In the roguelite game Everything is Crab, players can strategically evolve creatures by selecting specific mutations that synergize with each other, such as combining high physical damage with speed and dodge capabilities to create an overpowered creature that can dominate enemies through superior combat and mobility.
Deep Dive
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Deep Dive
I Evolved An Unfairly Overpowered CreatureAdded:
It's time to once again combine and evolve creatures that should never ever ever exist. Starting on pressure three, bosses have increased damage. Enemies are more aggressive and progress faster.
That means we'll just have to out progress everyone else. To begin, we're just going to be very, very aggressive and attack everything we get our hands on. Or in this case, lack of hands.
Right away, we're getting some interesting things. Jaws deals physical damage, double damage to stunned enemies. Speeding speed plus 10%. A little feeding speed certainly won't hurt. And we discovered last time I can press both left and right click for double attack, which yes, should have probably been noticed ahead of time, but it wasn't. We're going to need a random mushroom. Maybe we're just going to get super jaws on this one. It's already going up to level two, so it's going to get a bigger damage multiplier and extra feeding speed so that we can bully these creatures when we see them. We just got to try not to get hit like that cuz we are poisoned. And because enemies are tougher, uh we are going to have to deal with a lot more damage. Maybe we could just make something a super damage resistance as well. 6% of that plus four plating. plating his armor that goes beyond uh damage. Why is this sparkling?
The desert over there is sparkling, and I'm not sure why. I'm always deeply suspicious of sparkling things. We could build something slow here. Minus 10% speed, but progress needed to evolve minus 15%. I kind of want to try that.
We're not very quick anyway, so let's just, you know, make it really hurt speed-wise. We can still catch this creature, and that's all that really matters. That's an elite, so he's going to be full of good meat. Uh, gain evolution progress for finding points of interest. That can be very overpowered.
We're pretty slow already, though. I do think I want to take that right now over Jaws. One of the starting perks we had was 50% more points of interest spawn.
Uh that's all the question marks. So maybe we'll very slowly make our way through the desert towards those. Any little bit will help. Well, there's 40% of progress for points of interest. And we're very close to one. Okay, this thing's going to uh bully us for a sec.
So we got to bully it back. It's just a race to be the biggest bully. Uh we're going to increase cold adaptation, heat adaptation by uh what was that? 10%. So that feels pretty good. And then we're going to increase our jaws. We just need massive damage. I don't think we're going to be very quick. And Jaws is already leveled up. That's fun. I also need to do a better job about figuring out where the closest question mark is.
We're basically a very high damage snail right now, but we can also increase regeneration by three right now. I meant to hit both of these creatures.
Unfortunately, we only hit one. Jaws is going up to level four. It's already going to be 1.2 to 1.7 times our physical. Our senses are not very good.
I do see there's another point of interest somewhere above us, so we're just going to go for that for now. The desert naturally cools off a little bit at night, so it's safer to go through here. Uh, we're going to have more regeneration. Jaws will now go up to uh 1.4 to 1.9 times plus 50% feeding speed.
We're just going to be ramming that food down. Of all of these, I might take carnivore. Meat food progress up 30% prey affinity minus one. So, we're going to be less prey and more uh something else. Adaptation has gone up again.
There's another question mark right above me. We're going to chase that down cuz we can't find any creatures anyways.
So, cold and heat adaptation is actually pretty good already. Feel like we should fight some of these creatures. Our damage has got to be pretty good during the night. Jaws is good. Everything's good. Okay, you guys all fight each other for a sec. Out of all of these, I think I want to get stomach for faster feeding speed. That way, we can just put this food down even quicker, level up quicker, and move on. Well, here's senses. 15% 5% dodge. That's better. We can see much further. All because we have an eyeball on our head now. We're going to uh defeat this creature.
There's a question mark down here. We're going to go to that. That's a point of interest. We're also getting wet right now. Oh, not really sure the significance of that, but there's muscular tissue. That's a legendary quality. Physical 3.3. So, our damage just went up a lot cuz Jaws is a physical attack. Lots more question marks around, which is very slow. That's just going to be another regeneration going up by three. I think this question mark's probably the closest and moving us in a new direction, which is always good. Okay, we almost one-shotted that creature. These guys are going to evolve all pretty quick, so we got to be careful uh how we're going to deal with them all. We can actually die pretty easily still. We're going to get slow metabolism, so we're going to lose more speed, but we're going to need less progress to evolve. Uh, we're also going to increase our regeneration a little bit. Oh, wait in time for a boss fight.
Okay, we're going to eat all this. I'm actually going to turn dodging senses up as well. We're not very quick, so I'm going to need to be able to see and uh dodge cuz I'm not going to be able to get out of the way of everything. But for now, we're absolutely bullying this cow uh spider. Yeah, the crab to quick.
