So that's also very important.
The talisman also has to be mentioned.
For the talisman, we are going to use charms that belong to the sightless set.
And we need the fivepiece sightless set which will cause clones to be summoned which are going to cast rain of arrows.
And this is where our damage will come from. The five piece bonus summons these clones which will cast rain of arrows when we cast it. The rain of arrows hits the Umbra crook's totem and then a ridiculous amount of damage is spread through this totem into our enemies which will let us one-shot pit 150 bosses. As for our seal, I'm using the god slayer crown to pull everything together into the AoE created by the Umbra crooks. Let's go through the paragon points very briefly. In general, I will say that survivability at the paragon points is more important than the nodes that are around the glyphs.
Those nodes usually grant you damage, but you want survivability. So instead of taking every possible node around the glyphs, you should go out of your way to get the extra or resist nodes, the extra percent life nodes and the extra armor nodes. Those those should be a higher priority compared to the nodes around the glyphs. And finally, let's talk about the game play. When you enter the pit, you will want to get your max resolve stacks. This should be 45 if you've done everything correctly and tempered resolved stacks on your helm, chest, and fence and then master worked those affixes. You will get resolve stacks when you cast concealment, but you can speed up the process by spamming your other abilities. So, concealment's cool down is reduced. Now, you don't have to do this every time in a pit whenever you enter the pit because if you have a good enough gear, then you can just acquire these resolve stacks by just running into the mobs and killing them naturally. However, if your gill is a little bit lackluster on survivability, then you should get your resolve stacks first. If you are around mobs, then all you have to do is cast your rain of arrows on cooldown. This will do a bunch of damage. And while the reign of arrows is on cooldown, spam all of your other skills because they give you reduced cooldown on the reign of arrows. And also each of your skills will give you survivability and damage.
For example, cold imbue will give you freeze and also a barrier or smoke grenades will give you stealth. You should cast penetrating shot too. So basically, whenever your reign of arrows is on cooldown, then spam all of your other abilities until rain of arrows comes back up, then use rain of arrows once more and repeat. You don't have to worry about creating Umbra's totems because those get created by themselves.
And also, you don't have to worry about creating clones because those get created by themselves. It's very rare that mobs can survive two rain of arrows being on the top of them at the same time. The mobs will get frozen very commonly and they will likely not be able to do many attacks and because of your increased survivability due to the resolve stacks, you should be able to survive those attacks. And this is the end of the guide. Hopefully, you'll be able to use this build to level up your glyphs all the way to 150. If you are interested in the details, then there's a full build in the description of this video. Thank you.
Related Videos
VALORANT's Latest 'Exclusive' Tier Bundle is Rough...
KangaValorant
17K views•2026-05-28
Flight Attendant Mocks Poor Looking Black Woman — Mid Air Announcement Exposes Her Real Power
SkyboundStories-b4r
184 views•2026-05-28
I FIXED My Friend’s Blown Turbo RX-8… Then Sold It
Cameron-RX8
134 views•2026-05-28
NewsWatch 12 at 5: Top Stories
NewsWatch12
1K views•2026-05-28
Simon Jordan & Danny Murphy deliver PREDICTIONS for Arsenal's Champions League FINAL with PSG
talkSPORTArsenal
6K views•2026-05-28
Botting is OUT OF CONTROL in Classic WoW (Again)...
SolheimGaming
108 views•2026-05-28
The "AI Job Apocalypse" is CANCELLED!
WesRoth
9K views•2026-05-28
STREET FIGHTER 6 - INGRID Story Walkthrough @ 4K 60ᶠᵖˢ ✔
RajmanGamingHD
12K views•2026-05-28











