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Tech Talks EP 34 | Avatar Movement
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1,359 vues177J'aime45:48RobloxVersion originale : 2026-06-05

Roblox has developed a new extensible avatar movement system that enables fluid, physically-based motion for characters across all shapes, sizes, and proportions. This system combines procedural animation, keyframed animation, and physical simulation through an animation graph editor, allowing developers to create complex motion behaviors without writing code. The new stack includes a character controller library and ability manager that support concurrent abilities like running while aiming or holding objects. This advancement enables more expressive gameplay experiences, including genres like FPS and sports games that previously required custom implementations, while maintaining compatibility with existing Roblox games.

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