I'm giving it no respect at all. And it's dead. I defeated a boss in under 15 seconds. I actually got an achievement for that. Gain progress to five times your prey affinity value, which is seven. And that's just going to be easier experience for us. Dextrous is kind of interesting. Ability plus one, but cool down minus 5%. That's got to be significant. I like the points of interest because it always sort of gives us a target to go to. We always have a direction to travel to uh be interested in. Okay, we're starting to take a little bit of damage here. I got to be careful. Some of these creatures are really stronger than they look. This poison's getting annoying. Uh these little green hedgehog things actually seem to give a lot of food. I'm going to reroll these because I don't really want to tail right now. We'll take maybe area attack so my bike gets bigger. I'm also just a little bit lazy to walk to things. So, uh, we are going to increase the success rate of mushrooms by 10%.
Okay, this is what I need to more physical. I need that multiplier to go up. So, we need lots of physical. More physical means faster eating, faster killing more. So, I should probably also get a physical second attack cuz right now we just have a very uh the generic attack. Let's greatly increase one random stat. I don't know if I want any of those. Let's give it a roll again.
Gain a random legendary evolution. I do think I want to try that. Although ruminant would be good. Let's try random legendary evolution. Returns a percentage of damage taken on impact.
So, we're going to return 55% of the damage. We've got to be able to fight back considering how slow we are. We're going to get 60% for points of interest.
We're still going to have to walk a long ways to get there cuz we're quite slow.
We've wandered into a cold biome at night. We'll take some more chunky though. Physical is going up again. That physically makes us bigger, too. There is a mushroom here. We're definitely going to put that in our mouth. Not sure what that one did. We found a little icicle. Uh, gain horns. Cost five mutagen points. That's probably fine, right? Yeah, I'll take horns. What is horns going to do? Okay, horns is an attack. A headbutt dashing attack that deals physical damage. Penetrates enemy plating. Yeah, we'll take one of those.
Absolutely, we will. We can use that.
Yeah. To replace attack number two.
Another legendary. That's the second legendary muscular tissue. Physicals just went up hugely. We're going to be doing tons of damage. I think we're starting to freeze, but we also one-shotted that creature. Physical can go up with chunky again. Size is going up, but so is physical. So, we're getting big, but we're going to be able to absolutely bully things. I got to get out of this cold biome before long cuz we're going to have trouble. We're starting to see some of the uh more dangerous creatures uh running around.
So, we are going to have to be careful.
Luckily, we are going to return a lot of damage and we can smack them so hard.
We're going to turn dodge and senses up so we can see even better. That dodge is going to help considering we're very stationary. But, I'm pretty sure anything comes near us, we're going to smack them dead. There's a legendary forager just dropped. Uh, increase how often food drops to turn into health food. 11% and there was a 50% chance of something also good. Uh, let's increase the daytime and reduce the nighttime.
I'm stronger at night, but it's harder for everyone to see, including you. Uh, we're going to get 80% now for points of interest. I just ate another mushroom. I one-shoted that thing. There's an elite coming down. We definitely want to kill elites when we can. Area attack is going up to 30% now. Don't know if I'm going to get to that one. He's too far away.
Okay, this guy we're going to bully.
Yep, we got him dead quick. I think I'm just eating mushrooms. Uh, I need to get out of the snow. We're taking a lot of damage right now due to poison. This one's interesting. Increase damage dealt by a contact attack for 10 seconds.
Scales with predator. Oh, that's like an ultimate. Interesting. Yeah, that'll be fun. I can use that on bosses and stuff cuz that just slots in there when we need it. I forgot there was even uh those kind of attacks. Okay. Well, you got to be careful here cuz our HP was getting low. There's so many things I want to hit, but they always get away from me. Uh, your max HP is multiplied by your size value. Okay, we're at 60 now. We're up to 80. That seemed like an obvious choice. There's a golden fruit or something down here. The little cowboy thing is eating it. Give me that.
That's mine now. There's ruin it again.
Every 10 seconds, we're going to get seven times our uh that affinity.
That'll be 13* 7. So, we're going to get a lot automatically. That's super exciting. Uh we could increase physical with this. I'd almost rather get senses here. Dodging senses. What is this? Wow, look at that. We defeated a shiny animal. It's a rare spawn. I'm going to take nomadic again. We're going to get 100% of a level every time we find a point of interest and then we're going to eat the shiny animal. Everyone stay away from this. We're going to get maybe more eyes again. Now, let's top up ruminance. So, we're going to get nine times value. I think we got a boss starting now. We most definitely do. So, I am going to hit my Q ability and absolutely bully Krabaroo here. Crabaroo chance has to take distance from me. We just destroyed Krabaroo. I definitely got to eat the legendary whatever. Legs, wings, or tentacles? Kind of want tentacles. Yeah, now we're uh now we're a much better creature again. But you guys can all die. I just destroyed the boss. So, come at me all you want.
There's just going to be a bigger pile of mass here and all these idiots trying to eat my leftovers. So, can the rain roll impair your cooldowns. I also think I want to get uh I don't know what I just did. I meant to get revenge. I think I upgraded my horns again, which is still perfectly fine cuz that hits hard. There's also a very angry uh copy bar apparently. Um you know what? We're just going to sort of blitz our way through this. We're very low on HP suddenly. This is unexpected. Okay, I need all this food and I need to kill all of you. We're sort of picky fights with too many creatures suddenly. I'm going to have to like constantly fight all this. There's also tails. It's been offering me tails forever, but that's social and ability. We don't want either of those. I'd rather get like damage resistance and plating and stuff considering um how many things are attacking us. There's also a golden fruit in the upper left we probably want. Pretty sure these are very good.
