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I'm making a game with C3 and Raylib

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154 views10likes10:49aveydotdevOriginal Release: 2026-07-18

This video demonstrates game development using C3 and Raylib, covering key concepts including game initialization with resolution and frame rate settings, shader programming for visual effects like fuel and shield bars, orthographic camera implementation for 2.5D gameplay, and mathematical utilities for game mechanics. The developer explains how to install Raylib for C3, implement player movement controls, create visual feedback systems using shaders, and structure game design documents with menus, audio controls, and save systems.