Now, we need probably more damage resistance at the rate we're going. It just shows they're progressing faster.
So, they're all like leveling up and and thriving more. That's fine by me. That's just more for me to fight. We're going to reroll. Maybe more area attack.
Probably better headbutt, honestly. I just like that damage. I hit my uh ultimate ability, so I could do a little bit of extra damage and take that thing down quicker. I'm not even sure what that was. There's also one of these little uh creatures, so you got to wait till the shield thing disappears above his head, and then you just got to rampage through them. I've been really ignoring the um points of interest for a while. Let's take a little more physical and more mass. That's just more damage and stuff for us. Another 5% damage resistance and some cold adaptation isn't going to hurt. Deal 100 or more damage with a single hit in a run.
That's a good sign. Pretty sure I've created a very similar thing in spore.
Don't really love any of those. We can do better. Another legendary muscular tissue. 6.6 to 10. Our physical attacks are going to start getting so stupidly strong. We do have a few points of interest above us. We're going to try and get to those. No idea what that's going to do. I just instinctively hit things that come toward me. I don't know if I should or not, but it's what I do.
Finally, another point of interest for us level up. Uh, cold and heat adaptation is going up. We're also going to get another 5% damage reduction. And on top of that, we got another one of these. Uh, so on damaged, increase physical and ability for 4 seconds. So, we're going to get stacks of that. So, if we do get hit, uh, we're able to hit back a lot harder. And we're already hitting pretty hard. Like, we're started destroying everything just with damage.
Leveled up again. Uh, let's get better headbutt. And I'm going to pick a fight with this creature. And yeah, like three hits and that thing's dead. And that thing was big. We should be fine in the water. We're made of tentacles. Uh we're going to increase max HP by seven thanks to whatever this bunch of weeds was.
Damage resistance can go up again.
There's a legendary stinger, which would be funny. Uh but we'll take uh fur instead. We did find a specialization here. Uh 50% of your cold adapt adaptation is keen to heat adaptation, so we should be sort of uh good for both. Uh these are also not that fun.
Feeding speed and regeneration isn't terrible. Wouldn't mind more mass. Uh so let's upgrade that. So, physical is going up again. Size is going up. HP is going up. Could do it again. Nah, let's not waste the points yet. I did also just get an achievement uh for increasing mass. So, we've never had this much mass. We also turned white somewhere along the way. I guess that's maybe the fur sharpen again. So, now we're going to get a bigger multiplier on our damage. So, when we really stack this all up, we're going to be quite strong. Can we get another mystery tree?
Greatly increase one random stat. Uh there's a boss coming in. That's why the ground is shaking. So, this is going to be a bit of a tough spot for it. I've activated both of my abilities, so let's just go ahead and smack our way through these. And the more we get hit, the more we hurt back, but we already destroyed that. Let's add some arms to this thing.
We're going to unlock key armbbased evolutions. More feeding distance, more ability, which you don't care about, but physical plus two. That's even more damage. And look, we can eat all of that. We got a few points of interest immediately here. Increases success rate of mushrooms by 10%. So, we actually have a reasonable chance of that, I think. Uh, food from animals not killed by you. Grand extra progress. 66% is actually pretty big. Uh, increase one random stat. That's also going to level me up. Daytime damage plus 10%. The damage is getting stupid. Uh, speed times.3 damage resistance minus 4%.
That's actually good. Mushroom success rate up 10%. I would I want to smash all these creatures in front of me. Should we get a tail? Let's get a tail finally.
More body parts is only going to be helpful. Um, we're just going to keep heading upwards. Uh, you know what?
Let's just involve ourselves in all of this for a sec because I can just smash all those. We're just We're getting so much imp uh points of interest. Anyway, we'll take forager. So, higher chance of into health food and then poison resistance. Ooh, that's special food over here. Oh, yeah. It was a trap. It was an ambush. Their ambush failed.
Greatly increase one random stat. Now, what else are we going to get? We're going to fix up revenge so we can get up to seven stacks of that. Not that we need any more damage, but if something does happen to hit us that many times, we're absolutely nuke it in response.
There is a point of interest both above and below me here. We'll take the mud pit first and then we'll go up. can increase social by two, but I'd rather just fix the cold and hot adaptation.
Oh, we're going to get better arms, more physical, more feeding distance. We have arms and tentacles. Uh, arms level three, so we're going to get even more of those. Yeah, now our attack is actually getting quite large. Nice little pool of water. We'll increase our regen. We're getting so strong now. So, now when I want to hit something, there's 171. Okay, we got lethal on that. Um, not really sure why. Look at all the damage. Constantly in the hundreds. We can also get spines. Return a percentage of damage taken on contact.
Uh 110% damage. Anything that hits us gets more damage in return. Uh we are absolutely destroying everything. Let's get agile. So less attack penalty uh and more dodge. For a creature this size, you wouldn't think it'd be able to dodge much. Look at that fun. It's got spikes.
I think it's just running from us at this point, but I'm not sure I blame it.
We're doing a lot of damage. We found a stump. Uh let's increase physical damage by one. That's not going to hurt one little bit. That's only going to take it up. Sporadically generates mushrooms around you. That's fine. We got a pretty good success rate of those currently.
Look at all these creatures running into us. We did 200 or more damage with a single hit. Lots of points of interest above us. We'll take advantage of those.
I think that's a mushroom over there. Uh horns is going to go up, so it's going to be uh quite strong overall. Did 90 sort of base damage there. Want a little rroll there and damage apply poison to nearby enemies. Uh that's not super fun.
We'll take feeding speed. Lots of food up here. We're just going to go ahead and help ourselves to all of this and all the creatures around as well.
reading speed can go up again. There's a giant egg here. Spawn high rarity meat food. 50% chance to spawn a land boss.
We could defend the egg successfully for one minute to spawn a charmed version of a land boss. That's fun. We're pretty close to the end, though. I'd rather just potentially fight a boss, but also take the rare food. All right, we're just going to increase our poison resistance with this. That'll be fine.
No land boss for us. There are some mushrooms here, though. Not sure what that one just did. Uh let's take uh more dodge, more agility. We've consumed five different mushroom types in the same run, apparently. We're really hitting the achievements. Poison resistance can be 40%. There's actually a lot of poison bouncing around this world, so I'm perfectly okay with that. Great increase, one random stat. There's lots of points of interest around again. Uh, let's take feeding speed a little bit.
That way, when we just murder all these, we eat them up in an instant. Enemies are getting quite strong. The problem is they have to deal with me. We got to keep looking for anything we can. I don't want better tail. Got to reroll this tail again. Dextrous regeneration.
Let's take Dexras for those cool downs.
Another one of these deals. Okay, we're going to do it. We're going to take the high value food. Maybe a land boss.
Didn't see any land boss there. Meat for progress. Uh, I don't want to knock my prey affinity down. Let's take for generation. And then we'll kill these.
We found a legendary we can't really use. Negative size modifiers increase your dodge chance. We have plus size size modifiers. Um, let's roll. This might have better odds because of what it came off of. Tow beans. That's actually a multiplier of our social ability. I didn't even know that existed. We're going to let those things run away. The next boss will show up soon. Increase the daytime, reduce the night time. Damaged uh increased physical and ability for 4 seconds, so that can stack up to 10 times. So, we still get 120% more damage, which seems pretty absurd. That was medicinal mushroom, apparently. We're just going to go ahead and beat this thing down.
And this thing, regeneration can go up.
These things all want to fight, apparently. That's fine. We've done 20,000 damage in total in a single run.
Regeneration's going up by three. That will have leveled this up as well. Uh we're going to take scavenger. The boss is on its way though. Oh, there's a magic stump. I'm pretty sure with this one will boost our damage. Okay, real quick. Let's increase physical damage by one. We're going to increase our cataclysm resistance by 9%. Okay, I've used my ability. Uh, so the we're hitting for so much damage. 145. Look at us chunking away the boss. We're actually the boss now. 120 151 11. What is bullying it now? 158. It's got damage resistance and we absolutely wrecked it.
We actually got all the way up to level uh 85, which is really good. I'm sure we can still do better. Uh, pressure four.
Basic enemies have increased damage.
Environmental effects build up faster.
We can also get snout as an evolution, but let's go with expert on this. Uh, specializations are triggered one level earlier. And let's increase the amount of points of interest by 50%. So, now we can do our best to specialize. What I'm learning so far is things can hit really, really, really hard now. So, we got to be careful when and what we pick a fight with cuz things can and will destroy us instantly. Right away, I'll take dodge and senses. We already got some uh PoE up there. POI rather. point of interest. The beginning always feels so slow. We just very slowly wander around killing things until we can evolve a little bit. Here's one. The 20% for uh points of interest. I'm going to take that. I haven't seen that in a while. And that one generally is hugely good. I do want to go all out and build like a super uh attack build, but we might need all those points of interest in order to do that. Physical plus two.
There's also spur, very low physical damage attack automatically when my other one is attack uh used. I do like that just for the laziness of it. Like now we basically always double attack and I don't need to remember to use both clicks. There is a elite raccoon thing up there I thought about fighting, but we do need to be careful. We're still very brittle at this point. Wells are pretty slow. Things are very easily escaping us. Depending on what these are, I might fight them. You take damage uh resistance 7% here. That's not bad.
Any little bit of damage resistance we can get is going to help us. We definitely need to steer clear of the elites a little bit. This one I kind of want to go. Well, we're going to light on fire if we go in there. He's coming back for more anyway. Uh, when this week we can defeat, but that was basically half of our HP right there. And these little things are annoying cuz they're hard to see coming. Damage resistance 10%. I'm actually going to upgrade that to its legendary form cuz we're going to need 12.5%. That wasn't as dramatic as I thought it would be. There's also legendary spur upgrade, but damage resistance is what I need. It's nighttime, so the desert is free game to me. Become protected for a short time.
Stuns enemy when blocking contact attack at the right time. That sounds like too much work. More senses, more points of interest. We might end up with a point of interest build. That poison also hurt us a lot. We're going to increase the daytime, reduce the night time. We're sort of just chewing on fruits as we go.
There's two uh points of interest below us. We could dodges and senses again.
Having a lot of dodge would actually be good, too. Here. Cold and heat adaptation is going up there. We got 40% of a level for that. Leveled up again.
We probably would need more feeding speed at this point, too. I forgot I could right click those to see more information. So, we could probably make a lot more informed choices. Whoops. I didn't know they could do that. We got to kill the Yoshi. We're going to get 60% progress uh for the points of interest now. I do want to kill that thing as well before it gets away. But now our senses are here so we can see a long ways away. I don't know if we want to be smaller necessarily. We do need to pick one of these apparently. Let's take some tail at this point. That might be fine. We need a better regular attack. I didn't realize we're still using our basic one. That point of interest is only right there. So I can get to that.
Uh there is headbutt, but we self damage with that one which isn't great. This is actually nice for dodge. Maybe we can just get a lot of dodge and that'll keep us safe. Okay, daytime's going to get longer. Night time is reduced. See if we can volley that creature. We couldn't.
We're getting hot though. We got to get out. There's also a boss coming now. The crab tour returns. Uh, so we're going to want maybe horns. Just I need some extra damage.
And that's going to be okay. Whoops.
Whoops. Okay, we're doing exactly the things we shouldn't be doing. Let's have a little bite here. Get that back away.
We need more speed for sure. We are not quick enough to deal with things. Get you there. Okay, we got to bait out an attack here. Hit you there. We don't really have the range either to be able to hit that safely. Okay, we got one there. We got out of the way of that one. Don't know what that was. We definitely got to move out of the way of that. It stuns itself there. I think we can sort of bully it around the tree.
Whoops. Okay, do we get it? It's dead.
Okay, we're going to kill that thing.
Eat the legendary food. I'm going to try pollinator. Finding points of interest will increase vegetation rate by 5%. Cuz we're going to find a lot of those, especially when I can once I can get some legs and everything, too. I know we picked the specialization thing, so we should probably also try to utilize that. We can gain a random legendary evolution. Vegetation progress 40%.
That's actually good cuz uh points of interest are going to spawn vegetation.
I believe there's also a DNA point up here. We definitely want I definitely need to upgrade my headbutts some more.
Uh cuz this isn't really going to do it.
I'm going to take more dodge and senses.
Uh that's going to help keep us alive.
I'm pretty sure dodge has saved us multiple times in the past little while.
Mushroom success rate 10%. So, let's go ahead and roll those dice. I'm going to take a little more damage. Uh, that is legendary, though. Vegetation progress is going up to 70%. We just have to points of interest will be my friend.
That was a poisonous mushroom. I think it gives us experience, but hurts us.
Uh, we're going to increase our regeneration to counter that. Let's also increase our senses again. So, even more dodge, but we can see, look at all the question marks we can see now from way.
This is also a nice one to find. Get a full level of progress to boost us ahead. Bonus influenced by your affinity values. Do we go up or down from here? I can't really see the question marks uh side to side and night. So, the mushrooms do straight up just um give me experience, but they all have an effect.
Could be positive, could be negative.
Let's uh fix our cold and hot adaptation. And another 10% of hot and cold there. Uh I'll take beating speed of regen at this point actually, though.
We're getting into the cold zone a bit, which can be quite dangerous for us.
These things are going to start attacking us, too. Let's greatly increase one random stat. 10% physical.
That's good for us, actually. Now, we're going to do considerably more damage.
Uh, food for mana was not killed by you.
An extra 66%. So, we definitely need to scavenge when we can. Like this. Look at all this. I don't know who dropped this, but it's mine now. This thing wanted to fight. That thing definitely is also going to try and fight me. That thing is really quick, so they're super annoying.
More random meat on the ground. We'll always put random meat in our mouth.
We're only starting to get hot. We're okay so far. Regeneration's going up by three. That's going to be big for us as well. I'll take extra feeding speed just to be sure we're getting everything down in a hurry. I didn't see the creature below me attacking me. Okay, we don't want to get poisoned while we're also on fire. Uh, this could get bad, actually.
We got to eat this. Uh, we got to leave the desert. We got to go up. I think the regeneration is probably helping me a lot there, too. That's a good one. Let's see. Oh, you're a monster. Of course you are, you little trickster. Okay, that's dead. Little Yoshi here is soon to be dead. Give me this. Uh, 5% physical damage increase. We definitely need that. Uh, let's take physical as well.
So, we're going to do more damage to finally start hurting things. Uh, greatly increase one random stat. And we're going to level up from that as well. Uh, we're going to get, you know what? Let's upgrade that a little bit.
So, we can now get 75 to 100% progress from uh, points of interest.
I think we might be bullied by this creature. Luckily, the poison didn't really get us. It's okay. There's a well. These things will level us up.
Regeneration 1.5. Maybe we can just regen endlessly. I did reroll that. We need better headbutt. That's what we need. We still only have 50 HP, which is a little scary, too. Okay, we're going to fight another boss now. I think this will be okay because we just basically don't get hit by it and then we're fine.
Okay, don't get hit by that. Dodge saved this one there. Okay, don't touch the webs. Dodged another one. Dodge is really uh doing it for us. There's also a baby spider, I think. Not sure where that came from. Something to do with the big spider, presumably. Okay, we're going to need the mushroom just to be an idiot. Okay, we dodged another one there. We almost got it defeated. Uh these are going to start to hurt us though if they all hit us. Can we get this thing dead? We need it dead.
Yellow. Yeah, good. Give me the food.
There we go. Legs. 1.25 speed. Now we are far more more able to deal with all this.
cuz these guys, okay, aren't that strong as it turns out. Uh, you guys, can you not eat my food, though? I kind of need all this myself. You get 150% of progress needed per level for finding a point of interest. Oh, there's an egg sack thing right here. That's where they were coming from. The big spider laid a little spider egg. Okay, it's turning into night time, but we got a good build going. Our speed is getting good. So, uh, we just got to keep going towards the, uh, points of interest for big level up. Grad increase one random stat.
We got 1.5 levels. I just took more physical damage. I think I lost the clip. My recording program is uh giving me trouble today. We're gonna take spur on this one. So, we got lots of regeneration. We got more damage. Oh, we got a golden. It's not even a bomb one.
That was a real one for once. Okay, these are both good. Uh small would be good just to get the ball rolling on that. There's not luck for the evolutions. This one does. So, we're going to take that for more speed. I really shouldn't be chasing this thing around, but I can't help it. There's two really good upgrades here. Uh I'm probably going to take more speed for now cuz if we get that quick, uh basically we can dominate everything. So now we just go looking for more points of interest while escaping. And things just sort of have to run around us. We might end up piling up a whole bunch of enemies is sort of my concern. Now we need more. This was such a sparse point of interest. Uh we're going to gain a full level of progress cuz this will give us a few levels easy enough. Uh we'll take attack area going up. Now we'll get at least this. Maybe even one more after this. Vegetation progress.
Probably that. And all my points of interest seem to be disappearing on me.
We got to keep them moving. Okay, there's a golden berry. We're definitely going to try and eat that. Leap. Jump over enemies. Nope. Let's just take uh physical size max HP. That's going to give us a little extra toughness for sure. Oh, wait. There's another golden berry. I'm going to turn feeding speed up as well cuz we need to be able to put this stuff down quicker. And then we're going to get more physical size max HP.
That's going to help keep us alive for sure. Can eat a few of these. Can l these guys around for a sec just for a little bonus food. Let's get a little bit uh size and physical so we can hit harder again. Damage is okay, but it wasn't great. Now it feels a little better. We have all the speed and points of interest are starting to be hard to find. Would there some up in the desert?
I guess we can try going through the desert with our speed. We should be okay. All right, there's another 1.5 regen. Plus, we're going to level up big from that. Uh, let's take a little more uh mass size, max HP. I don't think that's going to affect our speed.
There's a lot of elites down below, but I'm still better off going for these.
One random stat going up. Food from animals not killed by you. Grant extra progress. I'd rather take attack penalty and dodge. That way, we can stay mobile.
We're finding some really good stuff.
There's adaptations. Uh, out of all of these, I'll probably actually take size and physical. We got to be beline it for the next one again and again and again.
Plus, the points of interest themselves do good things for us. Like that gave us a big boost to random stat. Uh we're going to get fur maybe for just more damage resistance. And then we can also get wool. Uh 50% your cold adaptation is also hot adaptation, which I think is probably pretty strong at this point. But now we're a white bur creature once again. And that's going to help us move through the desert. There's another cold and heat adaptation. So those are definitely got to be getting strong. There's further damage resistance. I've rerolled this one.
We'll take a little more physical again.
So, size is 169. Uh, what we want to see is damage resistance is 35%, dodge is 43, so we're finally getting reasonably tough. We're going to take a little more regen, though. Uh, let's put feeding speed up to straight up 100%. Kind of want to kill some of these just so they're not following us. They're fast enough they can sort of keep up. Okay, here's more feeding speed and regen so we can just put the food down nice and quick. It's so nice to be able to just scoop it up and go. Look at all these creatures we got to eat now. That's okay. We got time for this for just a moment. Attack penalties less. Dodg is going up even more. We're going to have like 50% dodge chance now. Things are going to have trouble hitting us.
There's also the golden thing here, but we got to keep going for those question marks and not get sidetracked. Damage resistance a further 12%. So, damage resistance is now 47%. 48% dodge. Plus, there's also going to be this. Let's gain the full level of progress. Your max HP is multiplied by your size value.
That's going to help keep us alive with extra HP. Uh, spur is going up, so we're going to do more damage. Our HP is up to 122 now. And, you know, let's just increase it for up to 129. Attack penalty is lower. Dodge is going up a further 5%. Uh physical is going to go from 1 point uh 4.5 to 7. I don't think we've upgraded headbutt in a while. Not that we really need to. Okay, I'm going to linger in the poison for a second because I'm getting that tough. Wow, we're so slow in water still. Water is always so tough to survive in. We basically one-shotted that creature.
There's another 7 HP plus a level and a half from doing that. And we're going to get 25% senses actually would be good.
Wow, look at the size of that. Okay, we got to move cuz we got a boss coming in.
There's so many enemies. This might be bad. Okay, we're going to upgrade these cuz horns is here and I need horns to be stronger than that. No, we're going to get a big upgrade to it. I don't know if I want to fight all this at once, especially not in the water. Not really sure how this is going to go. I don't really want to eat that food yet cuz I sort of want to leave it there for when we need it. We want to move out of the way of that for sure. All right, this isn't so bad. We dodge an attack. I'm hoping we can just uh bully it a little bit without taking too much damage. So far, that's sort of working. It's down here now. Hit it again. It's dead. Okay, that's a good sign. Okay, we're going to take more physical again, seeing it was doing plenty of damage. Uh, we definitely want maybe maybe terrain adaptation. Rumin would also give us lots here. I kind of want the speed instead. We want to put wings on this thing cuz that way Yeah, like we're way faster in the water now. All these creatures are definitely going to steal all my food here, but we're also enormous. I really should still be going for the question marks. Whiskers, increase your speed during the night based on sense value. So, we get speed 02 for each 10% senses. We're going to be super quick. All right. Um, there's a question mark down there. I'd rather move up, though. I think we have more stuff to see up top. Wow, the sensors are so big. Look how quick we are. We're going to dominate this world. We're going to gain a full level of progress.
Uh, let's take muscular tissue again.
And then we level up on top of that. So, then we'll take attack penalty and dodge is going up even more. So, our dodge is now all the way up to 58%. There's horns again, but let's actually upgrade that so it turns into the legendary value.
So, it's going to go from 1.6 to 2.2 to 1.8 to 2.4. much better damage. And we just keep on going for those question marks everywhere. They can't be too far away. Both of these are elites, actually. I probably want to kill these.
They might have pretty good uh meat drops. Vegetation progress. Is this Oh, it does turn into other things.
Actually, I forgot we have the uh specialization earlier thing. So, we should be trying to also get some of those. Regeneration is going up. Feeding distance plus three is also a good one.
Uh senses are 265%.
That's why we can see things from across the world. Uh, hot and cold adaptation.
I'm gonna upgrade this because I want legendary spur upgrade. So, now we'll get about one times physical from that.
Oh, more legs, too. Speed plus.5. Let's upgrade that. See how much bigger that gets. Speed plus 6. We're even quicker now. Our speed is up to 13.8. I'm not really sure what that means, but I don't have to. There's more regen for us.
We're going to reroll this into something. There's speed. More speed from hollow bones. Wow, we can really stack up speed upgrades. Um, yeah. So, we'll just keep running away from everything for a while. Let them build up behind us. Hot and cold adaptation going up. Then, it's just heading for the nearest uh question mark. Uh, let's do the sharpen thing. That way, we need extra damage. We sure can. And our Q ability. Uh, those we don't really want.
We need to keep rerolling. We'll take a little bit of plating at this point.
Actually, plating might not be the worst idea in the world to uh make up for some of our bad choices we're inevitably going to make. Sort of like that. All right. We're going to have to fight them back. We did a few rolls. We got saliva again. Uh, and there's another uh question mark. Wait, another stump.
Perfect. Another level attack area is going to get even bigger. Then we're also going to get headbutt legendary upgrade two to 2.7 times. We're going to reroll looking for things that could turn into other things better. I don't really want that. We got lots of points to spend, so we get away with this.
There's more senses for us. Absolutely.
Uh we've been stunned a few times for sure. Our senses are so good. We can see those question marks from across the universe at this point. They're only going to get better. There's another 15% senses. Uh we don't want any of those.
We want things that can definitely help every chance we get. Sharpen will be a good one. Uh I think this one, wait, this one's actually closer. We're going to get 10% more mushroom ID. Uh we don't want those. Maybe more feeding speed, honestly. Uh we'll take uh extra from things not killed by us. We do run across stuff a lot. There's even more senses. The senses are going to be so stupid. There's up to 60% senses now.
Like the question marks are everywhere.
We can always see something. We just got to focus on running to whatever one's closest, which will be the tree. Greatly increase one random stat. So, we've reached Cararsonization uh tier four. So, we get 8% increased food rarity, but 10% increased damage from enemies. I guess this goes up probably based on this stuff, but we'll take more sharpen. That's going to be good for when we need it. I see the golden thing down here. Oh, it was just one of these. Never mind. This is probably the same thing here. Pretty good plating upgrade. Um I wasn't sure what that was. There's another mud pit.
There's also spines again. We might as well just take that for now. That way, if something does hit us, at least it works somewhat to our benefit. More senses. Greatly increase one random stat. I don't know if we need any more regen. We already have so much. There's more spines. Oh, good. Applies the poison stack on contact. Uh, your spines also triggered on dodge is good, too, though. Yeah, I'll take that. Our dodge chance is very high. Um, so we'll be able to hit a lot with that. Max HP by seven. Spines doesn't turn into anything new. This feeding speed, so we'll take more spines just to make sure. Okay, there's another level up from that. Uh, feeding distance could be bigger. Yeah, we'll take giant feeding distance. Wow, look at this. 30% speed bonus for each nearby tree. So, if we're near a tree, we're going to be an absolute rocket.
Yeah, look how quick we are now. And here's a tree. Plus 5% physical. We rerolled. Okay, we'll get extra for creatures not killed by us. Yeah, to 266%. I've definitely never had a creature that fast. I also don't know what that creature to my left is. Oh, yeah. It's the uh copy bar thing. That one just has scales on it instead. We'll increase one random stat. That doesn't turn anything. Neither does this, but that would 33% extra progress on meat that's not ours. Oh, even more speed.
Speed is getting so dumb. It's already up to 18.4. As long as we're near a tree, we are untouchable. And speed is going to go up again thanks to more legs. I didn't realize we could even still get more upgrades. Uh yeah, this is uh very, very quick. We'll take more plating. That way things can't get to us. Gain a random ally. Good luck keeping up. Even more plating. We're just like a high-speed tank at this point. Nothing's ever going to touch us again. I get maximum HP when food is eaten at maximum health. That's going to be good for us. Don't know if I actually want any of those. tail might be able to unlock more uh speed, maybe gain a full level of progress. Oh, detachable tail.
When damaged by an enemy or on dodged, leave a fake tail behind that will take nearby enemy aggro. So, we're going to drop that and then enemies will attack that instead of me. We'll get more humps so we get even more uh HP when we eat food at full health. We're going to keep going upwards, I guess, cuz look at all the question marks everywhere. I guess we spawn the rare food. I don't really care about that or the boss that's about to spawn. We'll get more HP. Uh, attempts breaking up charmed every 5 seconds. Yeah, why not? Uh, we'll take poison resistance. You never know what's going to poison us, and that it'd be a shame if that killed us. We also have a boss that spawned from the egg. Well, look at body slam. Does about one times physical plus 13% of max HP. So, if we had more max HP, that would be unreasonably good. Uh, we'll just do the detachable tail instead while we uh bully this uh whatever this thing's name was to. They get a little more poison resistance. Off we go. Next one. Uh, more poison resistance again. I don't know if anything's conceivably going to poison us anytime soon, but you never know. We just got to keep going for more of the question marks. I don't want to lose speed for sure. Can take more uh hot and cold adaptation and regeneration there and more max HP. I'm pretty sure hot and cold is maxed. We're going to see if we can spawn another boss here cuz I want to bully something. I'm going to take the legendary cortex. More ability damage. I don't think that's going to affect us in any way. Uh this can give us actually more feeding distance in a big way. Subcutaneous fat is also going up. absorb up to 235 HP already. Uh charm chance multiplier is now.7 times. Where's the next uh question mark? Somewhere up here. I don't even have to go to the closest one. I just need to go to any of them.
Uh day damage plus 7% more damage for us. Gain a random legendary evolution.
Uh become protected for a short time.
Stuns the enemy. Um I think that's to replace my Q ability potentially, which I don't need. I don't need to hide. I need to simply attack. Uh tail wig. So, we're going to charm her. Oh, yeah. I forgot about the boss respawned. Okay, what's dead? We two-shotted it. Let's increase the charmed chance multiplier.
Pretty sure that goes off automatically.
Full level of progress. Damage resistance up to 37.5.
Our imposing is up to 40. We actually got an achievement for that, too. Let's increase our day damage uh from seven all the way up to is might be 20% now.
Yep. Cold and heat adaptation going up a further 10%. There's so many levels up.
These are basically happening in real time, too. Cool down 6%. Uh charm chance multiplier better day damage is going up to 30%. We're going to start hitting really really hard. Okay, where is the next question marks up top? Maybe uh vegetation pro uh progress will be 160%.
Our speed is 23.7. Uh we do have some charmed uh charmed enemies here with us.
I just want to hit something to see what our damage is looking like right now.
172 on that 65 64. It might vary a little bit depending on what triggers.
I'm actually getting annoyed by the levels up, but there's even more speed.
We lose some damage resistance, but more speed. How could we say no to that? Uh, there's more speed again. Actually, like we're near these trees. Speed is up to 24.8. Look how quick it is. Greatly increase one random stat. I hope it's speed. Uh, there's even more speed again. We're somehow still getting faster. And faster again. Damage resistance might have dropped off. Well, it's 43%. Which isn't bad. Dodge is 66%.
So, I think we're okay toughness wise.
We're going to make it. I think we got three or six charmed creatures right now. I didn't see the question mark here. Oh, spur wasn't even max level yet. We're just going to be a rocket no matter what we're doing. There's also this sprint instead of my dash.
Increases uh speed for 2.25 seconds. 50% extra. That's going to be so good. So, now we can really move. Oh, the boss is here, too. We'll make her sprint even quicker and it's going to last for longer. Uh, regeneration 3.3. I feel like my allies might be able to fight the boss, too. Don't want more resistance. We want more speed cuz we want to be able to just outrun this thing. We are hitting it. Oh, like forget about my queue ability, too. All right, so let's just beat up this thing.
Yeah, we're so quick that I don't think it could touch us if we tried. Okay, it's dead. Defeat the boss in under 15 seconds, which we did. Under pressure five, movement speed as diminishing returns. Enemy in HP increases. It's like it knows what I was doing, but that was so good. That was such a big ass
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